Added Debugger "int" command to manually request interrupts

This commit is contained in:
Jeff Parsons 2016-08-06 13:39:46 -07:00
commit 276c36334e
11 changed files with 1328 additions and 44 deletions

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@ -5,7 +5,6 @@ permalink: /devices/pc8080/machine/invaders/
machines:
- type: pc8080
id: invaders
debugger: true
---
Space Invaders (1978)

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@ -0,0 +1,27 @@
---
layout: page
title: Space Invaders (1978) with Debugger
permalink: /devices/pc8080/machine/invaders/debugger/
machines:
- type: pc8080
id: invaders
debugger: true
---
Space Invaders (1978) with Debugger
-----------------------------------
The [PC8080](/modules/pc8080/) machine below is configured to run [Space Invaders](/devices/pc8080/machine/invaders/)
with a Control Panel and Debugger. It is currently playable only in desktop browsers and uses the following hard-coded
key mappings:
- 1: One Player
- 2: Two Player
- 3: Insert Coin
- A: Move Left
- D: Move Right
- L: Fire Missile
Click the "Run" button when you're ready to start the simulation.
{% include machine.html id="invaders" %}

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@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/versions/pc8080/1.23.3/machine.xsl"?>
<machine id="invaders" class="pc8080" border="1" pos="center" background="#FAEBD7">
<name pos="center">Space Invaders</name>
<computer id="computer" busWidth="16"/>
<cpu id="cpu8080" model="8080" cycles="2000000" autoStart="true"/>
<rom id="romH" addr="0x0000" size="0x0800" file="/devices/pc8080/rom/invaders/INVADERS-H.json"/>
<rom id="romG" addr="0x0800" size="0x0800" file="/devices/pc8080/rom/invaders/INVADERS-G.json"/>
<rom id="romF" addr="0x1000" size="0x0800" file="/devices/pc8080/rom/invaders/INVADERS-F.json"/>
<rom id="romE" addr="0x1800" size="0x0800" file="/devices/pc8080/rom/invaders/INVADERS-E.json"/>
<ram id="ram" addr="0x2000" size="0x0400"/>
<video id="video" screenWidth="896" screenHeight="1024" bufferRotate="-90" smoothing="false" bufferAddr="0x2400" bufferCols="256" bufferRows="224" bufferBits="1" bufferLeft="0" interruptRate="120" width="40%" pos="left" padding="8px">
<menu>
<title>224x256 Screen (Rotated)</title>
<control type="container" pos="right">
<control type="button" binding="fullScreen" padleft="8px;line-height:1em">Full Screen</control>
</control>
</menu>
</video>
<chipset id="chipset" model="SI1978"/>
<keyboard id="keyboard"/>
<panel ref="/devices/pc8080/panel/left.xml"/>
<debugger id="debugger" commands="s 8086"/>
</machine>

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@ -9,7 +9,7 @@
<rom id="romF" addr="0x1000" size="0x0800" file="/devices/pc8080/rom/invaders/INVADERS-F.json"/>
<rom id="romE" addr="0x1800" size="0x0800" file="/devices/pc8080/rom/invaders/INVADERS-E.json"/>
<ram id="ram" addr="0x2000" size="0x0400"/>
<video id="video" screenWidth="896" screenHeight="1024" bufferRotate="-90" smoothing="false" bufferAddr="0x2400" bufferCols="256" bufferRows="224" bufferBits="1" bufferLeft="0" interruptRate="120" width="40%" pos="left" padding="8px">
<video id="video" screenWidth="896" screenHeight="1024" bufferRotate="-90" smoothing="false" bufferAddr="0x2400" bufferCols="256" bufferRows="224" bufferBits="1" bufferLeft="0" interruptRate="120" padding="8px">
<menu>
<title>224x256 Screen (Rotated)</title>
<control type="container" pos="right">
@ -19,6 +19,4 @@
</video>
<chipset id="chipset" model="SI1978"/>
<keyboard id="keyboard"/>
<panel ref="/devices/pc8080/panel/left.xml"/>
<debugger id="debugger" commands="s 8086"/>
</machine>

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@ -26,5 +26,5 @@
<chipset id="chipset" model="VT100"/>
<keyboard id="keyboard"/>
<panel ref="/devices/pc8080/panel/wide.xml"/>
<debugger id="debugger" messages="port|mem" commands="s 8086"/>
<debugger id="debugger" messages="chipset|mem" commands="s 8086"/>
</machine>

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@ -64,6 +64,8 @@ and passed on to the PC8080 Debugger. Here are the rebuild steps:
grep -E "[0-9]+ [0-9A-D]+.*;;" VT100.lst | sed -E "s/ *[0-9]+ ([0-9A-F]+).*;(;.*)/ \1 . \2/" > VT100.map
filedump --file=VT100.bin --format=bytes --output=VT100.json --comments --overwrite
You can omit `--comments` to reduce the size of the [VT100.json](VT100.json) file.
Some [VT100.asm](VT100.asm) clean-up remains, because there are still chunks of data that were incorrectly disassembled as code.
From a reassembly standpoint, it doesn't matter too much, because such instructions get reassembled into the same original binary
patterns, but from a readability standpoint, it's a nuisance.

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@ -3703,8 +3703,8 @@ X18d7: in 42h
jnz X18d7
mvi a,2fh ;; Write 0x2fh (standby) to nvr latch
out 62h
lxi h,X21d3 ;; HL=X21d3
mvi b,0eh ;; B= 14 -- we're reading 14 bits
lxi h,X21d3 ;; HL = X21d3
mvi b,0eh ;; B = 14 -- we're reading 14 bits
X18e6: in 42h
ana c
jz X18e6
@ -3726,7 +3726,7 @@ X1900: in 42h
jnz X18f6 ;; read next bit
mvi a,2fh ;; send standby
out 62h
lxi d,X21d3 ;; DE=0x21d3
lxi d,X21d3 ;; DE = 0x21d3
mvi b,0eh ;; B = 14
lxi h,X0000 ;; HL = 0
X1916: dad h ;;

File diff suppressed because one or more lines are too long

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@ -631,7 +631,7 @@ FileDump.prototype.loadMap = function(sMapFile, done)
done(new Error("unrecognized line (" + s + ") in MAP file: " + sMapName), null);
return;
}
sMapData = JSON.stringify(aSymbols);
sMapData = obj.fJSONComments? JSON.stringify(aSymbols, null, 2) : JSON.stringify(aSymbols);
if (sMapData) {
obj.json = '{' + obj.json + ',"symbols":' + sMapData + '}';
}

View file

@ -205,7 +205,8 @@ ChipSet.VT100 = {
ERASE: 0x5,
READ: 0x6,
STANDBY: 0x7
}
},
WORDMASK: 0x3fff // NVR words are 14-bit
},
DC012: { // generates scan counts for the Video Processor
PORT: 0xA2, // write-only
@ -678,11 +679,11 @@ ChipSet.prototype.getNVRAddr = function()
};
/**
* advanceNVR()
* doNVRCommand()
*/
ChipSet.prototype.advanceNVR = function()
ChipSet.prototype.doNVRCommand = function()
{
var addr;
var addr, data;
var bit = this.bNVRLatch & 0x1;
var bCmd = (this.bNVRLatch >> 1) & 0x7;
@ -696,7 +697,8 @@ ChipSet.prototype.advanceNVR = function()
case ChipSet.VT100.NVR.CMD.ERASE:
addr = this.getNVRAddr();
this.aNVRWords[addr] = 0x3fff;
this.aNVRWords[addr] = ChipSet.VT100.NVR.WORDMASK;
this.printMessage("doNVRCommand(): erase data at addr " + str.toHexWord(addr));
break;
case ChipSet.VT100.NVR.CMD.ACCEPT_DATA:
@ -705,17 +707,32 @@ ChipSet.prototype.advanceNVR = function()
case ChipSet.VT100.NVR.CMD.WRITE:
addr = this.getNVRAddr();
this.aNVRWords[addr] = this.wNVRData & 0x3fff;
data = this.wNVRData & ChipSet.VT100.NVR.WORDMASK;
this.aNVRWords[addr] = data;
this.printMessage("doNVRCommand(): write data " + str.toHexWord(data) + " to addr " + str.toHexWord(addr));
break;
case ChipSet.VT100.NVR.CMD.READ:
addr = this.getNVRAddr();
this.wNVRData = this.aNVRWords[addr];
data = this.aNVRWords[addr];
/*
* Since we don't explicitly initialize aNVRWords[], we pretend any uninitialized words contains WORDMASK.
*/
if (data == null) data = ChipSet.VT100.NVR.WORDMASK;
this.wNVRData = data;
this.printMessage("doNVRCommand(): read data " + str.toHexWord(data) + " from addr " + str.toHexWord(addr));
break;
case ChipSet.VT100.NVR.CMD.SHIFT_OUT:
this.bNVROut = this.wNVRData & 0x2000;
this.wNVRData <<= 1;
/*
* Since WORDMASK is 0x3fff, this will mask the shifted data with 0x4000, which is the bit we want to isolate.
*/
this.bNVROut = this.wNVRData & (ChipSet.VT100.NVR.WORDMASK + 1);
break;
default:
this.printMessage("doNVRCommand(): unrecognized command " + str.toHexByte(bCmd));
break;
}
};
@ -738,7 +755,7 @@ ChipSet.prototype.inVT100FlagsBuffer = function(port, addrFrom)
if (this.getVT100LBA(7)) {
b |= ChipSet.VT100.FLAGS_BUFFER.NVR_CLK;
if (b != this.bFlagsBuffer) {
this.advanceNVR();
this.doNVRCommand();
}
}
b &= ~ChipSet.VT100.FLAGS_BUFFER.NVR_DATA;

View file

@ -230,30 +230,31 @@ if (DEBUGGER) {
*/
Debugger.COMMANDS = {
'?': "help/print",
'a [#]': "assemble", // TODO: Implement this command someday
'b [#]': "breakpoint", // multiple variations (use b? to list them)
'c': "clear output",
'd [#]': "dump memory", // additional syntax: d [#] [l#], where l# is a number of bytes to dump
'e [#]': "edit memory",
'f': "frequencies",
'g [#]': "go [to #]",
'h': "halt",
'i [#]': "input port #",
'if': "eval expression",
'k': "stack trace",
"ln": "list nearest symbol(s)",
'm': "messages",
'o [#]': "output port #",
'p': "step over", // other variations: pr (step and dump registers)
'print': "print expression",
'r': "dump/set registers",
'reset': "reset machine",
's': "set options",
't [#]': "trace", // other variations: tr (trace and dump registers)
'u [#]': "unassemble",
'v': "print version",
'var': "assign variable"
'?': "help/print",
'a [#]': "assemble", // TODO: Implement this command someday
'b [#]': "breakpoint", // multiple variations (use b? to list them)
'c': "clear output",
'd [#]': "dump memory", // additional syntax: d [#] [l#], where l# is a number of bytes to dump
'e [#]': "edit memory",
'f': "frequencies",
'g [#]': "go [to #]",
'h': "halt",
'i [#]': "input port #",
'if': "eval expression",
'int [#]': "request interrupt",
'k': "stack trace",
"ln": "list nearest symbol(s)",
'm': "messages",
'o [#]': "output port #",
'p': "step over", // other variations: pr (step and dump registers)
'print': "print expression",
'r': "dump/set registers",
'reset': "reset machine",
's': "set options",
't [#]': "trace", // other variations: tr (trace and dump registers)
'u [#]': "unassemble",
'v': "print version",
'var': "assign variable"
};
Debugger.STYLE_8080 = 8080;
@ -3288,7 +3289,7 @@ if (DEBUGGER) {
{
var s = "commands:";
for (var sCommand in Debugger.COMMANDS) {
s += '\n' + str.pad(sCommand, 7) + Debugger.COMMANDS[sCommand];
s += '\n' + str.pad(sCommand, 9) + Debugger.COMMANDS[sCommand];
}
if (!this.checksEnabled()) s += "\nnote: frequency/history disabled if no exec breakpoints";
this.println(s);
@ -3799,6 +3800,26 @@ if (DEBUGGER) {
}
};
/**
* doInt(sLevel)
*
* @this {Debugger}
* @param {string} sLevel
* @return {boolean} true if success, false if error
*/
Debugger.prototype.doInt = function(sLevel)
{
if (!this.cpu.getIF()) {
this.println("interrupts disabled (use rif=1 to enable)");
return false;
}
var nLevel = this.parseExpression(sLevel);
if (nLevel == null) return false;
this.println("requesting interrupt level " + nLevel);
this.cpu.requestINTR(nLevel);
return true;
};
/**
* doVar(sCmd)
*
@ -4686,6 +4707,12 @@ if (DEBUGGER) {
}
break;
}
if (asArgs[0] == "int") {
if (!this.doInt(asArgs[1])) {
result = false;
}
break;
}
this.doInput(asArgs[1]);
break;
case 'k':