Commit graph

1,632 commits

Author SHA1 Message Date
SarahW
2cf57ab8b2 If Banshee video overlay is full screen (as would be the case for
full screen 3D), don't bother rendering the desktop behind it.
2020-11-14 19:33:51 +00:00
SarahW
3e5e519d10 Implement dirty updating on Banshee 16bpp tiled modes 2020-11-14 19:33:51 +00:00
SarahW
e761045e40 Remove unused variables in Banshee. 2020-11-14 19:33:51 +00:00
SarahW
1900499ace Fix "effective clockspeed" display when using Banshee. 2020-11-14 19:33:51 +00:00
SarahW
6a09e9636c Disable a lot of dynarec sanity checks in release builds. 2020-11-14 19:33:51 +00:00
SarahW
25fe224ea9 Add dynarec optimisation for UOP_MOV_IMM, to avoid register allocation
if the destination register won't be immediately used again.
2020-11-14 19:33:50 +00:00
SarahW
0d7103368a Add register rename optimisation to dynarec to eliminate some redundant
UOP_MOVs.
2020-11-14 19:33:50 +00:00
SarahW
cccaf86fd3 Mark some exceptions (mainly v86 related) as 'expected', meaning they
won't cause a code block deletion. This speeds up some v86 code due
to a reduction in code block churning.
2020-11-14 19:33:50 +00:00
SarahW
5a94c78cbb Split up exec386_dynarec() a bit. 2020-11-14 19:33:50 +00:00
SarahW
eb524e6f12 Move trap handling out of main dynarec loop. 2020-11-14 19:33:50 +00:00
SarahW
24d8176594 Reset P6 current ifetch_length on start of code block and on decoder
flush.
2020-11-14 19:33:49 +00:00
SarahW
fb391d2484 Rewrite Voodoo triangle setup vertex selection code. Fixes missing triangles
on Banshee with some D3D games (eg Black & White, Viper Racing)
2020-11-14 19:33:49 +00:00
SarahW
1915149391 Increase Banshee revision to 3, matching my real CL Banshee card. Removes
the need for any fogTable hack, which is in any case inconsistently applied
by drivers and I think may only be needed on pre-production devices.
2020-11-14 19:33:49 +00:00
SarahW
95ccdcae5c Implement bilinear filtering on Banshee video overlay. 2020-11-14 19:33:49 +00:00
SarahW
1ebaa7c640 Banshee 2D blitter should wait for 3D to go idle before starting a
blit. Fixes text in Forsaken.
2020-11-14 19:33:49 +00:00
SarahW
9adb36ece3 Banshee status now returns busy when either of the render threads is
busy. Fixed HUD in Jedi Knight.
2020-11-14 19:33:49 +00:00
SarahW
c9bf81f599 Fix Banshee CMDFIFO base address mask. 2020-11-14 19:33:49 +00:00
SarahW
fccd59ba92 Add Banshee RGB565 undithered overlay format. Currently dithered and
undithered are handled the same.
2020-11-14 19:33:49 +00:00
SarahW
870a19f537 Don't fatal() on unknown Banshee port read/write. Fixes Windows 95
hardware detection.
2020-11-14 19:33:48 +00:00
SarahW
801e560b53 Remove duplicates from Slot 1 CPU list. 2020-11-14 19:33:48 +00:00
SarahW
93c0bc85c7 Mark Banshee mappings as external. Banshee cards now work on GA-686BX. 2020-11-14 19:33:48 +00:00
SarahW
a85f315daf The existing A-Trend Banshee card is AGP, which is not currently emulated.
Replaced with a reference SGRAM PCI card, and added a Creative SDRAM card.
2020-11-14 19:33:48 +00:00
SarahW
2212b9a470 Implement out-of-order CMDFIFO handling on Banshee. 2020-11-14 19:33:31 +00:00
SarahW
8ee4396b4c Fix race condition in Voodoo FIFO code that could cause an 'Unknown fifo
entry' error
2020-11-14 19:33:30 +00:00
SarahW
bb70f4ff0f Re-enable fog on Banshee. 2020-11-14 19:33:30 +00:00
SarahW
21a3a9acec Update Voodoo framebuffer read/write for Banshee. 2020-11-14 19:33:30 +00:00
SarahW
06a07cfcbc Fix off-by-one size error with Banshee overlay. 2020-11-14 19:33:30 +00:00
SarahW
6318624661 Banshee fog table seems to be inverted compared to other Voodoo cards
(hardware bug?). Re-enabled fog.
2020-11-14 19:33:30 +00:00
SarahW
771c5c6ba3 More Banshee host data size tweaking. 2020-11-14 19:33:30 +00:00
SarahW
3040c4e994 Additional Banshee host data size fix. 2020-11-14 19:33:30 +00:00
SarahW
d1f17cd8ae Don't flush Banshee pipeline when reading clipping registers. Fixes
severe slowdown in 3dMark2000 fill rate test.
2020-11-14 19:33:29 +00:00
SarahW
0298d0ffaf Fix uninitialised variable in Banshee texture writes. 2020-11-14 19:33:29 +00:00
SarahW
11b29c7c18 Fix Banshee host data size when source format is 1 bpp. Fixes some
bad icon masks in Windows 98.
2020-11-14 19:33:29 +00:00
SarahW
133f19fe39 Implement Banshee tiled surfaces 2020-11-14 19:33:29 +00:00
SarahW
32900491b7 Update Makefiles 2020-11-14 19:33:29 +00:00
SarahW
19a5dfa579 Added Voodoo Banshee emulation.
Known issues :
- Tiled framebuffer layout is not yet implemented. This causes horizontal
  offsets in some 2D 16bpp stuff (eg FMV in Tomb Raider 2, UI in Expendable)
- Fog is broken and currently disabled for Banshee
- Possibly at least 1 race in 2D blitter emulation
- A few things not yet emulated - overlay filters, some (rarely used) 2D
  blitter functions
2020-11-14 19:33:28 +00:00
SarahW
41238b3c85 Split vid_voodoo.c into multiple source & header files. 2020-11-14 19:33:04 +00:00
SarahW
3cbcf5f575 Optimise Voodoo FIFO processing of framebuffer / texture / register
writes. Speeds up games that write large amounts of data to the FIFO,
eg menus in Expendable.
2020-11-14 19:33:04 +00:00
SarahW
4fe71bdbed The instruction following STI is always executed, even if an interrupt
is pending. Fixes Windows 9x boot broken by SYSENTER commit.
2020-11-14 19:33:03 +00:00
SarahW
5b2087f84d Added Celeron emulation. 2020-11-14 19:33:03 +00:00
SarahW
bf68656e8f Implement CPUID cache register for Pentium Pro/II. 2020-11-14 19:33:03 +00:00
SarahW
b973755ca3 Add hintable NOPs for Pentium Pro and II. 2020-11-14 19:33:03 +00:00
SarahW
7eff4f4ba8 Add SYSENTER and SYSEXIT instructions 2020-11-14 19:33:03 +00:00
SarahW
fda3832e3a Add Gigabyte GA-686BX emulation.
As part of this, add i440BX chipset, PIIX4, and i28F002BC Flash.
2020-11-14 19:33:03 +00:00
SarahW
3c4fa0511e Add Pentium II Overdrive emulation. 2020-11-14 19:33:02 +00:00
SarahW
5ad5764500 Add P6 execution unit timing. OoO behaviour is not very faithful yet. 2020-11-14 19:33:02 +00:00
SarahW
4fd7305d1d Limit P6 pipeline throughput to 3 uOPs/cycle 2020-11-14 19:33:02 +00:00
SarahW
21dbd868e1 Add initial P6 timing model. Currently only basic decoder limits
(4-1-1 rule and 16-byte limit) have been implemented.
2020-11-14 19:33:02 +00:00
SarahW
cf33ab6c39 Add initial implementation of Intel VS440FX motherboard.
As part of this, add dummy Pentium Pro emulation, as well as Intel 440FX
chipset, PC87307 SuperIO and Intel 28FB200BX-T Flash.
2020-11-14 19:33:01 +00:00
SarahW
602d6f1ce6 Add VHD hard disc image support. Patch from shermanp. 2020-11-14 19:12:07 +00:00