Commit graph pcem/src/sis496.c
Author SHA1 Message Date
TomW
2ca4ead570 Implemented preliminary S3 ViRGE 2D blitter emulation.
Misc ViRGE fixes.
Changes to memory mapping.
Changes to PCI handling.
Disabled 'AMI WinBIOS 486 PCI' due to incomplete chipset emulation.
Invalid GUS register reads no longer kill the emulator.
2014-03-20 14:03:55 +00:00
TomW
657aa19dd1 Devices can now be marked as not working, and disabled in release builds.
Video card menu now build dynamically from list.
2013-11-28 20:03:59 +00:00
TomW
bd873de9ac New 'available' function in device API, to determine whether required ROMs are available. Currently used when building soundcard menu, to remove AWE32 when required ROM dump is not present. 2013-11-04 18:23:15 +00:00
TomW
7735e82085 Altered device memory mapping. 2013-10-19 17:06:55 +01:00
TomW
1c623fe1fc Mach64 changes :
- No longer crashes PCem when remapping (mostly seen when changing resolution in Windows)
- Added PCI registers
- Added LFB emulation (PCI only)
- Source pattern modes now work correctly
- Vsync flag now emulated correctly
- Scrolling in accelerator modes now works correctly

Also disabled some debug.
2013-10-12 16:20:27 +01:00
TomW
72f934d141 Direct3D video output. Fixed redraw when DirectDraw/Direct3D device is lost. 2013-08-13 19:20:28 +01:00
TomW
ee0188e7af Added missing SiS496 files from last commit. 2013-07-18 21:20:05 +01:00