Jeff Parsons
8f0b808b1e
Switching to machine XML files that use a machine 'type' attribute rather than 'class'; 'class' can still be used to specify the machine type if 'type' is omitted, but going forward, it should only be used to specify an alternate CSS class
2017-01-31 22:05:04 -08:00
Jeff Parsons
323a42be37
Converted the rest of the PCjs machines to ES6
2017-01-31 11:44:33 -08:00
Jeff Parsons
c59dd06914
Start work on v1.32.2
2017-01-08 23:15:14 -08:00
Jeff Parsons
23cfefa971
Bumped version to 1.32.1, since there is an interface change (addition) to support sticky machines
2017-01-03 17:34:31 -08:00
Jeff Parsons
f87161f5d6
v1.32.0: The New Year Release
2016-12-30 15:56:01 -08:00
Jeff Parsons
28f47a3424
Starting on v1.31.1
2016-12-27 16:33:00 -08:00
Jeff Parsons
f4f6181923
v1.31.0 marks our first transition to ES6 classes, but only for PDPjs initially (which is why there must be both /lib and /es6 files in the shared folder for now)
2016-12-18 11:31:55 -08:00
Jeff Parsons
d8f0e64329
Merge the last set of changes from the gh-pages branch
2016-12-04 11:31:03 -08:00
Jeff Parsons
aa2aebd89a
Working on v1.30.6 now
2016-12-03 09:04:34 -08:00
Jeff Parsons
be02b5780b
Starting next phase of PDP-11 support (whatever that turns out to be)
2016-11-27 11:15:29 -08:00
Jeff Parsons
a29ee56a5d
Starting work on 1.30.4 and some additional PDP-11 hardware support
2016-11-21 13:16:38 -08:00
Jeff
56bdd84e1a
Promoted the working version to 1.30.3
2016-11-03 16:24:56 -07:00
Jeff Parsons
2274c97215
Starting work on v1.30.2
2016-10-22 00:23:55 -07:00
Jeff Parsons
ed24094683
Lots of tweaks in advance of PDPjs support for loading tape files
2016-10-17 15:19:01 -07:00
Jeff
f7659f9f34
Commencing work on v1.30.1
2016-10-06 12:48:48 -07:00
Jeff Parsons
3bd02c7e19
Bumped version to 1.30 in honor of the PDP11 module that's being integrated, along with my first attempt to use a newer version of the Closure Compiler (ie, the JavaScript version), as well as giving Gulp a try -- although Gulp leaves just as bad a taste in my mouth as Grunt did
2016-09-13 15:33:17 -07:00
Jeff Parsons
ff6ce2ccfa
Prepare to work on v1.24.2
2016-08-24 14:06:54 -07:00
Jeff Parsons
6a5e18d493
Working on next release (v1.24.1): first change is enabling smooth scrolling by default
2016-08-19 16:10:48 -07:00
Jeff Parsons
145ec9d125
Starting on v1.24.0; first change: support for encoding ESC characters in SerialPort test strings (support which perhaps should eventually be moved into getComponentParms() instead)
2016-08-17 19:09:23 -07:00
Jeff Parsons
3ebe23f251
Fix SI1978 video format detection
2016-08-08 18:07:42 -07:00
Jeff Parsons
37593a107d
Added VT100 keymap
2016-08-07 09:30:56 -07:00
Jeff Parsons
62b8f504b3
Added separate debugger/non-debugger machine configs for the PC8080 machines (like most PCx86 machines do)
2016-08-06 14:26:21 -07:00
Jeff Parsons
276c36334e
Added Debugger "int" command to manually request interrupts
2016-08-06 13:39:46 -07:00
Jeff Parsons
498ffd62d2
Needed to run "grunt promote" since XSL files changed
2016-08-01 17:02:33 -07:00
Jeff Parsons
1365bdf05f
Fixed the Debugger's "load" command (the disk controller interface had changed)
2016-07-23 00:11:35 -07:00
Jeff Parsons
29f2fa9132
Starting on v1.23.1
2016-05-25 08:00:24 -07:00
Jeff Parsons
2629e48bdf
And more PCjs/PCx86 disambiguation
2016-05-18 00:03:07 -07:00
Jeff Parsons
288f28055d
Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86
2016-05-16 20:55:32 -07:00
Jeff Parsons
09f4db3455
Space Invaders!
2016-05-14 23:53:49 -07:00
Jeff Parsons
f09189c121
Space Invaders works on the desktop now
2016-05-14 23:12:39 -07:00
Jeff Parsons
252fc520a4
Set imageSmoothingEnabled to false for C1Pjs (although in this case the improvement seems negligible)
2016-05-08 11:06:26 -07:00
Jeff Parsons
1da4636e1d
New blog post: The Sharpening
2016-05-04 09:15:15 -07:00
Jeff Parsons
9dce59fbd9
Template updates
2016-05-03 16:41:08 -07:00
Jeff Parsons
db5db398fb
Startup/status message tweaks
2016-05-03 12:44:22 -07:00
Jeff Parsons
c31f6222a1
Added smoothing control to both PCjs and PC8080 (setting it to false should probably be the new default)
...
It can be controlled with a new "smoothing" attribute on the <video> component and/or overridden with a "smoothing" URL parameter set to either "true" or "false"
2016-05-03 09:11:02 -07:00
Jeff Parsons
180ef91a72
Final tweaks to screen rotation (for now)
2016-05-02 17:28:13 -07:00
Jeff Parsons
3941cf8ff6
Fixed Space Invaders buffer update (the left-most pixel of every byte is bit 0, not bit 7 as in PC video adapters)
2016-05-02 16:19:50 -07:00
Jeff Parsons
108e2abefa
Enable 90-degree screenRotation (this may not be the final/best solution, but it's a convenient one for now)
2016-05-02 11:38:01 -07:00
Jeff Parsons
59b6dd3be6
Ported some PCjs drawing code to PC8080, still needs work though
2016-05-02 09:01:06 -07:00
Jeff Parsons
e9099c6d38
Rounded out the PC8080 portion of the tree
2016-05-01 15:12:52 -07:00
Jeff Parsons
1cc5b58c1e
Start work on v1.22.0
2016-05-01 10:16:35 -07:00
Jeff Parsons
8c5ab8d73b
Clean up the CPU/ChipSet interface, and get the PC8080 Video component ready to actually do something
2016-05-01 10:13:43 -07:00
Jeff Parsons
69c6c074f9
Blog post
2016-04-30 08:33:26 -07:00
Jeff Parsons
49bcb1af62
Updated 8080 test machine README
2016-04-29 19:22:36 -07:00
Jeff Parsons
5b6f6756a2
More 8080 improvements, including some initial "Fake CP/M" support
2016-04-27 08:28:52 -07:00
Jeff Parsons
e936815bb6
README update
2016-04-25 18:43:31 -07:00
Jeff Parsons
07259c93ef
Infrastructure in place for 8080 hardware interrupts (more specifically, vertical retrace interrupts)
2016-04-25 18:39:43 -07:00
Jeff Parsons
2b03e25c47
8080 README update
2016-04-21 11:57:10 -07:00
Jeff Parsons
f324b62493
Fixed Node rendering of PC8080 pages (all one of them)
2016-04-21 09:50:03 -07:00
Jeff Parsons
31d1b5c7e5
Fixed Jekyll rendering of pages with PC8080 machines
2016-04-20 19:21:12 -07:00