update doc
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@ -265,8 +265,6 @@ Modifie l'index de couleur de base (0-15) utilisé pour le rendu de l'ensemble d
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### Rotation de l'objet dans l'univers (`bake_object_rotation`)
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### Rotation de l'objet dans l'univers (`bake_object_rotation`)
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* **`void bake_object_rotation(Universe *uni, Object3D *obj, int ax, int ay, int az);`**
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```
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```
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void bake_object_rotation(Universe *uni, Object3D *obj, int ax, int ay, int az);
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void bake_object_rotation(Universe *uni, Object3D *obj, int ax, int ay, int az);
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```
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```
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