SarahW
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dd2a608707
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x86-32 recompiler performs float->integer rounding by loading FPU control word instead of calling helper function - speedup on some stuff.
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2016-09-18 14:57:10 +01:00 |
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SarahW
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6aef53e854
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Remove remaining references to 32-bit addresses in x86-64 recompiler.
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2016-08-28 15:58:30 +01:00 |
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SarahW
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5a02b518b8
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Moved FPU register stack into cpu_state structure.
Fixed a couple of FPU bugs in x86-64 recompiler that were introduced in rev 543, fixes lightmap issues in Half-Life.
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2016-08-25 21:09:02 +01:00 |
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SarahW
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eb126fd822
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Moved more variables into cpu_state structure.
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2016-08-21 21:28:23 +01:00 |
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SarahW
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c664682758
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Move some more variables into cpu_state structure. Minor speedup (~2%).
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2016-08-17 21:28:16 +01:00 |
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SarahW
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c81a91fd72
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Moved integer registers, PC and flags_* variables into new cpu_state structure. Reduces recompiled code size slightly, small speedup (1-3%).
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2016-04-20 21:39:41 +01:00 |
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TomW
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4011a246ff
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Added code generation for MMX instructions
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2016-02-24 20:55:48 +00:00 |
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TomW
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e9bea8ab7e
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Added recompiled versions of PUSH [mem], PUSH seg, NOP, CLD, STD, JMP indirect, CALL indirect.
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2015-11-17 20:52:51 +00:00 |
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TomW
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a2046fe37f
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Fixed stupid typos in FPU rounding - Unreal software mode works again.
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2015-10-19 20:34:58 +01:00 |
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TomW
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33685c3318
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More changes to FPU nearest rounding, Unreal works again.
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2015-09-28 20:33:36 +01:00 |
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TomW
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986476b9db
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FPU rounding modes now have effect in FADD double precision. Fixes rendering in Interstate '76.
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2015-09-21 21:54:43 +01:00 |
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TomW
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f75a24f539
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Rewrote recompiler implementation of NEG.
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2015-08-08 16:05:05 +01:00 |
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TomW
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5f391a1992
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Reduced number of unnecessary register loads in x86-64 recompiler.
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2015-08-05 20:31:20 +01:00 |
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TomW
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0bf08d9e74
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x86-64 recompiler now at parity with x86-32
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2015-08-04 18:36:27 +01:00 |
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