starting VGA driver
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13 changed files with 1528 additions and 682 deletions
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@ -10,11 +10,13 @@ The processor starts in Real Mode, addressing 1 MB of memory.
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| :--- | :--- | :--- | :--- | :--- | :--- |
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| **`0x00000`** | **`0x003FF`** | 1 KB | **IVT** (Interrupt Vector Table) | `0x0000` | `memory.asm` |
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| **`0x00400`** | **`0x004FF`** | 256 B | **BDA** (BIOS Data Area) Standard | `0x0040` | `memory.asm` |
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| **`0x00500`** | **`0x005FF`** | 256 B | **Custom BDA** (Driver Data) | `0x0050` | `memory.asm` |
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| **`0x00600`** | **`0x00AFF`** | 1.25 KB | **GUI RAM** (Widget Allocation) | `0x0060` | `gui/lib.asm` |
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| **`0x00B00`** | **`0x07FFF`** | 29 KB | **Free** (Low Memory) | | |
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| **`0x00500`** | **`0x006FF`** | ~512 B | **Custom BDA** (Driver Data) | `0x0050` | |
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| **`0x00700`** | **`0x00A6F`** | ~1792 B | **GUI RAM** (Widget Allocation) | **`0x0070`** | `gui/lib-api.asm` |
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| **`0x00A70`** | **`0x07FFF`** | ~ 29 KB | **Free** (Low Memory) | | |
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| **`0x08000`** | **`0x17FFF`** | 64 KB | **Stack** (Grows downwards) | `0x0800` | `boot.asm` |
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| **`0x18000`** | **`0x9FFFF`** | 544 KB | **Free** (Conventional RAM) | | |
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| **`0x18000`** | **`0x1FFFF`** | 32 KB | **Free** | | |
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| **`0x20000`** | **`0x2FFFF`** | 64 KB | **Heap** (Dynamic Allocation) | `0x2000` | `memory.asm` |
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| **`0x30000`** | **`0x9FFFF`** | 448 KB | **Free** (Conventional RAM) | | |
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| **`0xA0000`** | **`0xAFFFF`** | 64 KB | **VGA RAM** (Graphics Modes) | `0xA000` | `Hardware` |
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| **`0xB0000`** | **`0xB7FFF`** | 32 KB | **MDA RAM** (Monochrome Text) | `0xB000` | `Hardware` |
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| **`0xB8000`** | **`0xBFFFF`** | 32 KB | **VRAM** (CGA / MCGA) | `0xB800` | `generic.asm` |
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@ -35,11 +37,11 @@ The processor starts in Real Mode, addressing 1 MB of memory.
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The project separates the standard IBM BDA from its own variables to avoid conflicts with the VGA BIOS loaded at `0xC000`.
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* **Standard BDA (`0040:0000`)**: Used mainly by the VGA BIOS (loaded via QEMU) to store video modes (`0x0049`) and column count (`0x004A`).
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* **Custom BDA (`0050:0000`)**: Defined by `BDA_DATA_SEG`. Stores driver states:
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* **Custom BDA (`0050:0000`)**: Defined by `BDA_CUSTOM_SEG`. Stores driver states:
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* **Mouse**: Input buffer, status, coordinates, background buffer (for cursor).
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* **Gfx**: Text cursor position, attributes.
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* **GUI RAM**: Segment `0x0060` (Physical `0x00600`).
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* **Layout**: Located in low memory (`0x0060`) to avoid any collision with the Stack (`0x0800`).
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* **GUI RAM**: Segment `0x0063` (Physical `0x00630`).
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* **Layout**: Located in low memory to avoid any collision with the Stack (`0x0800`).
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#### Stack
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* **Stack**: Grows downwards from physical address `0xFFFE` (16-bit aligned) of the "Stack Segment" defined by `STACK_SEG`.
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@ -71,11 +73,13 @@ Le processeur démarre en mode réel, adressant 1 Mo de mémoire.
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| :--- | :--- | :--- | :--- | :--- | :--- |
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| **`0x00000`** | **`0x003FF`** | 1 KB | **IVT** (Interrupt Vector Table) | `0x0000` | `memory.asm` |
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| **`0x00400`** | **`0x004FF`** | 256 B | **BDA** (BIOS Data Area) Standard | `0x0040` | `memory.asm` |
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| **`0x00500`** | **`0x005FF`** | 256 B | **Custom BDA** (Driver Data) | `0x0050` | `memory.asm` |
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| **`0x00600`** | **`0x00AFF`** | 1.25 KB | **GUI RAM** (Widget Allocation) | `0x0060` | `gui/lib.asm` |
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| **`0x00B00`** | **`0x07FFF`** | 29 KB | **Free** (Low Memory) | | |
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| **`0x00500`** | **`0x006FF`** | ~512 B | **Custom BDA** (Driver Data) | `0x0050` | |
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| **`0x00700`** | **`0x00A6F`** | ~1792 B | **GUI RAM** (Widget Allocation) | **`0x0070`** | `gui/lib-api.asm` |
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| **`0x00A70`** | **`0x07FFF`** | ~ 29 KB | **Free** (Low Memory) | | |
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| **`0x08000`** | **`0x17FFF`** | 64 KB | **Stack** (Grows downwards) | `0x0800` | `boot.asm` |
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| **`0x18000`** | **`0x9FFFF`** | 544 KB | **Free** (Conventional RAM) | | |
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| **`0x18000`** | **`0x1FFFF`** | 32 KB | **Libre** | | |
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| **`0x20000`** | **`0x2FFFF`** | 64 KB | **Heap** (Allocation Dynamique) | `0x2000` | `memory.asm` |
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| **`0x30000`** | **`0x9FFFF`** | 448 KB | **Libre** (RAM Conventionnelle) | | |
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| **`0xA0000`** | **`0xAFFFF`** | 64 KB | **VGA RAM** (Graphics Modes) | `0xA000` | `Hardware` |
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| **`0xB0000`** | **`0xB7FFF`** | 32 KB | **MDA RAM** (Monochrome Text) | `0xB000` | `Hardware` |
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| **`0xB8000`** | **`0xBFFFF`** | 32 KB | **VRAM** (CGA / MCGA) | `0xB800` | `generic.asm` |
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@ -96,11 +100,11 @@ Le processeur démarre en mode réel, adressant 1 Mo de mémoire.
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Le projet sépare la BDA standard IBM de ses propres variables pour éviter les conflits avec le BIOS VGA chargé en `0xC000`.
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* **BDA Standard (`0040:0000`)** : Utilisée principalement par le BIOS VGA (chargé via QEMU) pour stocker les modes vidéo (`0x0049`) et le nombre de colonnes (`0x004A`).
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* **Custom BDA (`0050:0000`)** : Définie par `BDA_DATA_SEG`. Stocke l'état des drivers :
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* **Custom BDA (`0050:0000`)** : Définie par `BDA_CUSTOM_SEG`. Stocke l'état des drivers :
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* **Souris** : Buffer d'entrée, état, coordonnées, buffer de sauvegarde du fond (pour le curseur).
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* **Gfx** : Position du curseur texte, attributs.
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* **GUI RAM** : Segment `0x0060`.
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* **Organisation** : Située en mémoire basse (`0x0060`) pour éviter toute collision avec la Pile (`0x0800`).
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* **GUI RAM** : Segment `0x0063` (Physique `0x00630`).
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* **Organisation** : Située en mémoire basse pour éviter toute collision avec la Pile (`0x0800`).
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#### Stack
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* **Stack** : Grandit vers le bas depuis l'adresse physique `0xFFFE` (Alignement sur 16 bits) du "stack Segment" défini par `STACK_SEG`.
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274
src/boot-ok.asm
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274
src/boot-ok.asm
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@ -0,0 +1,274 @@
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; =============================================================================
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; Project : Custom BIOS / ROM
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; File : boot.asm
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; Author : frater
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;
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; License : GNU General Public License v3.0 or later (GPL-3.0+)
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;
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU General Public License as published by
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; the Free Software Foundation, either version 3 of the License, or
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; (at your option) any later version.
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;
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; This program is distributed in the hope that it will be useful,
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; but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU General Public License for more details.
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;
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; You should have received a copy of the GNU General Public License
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; along with this program. If not, see <https://www.gnu.org/licenses/>.
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;
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; =============================================================================
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bits 16
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; ---------------------------------------------------------------------------
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;
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; configuration du bios
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;
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; ---------------------------------------------------------------------------
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; initial stack
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%define STACK_SEG 0x0800 ; segment de base
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%define GFX_DRIVERS 'CGA'
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section .text
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bits 16
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%include "./common/chartable.asm"
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%include "./common/cursor.asm"
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%include "./common/patterns.asm"
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%include "./common/generic.asm"
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%include "./common/string.asm"
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; definition du BDA
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%include "./common/bda.asm"
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; drivers
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%if GFX_DRIVERS == 'VGA'
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%include "./drivers/gfx_vga.asm"
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%else
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; default drivers
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%include "./drivers/gfx_cgam.asm"
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%endif
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%include "./drivers/mouse_ps2.asm"
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%include "./drivers/keyboard_ps2.asm"
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%include "./common/debug_gfx.asm"
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; GUI
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%include "./gui/lib-api.asm"
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; --- Données texte ---
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str_quit db "Quitter", 0
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str_hello db "Hello", 0
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str_option1 db "option 1", 0
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str_option2 db "option 2", 0
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str_option3 db "option 3", 0
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entrycode:
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cli
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mov ax, STACK_SEG ; creation du stack par défaut
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mov ss, ax
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mov sp, 0xFFFE ; haut du segment (64ko de stack), mot-aligné
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cld
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call ivt_setup ; configuration d'une table d'interruption "dummy"
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call bda_setup ; initialisation du BDA
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ISADBG ISA_GREEN, 0x01
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; Install IRQ 0 : timer_isr
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mov ax,cs
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mov dx,ax
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mov bx,timer_isr
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mov ax,i8259_MASTER_INT
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call ivt_setvector
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ISADBG ISA_GREEN, 0x02
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; initialisation des PIC 8259A
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call pic_init
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ISADBG ISA_GREEN, 0x04
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; load Roms
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call setup_load_rom
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ISADBG ISA_GREEN, 0x08
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; on vérifie que le BIOS VGA a installé une INT 10h
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call setup_check_vga
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ISADBG ISA_GREEN, 0x10
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; enable IRQ 0
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mov ah,IRQ_ENABLED
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mov al,0
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call pic_set_irq_mask
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call kbd_init
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sti
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DEBUG 0xFADE
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ISADBG ISA_GREEN, 0x20
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; on active le mode graphique
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GFX INIT
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ISADBG ISA_GREEN, 0xFF
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; call mouse_reset
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call mouse_init
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GFX MOUSE_MOVE
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GFX MOUSE_SHOW
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ISADBG ISA_RED, 0x81
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xor ax,ax
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.loops:
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call main_loop
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nop
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jmp .loops
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; --- Callbacks (Fonctions appelées par le moteur) ---
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on_click_quit:
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hlt
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jmp on_click_quit
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ret
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on_click_hello:
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ret
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%define .oldval word [bp-2]
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%define .my_slider word [bp-4]
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%define .value word [bp-6]
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main_loop:
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push bp
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mov bp, sp
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sub sp, 6
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push cs
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pop ds
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DEBUG 1
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ISADBG ISA_LEFT, 1
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; Init du système GUI
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call gui_init_system
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DEBUG 2
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ISADBG ISA_LEFT, 2
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; --- CRÉATION DYNAMIQUE DES BOUTONS ---
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; Créer Bouton 1 "QUITTER"
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GUI OBJ_CREATE, OBJ_TYPE_BUTTON_ROUNDED, 10, 10, 80, 16
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GUI OBJ_SET_TEXT, ax, cs, str_quit
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; Créer Bouton 2 "HELLO"
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GUI OBJ_CREATE, OBJ_TYPE_BUTTON_ROUNDED, 100, 50, 80, 16
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GUI OBJ_SET_TEXT, ax, cs, str_hello
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; Créer 3 checkbox "option"
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GUI OBJ_CREATE, OBJ_TYPE_CHECKBOX, 200, 50, 100, 15
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GUI OBJ_SET_TEXT, ax, cs, str_option1
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GUI OBJ_CREATE, OBJ_TYPE_CHECKBOX, 200, 50+16, 100, 15
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GUI OBJ_SET_TEXT, ax, cs, str_option2
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GUI OBJ_CREATE, OBJ_TYPE_CHECKBOX, 200, 50+16*2, 100, 15
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GUI OBJ_SET_TEXT, ax, cs, str_option3
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DEBUG 3
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ISADBG ISA_LEFT, 3
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; Créer Slider (Drag)
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GUI OBJ_CREATE, OBJ_TYPE_SLIDER, 10, 100, 150, 12
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GUI OBJ_SET_MODE, ax, SLIDER_HORIZONTAL
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GUI OBJ_SLIDER_SET_ATTR, ax, 10, 140, 10, 15
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GUI OBJ_CREATE, OBJ_TYPE_SLIDER, 400, 10, 16, 150
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mov .my_slider, ax
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GUI OBJ_SET_MODE, .my_slider, SLIDER_VERTICAL
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GUI OBJ_SLIDER_SET_ATTR, .my_slider, 0, 31, 0, 12
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mov .oldval, 0x1256
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mov .value, 0xFADE
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DEBUG 4
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ISADBG ISA_LEFT, 4
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.loop:
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call gui_process_all
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GUI OBJ_GET_VAL, .my_slider
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mov .value, ax
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cmp ax,.oldval
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je .loop
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; debug
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mov .oldval, ax
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GFX RECTANGLE_FILL,0,148,50,166, PATTERN_WHITE
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GFX GOTOXY, 8, 150
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mov ax, .value
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call print_word_hex
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; end debug
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; change palette...
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;and ax, 0x00FF
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;mov bh, 0x00
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;mov bl, al
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;mov ah, 0x0b
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;mov al, 0x00
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;int 0x10
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mov dx, CRTC_COLOR_DATA
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and ax, 0x001F
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out dx, ax
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jmp .loop
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leave
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ret
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; -----------------------------------------------------------
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; timer ISR (IRQ -> INT)
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; -----------------------------------------------------------
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timer_isr:
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push ax
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push fs
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mov ax,BDA_CUSTOM_SEG
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mov fs,ax
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; exemple de fonctionnement:
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; inc byte [fs:BDA_TIMER]
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mov al, PIC_EOI ; EOI master
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out i8259_MASTER_CMD, al
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pop fs
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pop ax
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iret
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; ------------------------------------------------------------------
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; Padding jusqu'au reset vector
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; ------------------------------------------------------------------
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times 0xFFF0 - ($ - $$) db 0xFF
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; ------------------------------------------------------------------
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; RESET VECTOR (exécuté par le CPU)
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; ------------------------------------------------------------------
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section .resetvect
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bits 16
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global reset_vector
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reset_vector:
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; code minimal au reset
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jmp 0xF000:entrycode
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builddate:
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db __DATE__
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times 16-($-$$) db 0 ; le stub tient dans 16 octets (ou moins)
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105
src/boot.asm
105
src/boot.asm
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@ -29,13 +29,9 @@
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; initial stack
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%define STACK_SEG 0x0800 ; segment de base
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%define GFX_DRIVERS 'VGA'
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;section .text
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; bits 16
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;
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; db 'EXTRA CODE Section',0
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;
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; times 0xFFFF - ($ - $$) db 0xFF
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%define DEBUGER_ENABLED
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section .text
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bits 16
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@ -50,15 +46,20 @@ section .text
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%include "./common/bda.asm"
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; drivers
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%include "./drivers/gfx_cgam.asm"
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%if GFX_DRIVERS == 'VGA'
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%include "./drivers/gfx_vga.asm"
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%else
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; default drivers
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%include "./drivers/gfx_cgam.asm"
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%endif
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%include "./drivers/mouse_ps2.asm"
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%include "./drivers/keyboard_ps2.asm"
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%include "./common/debug_cga.asm"
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%include "./common/debug_gfx.asm"
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; GUI
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%include "./gui/lib.asm"
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%include "./gui/draw.asm"
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; %include "./gui/lib-api.asm"
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; --- Données texte ---
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str_quit db "Quitter", 0
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@ -86,24 +87,12 @@ entrycode:
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mov ax,i8259_MASTER_INT
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call ivt_setvector
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ISADBG ISA_GREEN, 2
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; initialisation des PIC 8259A
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call pic_init
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ISADBG ISA_GREEN, 4
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; load Roms
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call setup_load_rom
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ISADBG ISA_GREEN, 8
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; on vérifie que le BIOS VGA a installé une INT 10h
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call setup_check_vga
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ISADBG ISA_GREEN, 16
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; enable IRQ 0
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mov ah,IRQ_ENABLED
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mov al,0
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@ -112,19 +101,18 @@ entrycode:
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call kbd_init
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sti
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DEBUG 0xFADE
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ISADBG ISA_GREEN, 32
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; on active le mode graphique
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GFX INIT
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call mouse_init
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call mouse_reset
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; call mouse_init
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GFX MOUSE_MOVE
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ISADBG ISA_RED, 0x80
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GFX MOUSE_SHOW
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ISADBG ISA_RED, 0x81
|
||||
|
||||
.loops:
|
||||
|
|
@ -155,71 +143,14 @@ main_loop:
|
|||
ISADBG ISA_LEFT, 1
|
||||
|
||||
; Init du système GUI
|
||||
call gui_init_system
|
||||
; call gui_init_system
|
||||
|
||||
|
||||
DEBUG 2
|
||||
ISADBG ISA_LEFT, 2
|
||||
|
||||
; --- CRÉATION DYNAMIQUE DES BOUTONS ---
|
||||
|
||||
; Créer Bouton 1 "QUITTER"
|
||||
GUI OBJ_CREATE, OBJ_TYPE_BUTTON_ROUNDED, 10, 10, 80, 16
|
||||
GUI OBJ_SET_TEXT, ax, cs, str_quit
|
||||
; Créer Bouton 2 "HELLO"
|
||||
GUI OBJ_CREATE, OBJ_TYPE_BUTTON_ROUNDED, 100, 50, 80, 16
|
||||
GUI OBJ_SET_TEXT, ax, cs, str_hello
|
||||
; Créer checkbox 3 "option 1"
|
||||
GUI OBJ_CREATE, OBJ_TYPE_CHECKBOX, 200, 50, 100, 15
|
||||
GUI OBJ_SET_TEXT, ax, cs, str_option1
|
||||
|
||||
GUI OBJ_CREATE, OBJ_TYPE_CHECKBOX, 200, 50+16, 100, 15
|
||||
GUI OBJ_SET_TEXT, ax, cs, str_option2
|
||||
|
||||
GUI OBJ_CREATE, OBJ_TYPE_CHECKBOX, 200, 50+16*2, 100, 15
|
||||
GUI OBJ_SET_TEXT, ax, cs, str_option3
|
||||
|
||||
DEBUG 3
|
||||
ISADBG ISA_LEFT, 3
|
||||
|
||||
; Créer Slider (Drag)
|
||||
GUI OBJ_CREATE, OBJ_TYPE_SLIDER, 10, 100, 150, 12
|
||||
GUI OBJ_SET_MODE, ax, SLIDER_HORIZONTAL
|
||||
GUI OBJ_SLIDER_SET_ATTR, ax, 10, 140, 10, 15
|
||||
|
||||
GUI OBJ_CREATE, OBJ_TYPE_SLIDER, 400, 10, 16, 150
|
||||
mov .my_slider, ax
|
||||
|
||||
GUI OBJ_SET_MODE, .my_slider, SLIDER_VERTICAL
|
||||
GUI OBJ_SLIDER_SET_ATTR, .my_slider, 0, 15, 15, 12
|
||||
|
||||
mov .oldval, 0x1256
|
||||
mov .value, 0xFADE
|
||||
|
||||
DEBUG 4
|
||||
ISADBG ISA_LEFT, 4
|
||||
|
||||
.loop:
|
||||
call gui_process_all
|
||||
GUI OBJ_GET_VAL, .my_slider
|
||||
mov .value, ax
|
||||
|
||||
cmp ax,.oldval
|
||||
je .loop
|
||||
|
||||
; debug
|
||||
mov .oldval, ax
|
||||
GFX RECTANGLE_FILL,0,148,50,166, PATTERN_WHITE
|
||||
GFX GOTOXY, 8, 150
|
||||
|
||||
mov ax, .value
|
||||
call print_word_hex
|
||||
; end debug
|
||||
|
||||
mov dx, 0x3d9
|
||||
mov ax, .value
|
||||
and ax, 0x000F
|
||||
out dx, al
|
||||
.loop:
|
||||
; call gui_process_all
|
||||
|
||||
jmp .loop
|
||||
leave
|
||||
|
|
@ -232,7 +163,7 @@ timer_isr:
|
|||
push ax
|
||||
|
||||
push fs
|
||||
mov ax,BDA_DATA_SEG
|
||||
mov ax,BDA_CUSTOM_SEG
|
||||
mov fs,ax
|
||||
; exemple de fonctionnement:
|
||||
; inc byte [fs:BDA_TIMER]
|
||||
|
|
|
|||
|
|
@ -24,11 +24,9 @@
|
|||
; https://wiki.nox-rhea.org/back2root/ibm-pc-ms-dos/hardware/informations/bios_data_area
|
||||
;
|
||||
|
||||
%define BDA_SEGMENT 0x0040 ; segment BDA
|
||||
|
||||
; custom vars
|
||||
%define BDA_INFO_MEM_SIZE 0x0014 ; Memory size in Kbytes
|
||||
%define BDA_INFO_MEM_SEG BDA_INFO_MEM_SIZE+2 ; highest Memory Segment
|
||||
%define BDA_SEGMENT 0x0040 ; segment BDA (historically)
|
||||
%define BDA_CUSTOM_SEG 0x0050 ; custom data (mouse, gfx cursor, etc..)
|
||||
%define BDA_GUI_WIDGET 0x0070 ; Segment de données UI (Safe: après Stack, avant Heap)
|
||||
|
||||
; video related information (compatible with VGA bios)
|
||||
%define BDA_VIDEO_CURR_MODE 0x0049
|
||||
|
|
@ -38,7 +36,8 @@
|
|||
;
|
||||
; information relative à la souris
|
||||
;
|
||||
%define BDA_DATA_SEG 0x0050
|
||||
|
||||
%define BDA_BitPP 4
|
||||
|
||||
%define BKG_DWORDS_PER_LINE 1 ; 1 dword stocké par ligne
|
||||
%define BKG_LINES 16
|
||||
|
|
@ -63,7 +62,8 @@ struc mouse
|
|||
.cur_ofs resw 1 ;
|
||||
.bkg_saved resb 1 ; background saved
|
||||
alignb 4 ; alignement 4 bytes
|
||||
.bkg_buffer resd 16 ; buffer for saved background
|
||||
; buffer for saved background
|
||||
.bkg_buffer resd 16*BDA_BitPP
|
||||
endstruc
|
||||
|
||||
struc gfx
|
||||
|
|
@ -86,7 +86,7 @@ bda_setup:
|
|||
pusha
|
||||
push ds
|
||||
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov es, ax
|
||||
|
||||
mov ax, 0x5F
|
||||
|
|
|
|||
|
|
@ -42,8 +42,7 @@ dump_ram_words:
|
|||
call print_word_hex ; Affiche AX sous forme "XXXX"
|
||||
|
||||
; (Optionnel) Ajouter un espace entre chaque mot pour la lisibilité
|
||||
mov al, ' '
|
||||
call cga_putc
|
||||
GFX PUTCH, ' '
|
||||
|
||||
pop si ; Restaure SI
|
||||
pop cx ; Restaure CX
|
||||
|
|
@ -77,9 +76,7 @@ print_word_hex:
|
|||
|
||||
xor bx, bx
|
||||
mov bl, al
|
||||
push bx
|
||||
call cga_putc
|
||||
add sp, 2
|
||||
GFX PUTCH, bx
|
||||
loop .next_digit ; Répète 4 fois
|
||||
|
||||
popa
|
||||
|
|
@ -20,16 +20,12 @@
|
|||
;
|
||||
; =============================================================================
|
||||
|
||||
%define DISABLE_DEBUGER
|
||||
|
||||
%ifndef DISABLE_DEBUGER
|
||||
|
||||
%ifdef DEBUGER_ENABLED
|
||||
%macro DEBUG 1
|
||||
GFX GOTOXY, 0, 0
|
||||
mov ax, %1
|
||||
call print_word_hex
|
||||
%endmacro
|
||||
|
||||
;
|
||||
; Debugger for 86Box
|
||||
;
|
||||
|
|
@ -111,6 +107,26 @@
|
|||
%define IRQ_ENABLED 0x00
|
||||
%define IRQ_DISABLED 0x01
|
||||
|
||||
; ---------------------------------------------------------------------------
|
||||
; CGA/MDA Controler
|
||||
; ---------------------------------------------------------------------------
|
||||
;
|
||||
; MDA 6845
|
||||
%define CRTC_6845_MONO 0x03b4
|
||||
%define CRTC_6845_MONO_REGISTER 0x03b5
|
||||
;
|
||||
; CGA 6845
|
||||
%define CRTC_6845_COLOR 0x03d4
|
||||
%define CRTC_6845_COLOR_REGISTER 0x03d4
|
||||
%define CRTC_COLOR_REGISTER 0x03d5
|
||||
|
||||
%define CRTC_COLOR_CTRL 0x03d8
|
||||
%define CRTC_COLOR_DATA 0x03d9
|
||||
|
||||
%define EGAVGA_CONTROLLER 0x03ce
|
||||
|
||||
%define VGA_SEQUENCER 0x03c4
|
||||
|
||||
; ---------------------------------------------------------------------------
|
||||
; Détection les ROM supplementaires
|
||||
; Teste la RAM de 0xC000 jusqu’à 0xE000, par pas de 2KB.
|
||||
|
|
|
|||
|
|
@ -13,9 +13,16 @@
|
|||
|
||||
align 8
|
||||
pattern_8x8:
|
||||
dq 0x0000000000000000 ; pattern_black (Tout à 0 = Noir)
|
||||
dq 0x2200880022008800 ; pattern_gray_dark (Majorité de 0)
|
||||
dq 0x2288228822882288 ; pattern_gray_mid
|
||||
dq 0xAA55AA55AA55AA55 ; pattern_gray_light (50/50)
|
||||
dq 0x77DD77DD77DD77DD ; pattern_white_light (Majorité de 1 = Clair)
|
||||
dq 0xFFFFFFFFFFFFFFFF ; pattern_white (Tout à 1 = Blanc)
|
||||
dq 0x0000000000000000 ; 0 : pattern_black (Tout à 0 = Noir)
|
||||
dq 0x2200880022008800 ; 1 : pattern_gray_dark (Majorité de 0)
|
||||
dq 0x2288228822882288 ; 2 : pattern_gray_mid
|
||||
dq 0xAA55AA55AA55AA55 ; 3 : pattern_gray_light (50/50)
|
||||
dq 0x77DD77DD77DD77DD ; 4 : pattern_white_light (Majorité de 1 = Clair)
|
||||
dq 0xFFFFFFFFFFFFFFFF ; 5 : pattern_white (Tout à 1 = Blanc)
|
||||
|
||||
|
||||
%macro PATTERN_PTR 1
|
||||
mov ax, cs
|
||||
mov ds, ax
|
||||
lea esi, [pattern_8x8 + (%1 * 8)]
|
||||
%endmacro
|
||||
|
|
@ -31,7 +31,6 @@
|
|||
|
||||
%define CGA_STRIDE 80
|
||||
%define CGA_ODD_BANK 0x2000
|
||||
|
||||
;
|
||||
; bit : descr
|
||||
; 0 : text color : 0=black, 1=white
|
||||
|
|
@ -78,6 +77,7 @@
|
|||
%define MOUSE_HIDE 11
|
||||
%define MOUSE_SHOW 12
|
||||
%define MOUSE_MOVE 13
|
||||
%define MOUSE_DRAW 14
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; COMMENTAIRE SUR LA MÉTHODE D'APPEL
|
||||
|
|
@ -105,6 +105,7 @@ graph_driver:
|
|||
dw cga_mouse_hide ; déplacement du curseur
|
||||
dw cga_mouse_show ; déplacement du curseur
|
||||
dw cga_mouse_cursor_move ; déplacement du curseur
|
||||
dw cga_cursor_draw
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; initialise le mode graphique (via l'int 10h)
|
||||
|
|
@ -112,7 +113,7 @@ graph_driver:
|
|||
; ce mode est entrelacé, un bit/pixel, 8 pixels par octet
|
||||
; ------------------------------------------------------------
|
||||
cga_init:
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
; init graphics mode
|
||||
|
|
@ -180,7 +181,7 @@ cga_set_writemode:
|
|||
|
||||
push fs
|
||||
push ax
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov fs,ax
|
||||
|
||||
mov ax, .mode
|
||||
|
|
@ -211,7 +212,7 @@ cga_set_charpos:
|
|||
pusha
|
||||
push fs
|
||||
|
||||
mov ax,BDA_DATA_SEG
|
||||
mov ax,BDA_CUSTOM_SEG
|
||||
mov fs,ax
|
||||
|
||||
; store x,y en pixel
|
||||
|
|
@ -314,7 +315,7 @@ cga_putc:
|
|||
|
||||
mov bx, VIDEO_SEG
|
||||
mov es, bx
|
||||
mov bx, BDA_DATA_SEG
|
||||
mov bx, BDA_CUSTOM_SEG
|
||||
mov fs, bx
|
||||
|
||||
mov ax, .car
|
||||
|
|
@ -1267,7 +1268,7 @@ cga_mouse_hide:
|
|||
pusha ; Sauvegarder TOUS les registres 32-bits
|
||||
push ds
|
||||
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
; Décrémenter le compteur
|
||||
|
|
@ -1295,7 +1296,7 @@ cga_mouse_show:
|
|||
pusha
|
||||
push ds
|
||||
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
; Incrémenter le compteur
|
||||
|
|
@ -1327,7 +1328,7 @@ cga_mouse_cursor_move:
|
|||
push es
|
||||
|
||||
; move Data Segment
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
cmp byte [BDA_MOUSE + mouse.cur_counter], 0
|
||||
|
|
@ -1437,10 +1438,7 @@ cga_cursor_restorebg:
|
|||
ret
|
||||
|
||||
; ============================================================
|
||||
; gfx_cursor_draw_rm16_i386_self
|
||||
; Entrée:
|
||||
; DS = BDA_DATA_SEG
|
||||
; Sortie: rien
|
||||
; cga_cursor_draw
|
||||
; Détruit: registres sauvegardés/restaurés (PUSHA/POPA)
|
||||
; ============================================================
|
||||
%define .height word [bp-2]
|
||||
|
|
@ -1456,24 +1454,23 @@ cga_cursor_draw:
|
|||
push gs
|
||||
|
||||
cld ; Sécurité : Direction avant
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
|
||||
; --- CLIPPING VERTICAL ---
|
||||
mov dx, [ds:BDA_MOUSE + mouse.y]
|
||||
cmp dx, 200
|
||||
mov bx, GFX_HEIGHT
|
||||
cmp dx, bx
|
||||
jae .exit_total
|
||||
|
||||
mov ax, 16
|
||||
mov bx, 200
|
||||
sub bx, dx ; 200-y
|
||||
cmp ax, bx
|
||||
jbe .y_ok ; y<= 200-16
|
||||
|
||||
mov ax, bx
|
||||
|
||||
.y_ok:
|
||||
mov .height, ax
|
||||
|
||||
|
|
|
|||
619
src/drivers/gfx_vga.asm
Normal file
619
src/drivers/gfx_vga.asm
Normal file
|
|
@ -0,0 +1,619 @@
|
|||
; =============================================================================
|
||||
; Project : Custom BIOS / ROM
|
||||
; File : gfx_vga.asm
|
||||
; Author : frater
|
||||
;
|
||||
; License : GNU General Public License v3.0 or later (GPL-3.0+)
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU General Public License as published by
|
||||
; the Free Software Foundation, either version 3 of the License, or
|
||||
; (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU General Public License
|
||||
; along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
;
|
||||
; =============================================================================
|
||||
|
||||
;
|
||||
; graphics drivers pour carte video/mode CGA-Mono (640x200x2)
|
||||
;
|
||||
%define VIDEO_SEG 0A000h
|
||||
|
||||
%define GFX_MODE 0x12 ; VGA HiRes (640x480x16)
|
||||
%define GFX_WIDTH 640
|
||||
%define GFX_HEIGHT 480
|
||||
;
|
||||
; bit : descr
|
||||
; 0 : text color : 0=black, 1=white
|
||||
; 1 : transparent : 1=apply background attribut
|
||||
;
|
||||
%define GFX_TXT_WHITE_TRANSPARENT 00000000b
|
||||
%define GFX_TXT_BLACK_TRANSPARENT 00000001b
|
||||
%define GFX_TXT_WHITE 00000010b
|
||||
%define GFX_TXT_BLACK 00000011b
|
||||
|
||||
%macro GFX 1-*
|
||||
; %1 est l'index de la fonction
|
||||
; On itère sur les arguments suivants en sens inverse (Convention C)
|
||||
|
||||
%rep %0 - 1 ; Répéter pour (Nombre d'args - 1)
|
||||
%rotate -1 ; Prend le dernier argument
|
||||
push %1 ; L'empile
|
||||
%endrep
|
||||
|
||||
%rotate -1 ; On revient au premier argument (l'index de fonction)
|
||||
call word [cs:graph_driver + ((%1)*2)]
|
||||
|
||||
; Nettoyage de la pile (Convention CDECL: l'appelant nettoie)
|
||||
; Chaque argument = 2 octets (1 word).
|
||||
add sp, (%0 - 1) * 2
|
||||
%endmacro
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; TABLE DE SAUT (VECTEURS API)
|
||||
; Cette table doit être située au début du driver pour être
|
||||
; accessible par la GUI à des offsets fixes.
|
||||
; ------------------------------------------------------------
|
||||
%define INIT 0
|
||||
%define PUTPIXEL 1
|
||||
%define GETPIXEL 2
|
||||
%define GOTOXY 3
|
||||
%define TXT_MODE 4
|
||||
%define PUTCH 5
|
||||
%define WRITE 6
|
||||
%define LINE 7
|
||||
%define RECTANGLE 8
|
||||
%define RECTANGLE_FILL 9
|
||||
%define RECTANGLE_ROUND 10
|
||||
%define MOUSE_HIDE 11
|
||||
%define MOUSE_SHOW 12
|
||||
%define MOUSE_MOVE 13
|
||||
%define MOUSE_DRAW 14
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; COMMENTAIRE SUR LA MÉTHODE D'APPEL
|
||||
;
|
||||
; GFX FUNCTION, Arg1, Arg2, Arg3
|
||||
;
|
||||
; GFX GFX_PUTPIXEL, 320, 100, 1
|
||||
;
|
||||
; Si vous changez le code du driver, tant que la table au début
|
||||
; ne change pas d'ordre, la GUI n'a pas besoin d'être recompilée.
|
||||
; ------------------------------------------------------------
|
||||
align 2
|
||||
graph_driver:
|
||||
dw vga_init ; init de la carte graphique
|
||||
dw vga_putpixel ; dessin d'un pixel
|
||||
dw vga_none ; lecture d'un pixel
|
||||
dw vga_none ; gotoxy
|
||||
dw vga_none ; mode texte
|
||||
dw vga_none ; dessin d'un caractère
|
||||
dw vga_none ; dessin d'une chaine de caractère
|
||||
dw vga_none ; dessin d'une ligne (Bresenham) avec décision horizontale/verticale
|
||||
dw vga_none ; dessin d'un rectangle
|
||||
dw vga_none ; dessin d'un rectangle plein
|
||||
dw vga_none ; dessin d'un rectangle arrondi
|
||||
dw vga_mouse_hide ; cache la souris
|
||||
dw vga_mouse_show ; montre la souris
|
||||
dw vga_mouse_cursor_move ; déplacement du curseur
|
||||
dw vga_cursor_draw
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; dummy function
|
||||
;
|
||||
; cette fonction ne sert a rien, juste a "occuper" l'espace
|
||||
; dans la table pour fonction qui n'existent pas
|
||||
; ------------------------------------------------------------
|
||||
vga_none:
|
||||
ret
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; initialise le mode graphique (via l'int 10h)
|
||||
;
|
||||
; ce mode est entrelacé, un bit/pixel, 8 pixels par octet
|
||||
; ------------------------------------------------------------
|
||||
vga_init:
|
||||
; init graphics mode
|
||||
mov ah, 0x00 ; AH=00h set video mode
|
||||
mov al, GFX_MODE
|
||||
int 0x10
|
||||
|
||||
; dessine un background "check-board"
|
||||
; Les patterns sont dans le segment de code (CS)
|
||||
push cs
|
||||
pop ds
|
||||
|
||||
PATTERN_PTR PATTERN_GRAY_LIGHT
|
||||
mov bl, 15
|
||||
call vga_background
|
||||
ISADBG ISA_GREEN, 0x88
|
||||
ret
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; vga_calc_addr
|
||||
; Entrée:
|
||||
; CX = X (0-639)
|
||||
; DX = Y (0-479)
|
||||
; Sortie:
|
||||
; DI = Offset dans le segment A000h
|
||||
; ------------------------------------------------------------
|
||||
vga_calc_addr:
|
||||
push ax
|
||||
push dx
|
||||
|
||||
; Calcul de Y * 80
|
||||
; 80 = 64 + 16 (soit Y<<6 + Y<<4) pour éviter une multiplication lente
|
||||
mov ax, dx ; AX = Y
|
||||
shl ax, 4 ; AX = Y * 16
|
||||
mov di, ax ; DI = Y * 16
|
||||
shl ax, 2 ; AX = (Y * 16) * 4 = Y * 64
|
||||
add di, ax ; DI = (Y * 64) + (Y * 16) = Y * 80
|
||||
|
||||
; Ajout de X / 8
|
||||
shr cx, 3 ; CX = X / 8 (octet horizontal)
|
||||
add di, cx ; DI = (Y * 80) + (X / 8)
|
||||
|
||||
pop dx
|
||||
pop ax
|
||||
ret
|
||||
|
||||
; Entrée: ESI = Pointeur vers le tableau de 8 octets (pattern 8x8)
|
||||
; BL = Couleur de premier plan (0-15)
|
||||
vga_background:
|
||||
; pushad
|
||||
|
||||
; Configuration VGA pour le remplissage de masse
|
||||
mov dx, VGA_SEQUENCER ; Sequencer
|
||||
mov ax, 0F02h ; Map Mask (Index 2) = 0Fh (Tous les plans)
|
||||
out dx, ax
|
||||
|
||||
; Graphics Controller
|
||||
mov dx, EGAVGA_CONTROLLER
|
||||
mov ax, 0305h ; Mode Register (Index 5) = Mode 3
|
||||
out dx, ax
|
||||
|
||||
mov al, 00h ; Set/Reset (Index 0) = Couleur
|
||||
mov ah, bl
|
||||
out dx, ax
|
||||
|
||||
; Initialisation mémoire
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
xor edi, edi ; ES:EDI = Début mémoire vidéo
|
||||
movzx esi, si ; Nettoyer ESI (garder SI) pour l'adressage
|
||||
|
||||
; Boucle principale (480 lignes)
|
||||
xor edx, edx ; EDX servira d'index pour le pattern (0-7)
|
||||
mov ecx, 480
|
||||
|
||||
.line_loop:
|
||||
mov al, [esi + edx] ; Charger l'octet du pattern pour la ligne actuelle
|
||||
; Répliquer l'octet AL dans EAX (ex: 0xAA -> 0xAAAAAAAA) pour le 32-bit
|
||||
mov ah, al ; copy byte 0 -> byte 1
|
||||
mov bx, ax ; préserve word
|
||||
shl eax, 16 ; shift low word -> hi word
|
||||
mov ax, bx ; EAX contient maintenant 4 fois le pattern de 8 pixels
|
||||
|
||||
mov bp, 20 ; 80 octets / 4 (32-bit) = 20 itérations par ligne
|
||||
.row_loop:
|
||||
mov bl, [es:di] ; LATCH LOAD : Lecture indispensable en Mode 3
|
||||
stosd
|
||||
;mov [es:edi], eax ; Écrit 32 pixels d'un coup avec le pattern
|
||||
;add edi, 4
|
||||
dec bp
|
||||
jne .row_loop
|
||||
|
||||
; Passer à la ligne suivante du pattern (modulo 8)
|
||||
inc edx
|
||||
and edx, 7 ; Si EDX=8, revient à 0
|
||||
loop .line_loop
|
||||
|
||||
; Cleanup
|
||||
mov dx, EGAVGA_CONTROLLER
|
||||
mov ax, 0005h ; Reset Write Mode 0
|
||||
out dx, ax
|
||||
; popad
|
||||
ret
|
||||
|
||||
; Entrée: AX = X (0-639), BX = Y (0-479), CL = Couleur (0-15)
|
||||
%define .x word [bp+4]
|
||||
%define .y word [bp+6]
|
||||
%define .color byte [bp+8]
|
||||
vga_putpixel:
|
||||
push bp
|
||||
mov bp, sp
|
||||
pusha
|
||||
|
||||
mov bx, .y
|
||||
mov ax, .x
|
||||
mov cl, .color
|
||||
; Calcul de l'offset (Y * 80 + X/8)
|
||||
|
||||
imul di, bx, 80 ; DI = Y * 80
|
||||
mov bx, ax ; Sauvegarde X
|
||||
shr ax, 3 ; AX = X / 8
|
||||
add di, ax ; DI = Offset final
|
||||
|
||||
; Calcul du masque de bit (7 - (X % 8))
|
||||
and bx, 7 ; BX = X % 8
|
||||
mov ah, 80h ; Bit 7 à 1
|
||||
shr ah, cl ; Décale pour pointer le bon pixel (cl = bx ici)
|
||||
; Note: en pratique on utilise souvent une table de pré-calcul pour shr ah, bl
|
||||
|
||||
; Programmation du Graphics Controller
|
||||
mov dx, EGAVGA_CONTROLLER
|
||||
|
||||
; Sélection du Bit Mask (Index 8)
|
||||
mov al, 08h
|
||||
out dx, ax ; AH contient le masque calculé
|
||||
|
||||
; Sélection du Set/Reset (Couleur, Index 0)
|
||||
mov ax, 0000h
|
||||
mov al, 00h
|
||||
mov ah, cl ; Couleur
|
||||
out dx, ax
|
||||
|
||||
; Enable Set/Reset (On active les 4 plans, Index 1)
|
||||
mov ax, 0F01h
|
||||
out dx, ax
|
||||
|
||||
; 4. Écriture (Nécessite une lecture préalable pour charger les Latches)
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
mov al, [es:di] ; Lecture bidon pour charger les verrous (latches)
|
||||
mov [es:di], al ; L'écriture applique la couleur via le matériel
|
||||
|
||||
; Reset des registres pour ne pas casser le reste du dessin
|
||||
mov ax, 0FF08h
|
||||
out dx, ax
|
||||
mov ax, 0001h
|
||||
out dx, ax
|
||||
|
||||
popa
|
||||
leave
|
||||
ret
|
||||
; clean defs
|
||||
%undef .x
|
||||
%undef .y
|
||||
%undef .color
|
||||
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; GESTION DU CURSEUR
|
||||
; ------------------------------------------------------------
|
||||
;
|
||||
; ------------------------------------------------------------
|
||||
; gère la demande d'effacement du curseur souris
|
||||
;
|
||||
; ------------------------------------------------------------
|
||||
vga_mouse_hide:
|
||||
pushf ; Sauver l'état des flags (interrupts)
|
||||
cli ; Désactiver les interruptions (CRITIQUE)
|
||||
pusha ; Sauvegarder TOUS les registres 32-bits
|
||||
push ds
|
||||
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
; Décrémenter le compteur
|
||||
dec byte [BDA_MOUSE + mouse.cur_counter]
|
||||
|
||||
; Vérifier si on vient juste de passer en mode caché (c-à-d on est à -1)
|
||||
cmp byte [BDA_MOUSE + mouse.cur_counter], -1
|
||||
jne .skip_restore ; Si on est à -2, -3... elle est déjà cachée
|
||||
|
||||
call vga_cursor_restorebg
|
||||
|
||||
.skip_restore:
|
||||
pop ds
|
||||
popa
|
||||
popf ; Restaure les interruptions (STI si elles étaient là)
|
||||
ret
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; gère la demande d'affichage du curseur souris
|
||||
;
|
||||
; ------------------------------------------------------------
|
||||
vga_mouse_show:
|
||||
pushf
|
||||
cli
|
||||
pusha
|
||||
push ds
|
||||
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
; Incrémenter le compteur
|
||||
inc byte [BDA_MOUSE + mouse.cur_counter]
|
||||
|
||||
; Vérifier si on est revenu à 0 (Visible)
|
||||
cmp byte [BDA_MOUSE + mouse.cur_counter], 0
|
||||
jne .skip_draw ; Si on est encore à -1, -2... on reste caché
|
||||
|
||||
; C'est la transition Caché -> Visible : On affiche le curseur
|
||||
; IMPORTANT : On sauve le fond ACTUEL (qui a peut-être changé pendant le hide)
|
||||
call vga_cursor_savebg
|
||||
call vga_cursor_draw
|
||||
|
||||
.skip_draw:
|
||||
pop ds
|
||||
popa
|
||||
popf ; restore également le flag d'interruption
|
||||
ret
|
||||
|
||||
|
||||
; ------------------------------------------------------------
|
||||
; gère le déplacement du curseur souris
|
||||
;
|
||||
; ------------------------------------------------------------
|
||||
vga_mouse_cursor_move:
|
||||
pusha
|
||||
push ds
|
||||
push es
|
||||
|
||||
; BDA Data Segment
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
|
||||
cmp byte [BDA_MOUSE + mouse.cur_counter], 0
|
||||
jl .done ; Si < 0, on ne dessine rien !
|
||||
|
||||
cmp byte [BDA_MOUSE + mouse.cur_drawing],0
|
||||
jne .done
|
||||
|
||||
mov byte [BDA_MOUSE + mouse.cur_drawing],1
|
||||
|
||||
call vga_cursor_restorebg
|
||||
call vga_cursor_savebg
|
||||
call vga_cursor_draw
|
||||
mov byte [BDA_MOUSE + mouse.cur_drawing],0
|
||||
.done:
|
||||
pop es
|
||||
pop ds
|
||||
popa
|
||||
ret
|
||||
|
||||
; Buffer requis : 192 octets (16 lignes * 3 octets * 4 plans)
|
||||
; ATTENTION : Vérifiez que mouse.bkg_buffer dans bda.asm est assez grand !
|
||||
vga_cursor_savebg:
|
||||
cmp byte [BDA_MOUSE + mouse.bkg_saved], 0
|
||||
jne .done
|
||||
|
||||
push es
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
|
||||
; Calculer l'adresse de départ (y * 80 + x / 8)
|
||||
mov cx, [BDA_MOUSE + mouse.x]
|
||||
mov dx, [BDA_MOUSE + mouse.y]
|
||||
call vga_calc_addr ; Doit retourner DI = offset VRAM
|
||||
mov [BDA_MOUSE + mouse.cur_addr_start], di
|
||||
|
||||
lea si, [BDA_MOUSE + mouse.bkg_buffer]
|
||||
|
||||
mov dx, EGAVGA_CONTROLLER ; Graphics Controller Port
|
||||
mov al, 0x04 ; Read Plane Select Register
|
||||
out dx, al
|
||||
inc dx ; Point sur Data Port (0x03CF)
|
||||
|
||||
xor bl, bl ; BL = Index du plan (0 à 3)
|
||||
.plan_loop:
|
||||
mov al, bl
|
||||
out dx, al ; Sélectionner le plan à lire
|
||||
|
||||
push di ; Sauver l'adresse de départ du curseur
|
||||
mov cx, 16 ; 16 lignes
|
||||
.row_loop:
|
||||
mov ax, [es:di] ; Lit 16 pixels (2 octets)
|
||||
mov [ds:si], ax
|
||||
mov al, [es:di+2] ; Lit le 3eme octet (pour le shift)
|
||||
mov [ds:si+2], al
|
||||
add si, 3
|
||||
add di, 80 ; Ligne suivante (VGA linéaire)
|
||||
loop .row_loop
|
||||
|
||||
pop di ; Revenir en haut pour le plan suivant
|
||||
inc bl
|
||||
cmp bl, 4
|
||||
jne .plan_loop
|
||||
|
||||
; Reset Read Map Select to 0 (Nettoyage)
|
||||
mov dx, 0x3CE
|
||||
mov ax, 0x0004
|
||||
out dx, ax
|
||||
|
||||
pop es
|
||||
mov byte [BDA_MOUSE + mouse.bkg_saved], 1
|
||||
.done:
|
||||
ret
|
||||
|
||||
vga_cursor_restorebg:
|
||||
cmp byte [BDA_MOUSE + mouse.bkg_saved], 0
|
||||
je .done
|
||||
|
||||
push es
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
|
||||
mov di, [BDA_MOUSE + mouse.cur_addr_start]
|
||||
lea si, [BDA_MOUSE + mouse.bkg_buffer]
|
||||
|
||||
; Sécurité : S'assurer que ES pointe bien vers la vidéo pour le restore
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
|
||||
; Sécurité : Réinitialiser le contrôleur graphique pour l'écriture CPU brute
|
||||
mov dx, EGAVGA_CONTROLLER
|
||||
mov ax, 0x0005 ; Mode 0
|
||||
out dx, ax
|
||||
mov ax, 0x0001 ; Enable Set/Reset = 0 (Important !)
|
||||
out dx, ax
|
||||
mov ax, 0xFF08 ; Bit Mask = 0xFF
|
||||
out dx, ax
|
||||
mov ax, 0x0003 ; Function = Replace
|
||||
out dx, ax
|
||||
|
||||
mov dx, VGA_SEQUENCER ; Sequencer Port
|
||||
mov al, 0x02 ; Map Mask Register
|
||||
out dx, al
|
||||
inc dx ; Data Port (0x03C5)
|
||||
|
||||
mov bl, 1 ; Mask initial : Plan 0 (0001b)
|
||||
.plan_loop:
|
||||
mov al, bl
|
||||
out dx, al ; Activer l'écriture uniquement sur ce plan
|
||||
|
||||
push di
|
||||
mov cx, 16
|
||||
.row_loop:
|
||||
lodsw ; Lit 2 octets
|
||||
mov [es:di], ax
|
||||
lodsb ; Lit le 3eme octet
|
||||
mov [es:di+2], al
|
||||
add di, 80
|
||||
loop .row_loop
|
||||
|
||||
pop di
|
||||
shl bl, 1 ; Plan suivant (1 -> 2 -> 4 -> 8)
|
||||
cmp bl, 16 ; Fini après le plan 3 (8)
|
||||
jne .plan_loop
|
||||
|
||||
; Rétablir le Map Mask sur tous les plans (0x0F)
|
||||
mov dx, VGA_SEQUENCER
|
||||
mov ax, 0x0F02
|
||||
out dx, ax
|
||||
|
||||
pop es
|
||||
mov byte [BDA_MOUSE + mouse.bkg_saved], 0
|
||||
.done:
|
||||
ret
|
||||
|
||||
; ============================================================
|
||||
; vga_cursor_draw
|
||||
; Détruit: registres sauvegardés/restaurés (PUSHA/POPA)
|
||||
; ============================================================
|
||||
vga_cursor_draw:
|
||||
push bp
|
||||
mov bp, sp
|
||||
sub sp, 4 ; [bp-2]: height, [bp-4]: x_bit_offset
|
||||
; local variables
|
||||
%define .height word [bp-2]
|
||||
%define .bit_ofs word [bp-4]
|
||||
|
||||
pushad
|
||||
push ds
|
||||
push es
|
||||
push gs
|
||||
; Note: pushad sauvegarde déjà tous les registres généraux (EAX...EDI)
|
||||
|
||||
cld ; Sécurité : Direction avant
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
mov ax, VIDEO_SEG
|
||||
mov es, ax
|
||||
|
||||
; --- CLIPPING VERTICAL ---
|
||||
mov dx, [BDA_MOUSE + mouse.y]
|
||||
mov bx, GFX_HEIGHT
|
||||
cmp dx, bx
|
||||
jae .exit_total
|
||||
|
||||
mov ax, 16
|
||||
sub bx, dx
|
||||
cmp ax, bx
|
||||
jbe .y_ok
|
||||
|
||||
mov ax, bx
|
||||
.y_ok:
|
||||
mov .height, ax
|
||||
|
||||
; --- Calcul Adresse et Shift ---
|
||||
mov ax, [BDA_MOUSE + mouse.x]
|
||||
mov cx, ax
|
||||
and ax, 7 ; Reste (0-7) = décalage de bit
|
||||
mov .bit_ofs, ax
|
||||
call vga_calc_addr ; DI = VRAM Offset
|
||||
|
||||
; --- CONFIG VGA (Write Mode 0, Logic Ops) ---
|
||||
mov dx, VGA_SEQUENCER
|
||||
mov ax, 0x0F02 ; Map Mask = All planes
|
||||
out dx, ax
|
||||
|
||||
mov dx, 0x3CE ; Graphics Controller
|
||||
mov ax, 0x0005 ; Mode 0
|
||||
out dx, ax
|
||||
mov ax, 0x0001 ; Enable Set/Reset = 0 (CPU Data)
|
||||
out dx, ax
|
||||
mov ax, 0xFF08 ; Bit Mask = 0xFF
|
||||
out dx, ax
|
||||
|
||||
; Source du Sprite -> (GS:SI)
|
||||
mov ax, [BDA_MOUSE + mouse.cur_seg]
|
||||
mov gs, ax
|
||||
mov si, [BDA_MOUSE + mouse.cur_ofs]
|
||||
|
||||
.row_loop:
|
||||
; --- PREPARE MASKS ---
|
||||
; On récupère le masque de l'image (AND) et du curseur (XOR)
|
||||
mov ax, [gs:si] ; AX = AND Mask (16 bits)
|
||||
xchg al, ah ; Souvent nécessaire selon l'endianness du sprite
|
||||
xor ebx, ebx
|
||||
mov bx, ax
|
||||
not ebx ; On veut des 1 partout sauf là où le curseur est présent
|
||||
|
||||
; Décalage pour l'alignement au pixel près
|
||||
mov cx, .bit_ofs
|
||||
ror ebx, cl ; Rotation pour ne pas perdre de bits
|
||||
|
||||
; --- CONFIG VGA POUR AND ---
|
||||
mov dx, 0x3CE
|
||||
mov ax, 0x0803 ; Data Rotate/Function Select: AND (bits 3-4 = 01b)
|
||||
out dx, ax
|
||||
|
||||
; Application sur 3 octets (pour couvrir les 16 pixels + le shift)
|
||||
%rep 3
|
||||
mov al, [es:di] ; CHARGE LES LATCHES (Indispensable)
|
||||
mov eax, ebx
|
||||
shr eax, 16 ; Récupère la partie haute (si 32-bit shift utilisé)
|
||||
stosb ; Écrit AL et DI++ (Applique le AND sur les 4 plans)
|
||||
%endrep
|
||||
sub di, 3 ; Revient au début de la ligne pour le XOR
|
||||
|
||||
; --- CONFIG VGA POUR XOR ---
|
||||
mov ax, 0x1803 ; Data Rotate/Function Select: XOR (bits 3-4 = 11b)
|
||||
out dx, ax
|
||||
|
||||
; Récupération du masque XOR (la forme blanche/noire du curseur)
|
||||
mov ax, [gs:si+32]
|
||||
; ... (Appliquer le même décalage et stosb que pour le AND) ...
|
||||
|
||||
; --- NEXT ROW ---
|
||||
add di, 80 - 3 ; Ligne suivante (80 octets par ligne)
|
||||
add si, 2
|
||||
dec word .height
|
||||
jnz .row_loop
|
||||
|
||||
; --- RESTORE VGA ---
|
||||
mov dx, 0x3CE
|
||||
mov ax, 0x0003 ; Function = Replace
|
||||
out dx, ax
|
||||
mov ax, 0xFF08 ; Bit Mask = 0xFF
|
||||
out dx, ax
|
||||
mov ax, 0x0001 ; Enable Set/Reset = 0
|
||||
out dx, ax
|
||||
|
||||
.exit_total:
|
||||
pop gs
|
||||
pop es
|
||||
pop ds
|
||||
popad
|
||||
leave
|
||||
ret
|
||||
%undef .height
|
||||
%undef .mask
|
||||
|
|
@ -43,7 +43,7 @@
|
|||
;
|
||||
; ------------------------------------------------------------
|
||||
mouse_reset:
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov fs,ax
|
||||
|
||||
; effacer les variables du drivers
|
||||
|
|
@ -52,8 +52,8 @@ mouse_reset:
|
|||
mov byte [fs:BDA_MOUSE + mouse.packetlen],3 ; 3 bytes par défaut
|
||||
mov byte [fs:BDA_MOUSE + mouse.status],0
|
||||
|
||||
mov word [fs:BDA_MOUSE + mouse.x],320 ; vous pouvez aussi préciser le centre
|
||||
mov word [fs:BDA_MOUSE + mouse.y],100 ; vous pouvez aussi préciser le centre
|
||||
mov word [fs:BDA_MOUSE + mouse.x],GFX_WIDTH / 2
|
||||
mov word [fs:BDA_MOUSE + mouse.y],GFX_HEIGHT / 2
|
||||
|
||||
mov word [fs:BDA_MOUSE + mouse.cur_x], 0
|
||||
mov word [fs:BDA_MOUSE + mouse.cur_y], 0
|
||||
|
|
@ -154,7 +154,7 @@ mouse_init:
|
|||
;
|
||||
; ------------------------------------------------------------
|
||||
mouse_detect_packet_len:
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov fs,ax
|
||||
|
||||
mov byte [fs:BDA_MOUSE + mouse.packetlen], 3
|
||||
|
|
@ -284,7 +284,7 @@ isr_mouse_handler:
|
|||
push ds
|
||||
|
||||
; use BDA segment
|
||||
mov ax,BDA_DATA_SEG
|
||||
mov ax,BDA_CUSTOM_SEG
|
||||
mov ds,ax
|
||||
|
||||
; lire un octet depuis le contrôleur et le stocker dans le buffer
|
||||
|
|
|
|||
528
src/gui/lib-api.asm
Normal file
528
src/gui/lib-api.asm
Normal file
|
|
@ -0,0 +1,528 @@
|
|||
; =============================================================================
|
||||
; Project : Custom BIOS / ROM
|
||||
; File : gui/lib.asm
|
||||
; Author : frater
|
||||
;
|
||||
; License : GNU General Public License v3.0 or later (GPL-3.0+)
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU General Public License as published by
|
||||
; the Free Software Foundation, either version 3 of the License, or
|
||||
; (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU General Public License
|
||||
; along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
;
|
||||
; =============================================================================
|
||||
|
||||
; --- Configuration ---
|
||||
%define GUI_MAX_WIDGETS 32 ; Nombre max de widgets simultanés
|
||||
|
||||
; Dimensions
|
||||
%define GUI_CHECKBOX_SIZE 10 ;
|
||||
|
||||
; --- Drapeaux & États ---
|
||||
%define GUI_STATE_FREE 0 ; Le slot est vide (mémoire dispo)
|
||||
%define GUI_STATE_NORMAL 1 ; Affiché, repos
|
||||
%define GUI_STATE_HOVER 2 ; Souris dessus
|
||||
%define GUI_STATE_PRESSED 3 ; Clic enfoncé
|
||||
%define GUI_STATE_DISABLED 4 ; Grisé
|
||||
|
||||
; --- Types de Widgets ---
|
||||
%define OBJ_TYPE_LABEL 0
|
||||
%define OBJ_TYPE_BUTTON 1
|
||||
%define OBJ_TYPE_SLIDER 2
|
||||
%define OBJ_TYPE_BUTTON_ROUNDED 3
|
||||
%define OBJ_TYPE_CHECKBOX 4
|
||||
|
||||
; --- Widgets attributs ---
|
||||
%define BUTTON_DEFAULT 0
|
||||
%define BUTTON_OK 1
|
||||
|
||||
%define SLIDER_HORIZONTAL 1
|
||||
%define SLIDER_VERTICAL 2
|
||||
|
||||
; =============================================================================
|
||||
; SECTION : API ACTIONS
|
||||
; =============================================================================
|
||||
|
||||
%define OBJ_CREATE 0
|
||||
%define OBJ_DESTROY 1
|
||||
%define OBJ_GET_STATE 2
|
||||
%define OBJ_GET_TYPE 3
|
||||
%define OBJ_GET_VAL 4
|
||||
%define OBJ_SET_VAL 5
|
||||
|
||||
%define OBJ_SET_MODE 6
|
||||
%define OBJ_SET_TEXT 7
|
||||
|
||||
%define OBJ_GET_PTR 8
|
||||
|
||||
%define OBJ_SLIDER_SET_ATTR 9
|
||||
|
||||
|
||||
gui_api_table:
|
||||
dw gui_api_create
|
||||
dw gui_api_destroy
|
||||
dw gui_api_get_state
|
||||
dw gui_api_get_type
|
||||
dw gui_api_get_val
|
||||
dw gui_api_set_val
|
||||
dw gui_api_set_mode
|
||||
dw gui_api_set_text
|
||||
dw gui_get_widget_ptr
|
||||
dw gui_api_slider_attr
|
||||
|
||||
|
||||
; --- Structure d'un OBJET (Bouton, etc) ---
|
||||
struc widget
|
||||
.state resb 1 ; État (0=libre, >0=utilisé)
|
||||
.type resb 1 ; Type (0=Button, 1=Slider...)
|
||||
.oldstate resb 1 ; widget a-t-il été modifié ?
|
||||
.user_id resb 1 ; ID unique utilisateur
|
||||
.x resw 1 ; Position X
|
||||
.y resw 1 ; Position Y
|
||||
.x2 resw 1 ; Position X2 calculée
|
||||
.y2 resw 1 ; Position Y2 calculée
|
||||
.w resw 1 ; Largeur
|
||||
.h resw 1 ; Hauteur
|
||||
.text_ofs resw 1 ; Offset du texte
|
||||
.text_seg resw 1 ; Segment du texte
|
||||
.event_click resw 1 ; adresse de la fonction "on click"
|
||||
.event_drag resw 1 ; adresse de la fonction "on drag"
|
||||
|
||||
.attr_mode resb 1 ; 0=None, 1=Horiz, 2=Vert
|
||||
.attr_min resw 1 ; Valeur/Position Min
|
||||
.attr_max resw 1 ; Valeur/Position Max
|
||||
.attr_val resw 1 ; Valeur/Position Actuelle
|
||||
|
||||
.thumb_pos resw 1 ; Valeur/Position Actuelle en pixel pour le dessin.
|
||||
.thumb_pct resb 1 ; Taille du curseur en % (1-100)
|
||||
|
||||
.attr_anchor resw 1 ; interne Offset pour le drag
|
||||
alignb 2 ; Alignement mémoire pour performance
|
||||
endstruc
|
||||
; actuellement 34 octets
|
||||
|
||||
%macro GUI 1-*
|
||||
%rep %0 - 1
|
||||
%rotate -1
|
||||
push %1
|
||||
%endrep
|
||||
%rotate -1
|
||||
call word [cs:gui_api_table + ((%1)*2)]
|
||||
add sp, (%0 - 1) * 2
|
||||
%endmacro
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_slider_attr
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .min word [bp+6]
|
||||
%define .max word [bp+8]
|
||||
%define .val word [bp+10]
|
||||
%define .pct word [bp+12]
|
||||
gui_api_slider_attr:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
|
||||
push .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .min
|
||||
mov word [gs:si + widget.attr_min], ax
|
||||
mov ax, .max
|
||||
mov word [gs:si + widget.attr_max], ax
|
||||
mov ax, .val
|
||||
mov word [gs:si + widget.attr_val], ax
|
||||
mov ax, .pct
|
||||
mov byte [gs:si + widget.thumb_pct], al
|
||||
|
||||
call gui_slider_update_pixels
|
||||
|
||||
.err:
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .mode
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_set_mode
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .mode word [bp+6]
|
||||
gui_api_set_mode:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
|
||||
push .id
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .mode
|
||||
mov byte [gs:si + widget.attr_mode], al
|
||||
|
||||
.err:
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .mode
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_set_text
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .segmt word [bp+6]
|
||||
%define .oft word [bp+8]
|
||||
gui_api_set_text:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
|
||||
push .id
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .segmt
|
||||
mov word [gs:si + widget.text_seg], ax
|
||||
mov ax, .oft ; Offset du texte
|
||||
mov word [gs:si + widget.text_ofs], ax
|
||||
|
||||
.err:
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .text_ofs
|
||||
%undef .text_seg
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_create
|
||||
; Crée un widget et retourne son ID
|
||||
; Out: AX = ID ou -1 si erreur
|
||||
;
|
||||
; parameters : type, x, y, w, h, text_ofs, text_seg
|
||||
;
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .type word [bp+4]
|
||||
%define .x word [bp+6]
|
||||
%define .y word [bp+8]
|
||||
%define .w word [bp+10]
|
||||
%define .h word [bp+12]
|
||||
gui_api_create:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push gs
|
||||
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov gs, ax
|
||||
call gui_alloc_widget ; Returns GS:SI
|
||||
mov ax, -1
|
||||
jc .done
|
||||
|
||||
; ID = SI / widget_size
|
||||
mov ax, si
|
||||
xor dx, dx
|
||||
mov cx, widget_size
|
||||
div cx
|
||||
|
||||
mov bx, .type
|
||||
mov byte [gs:si + widget.type], bl
|
||||
mov bx, .x
|
||||
mov word [gs:si + widget.x], bx
|
||||
mov bx, .y
|
||||
mov word [gs:si + widget.y], bx
|
||||
mov bx, .w
|
||||
mov word [gs:si + widget.w], bx
|
||||
mov bx, .h
|
||||
mov word [gs:si + widget.h], bx
|
||||
|
||||
mov byte [gs:si + widget.state], GUI_STATE_NORMAL
|
||||
mov byte [gs:si + widget.oldstate], 0
|
||||
.done:
|
||||
pop gs
|
||||
leave
|
||||
ret
|
||||
%undef .type
|
||||
%undef .x
|
||||
%undef .y
|
||||
%undef .w
|
||||
%undef .h
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_get_state
|
||||
; Arg1: ID
|
||||
; Out: AX = State
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_get_state:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
xor ax, ax
|
||||
mov al, [gs:si + widget.state]
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_get_type
|
||||
; Arg1: ID
|
||||
; Out: AX = Type
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_get_type:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
xor ax, ax
|
||||
mov al, [gs:si + widget.type]
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_get_val
|
||||
; Arg1: ID
|
||||
; Out: AX = Attr Val
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_get_val:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
call gui_get_widget_ptr
|
||||
;jc .err
|
||||
|
||||
call gui_slider_update_value
|
||||
mov ax, [gs:si + widget.attr_val]
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_set_val
|
||||
; Arg1: ID
|
||||
; Arg2: Value
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .val word [bp+6]
|
||||
gui_api_set_val:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .val
|
||||
mov [gs:si + widget.thumb_pos], ax
|
||||
|
||||
.err:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .val
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_destroy
|
||||
; Détruit un widget via son ID
|
||||
; Arg1: ID
|
||||
; Out: AX = 0 (OK), -1 (Error)
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_destroy:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
call gui_free_widget
|
||||
xor ax, ax
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_get_widget_ptr
|
||||
; Helper interne : Convertit ID en Pointeur
|
||||
; In: ID
|
||||
; Out: GS:SI = Ptr, CF=1 if error
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_get_widget_ptr:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
push cx
|
||||
|
||||
mov ax, .id
|
||||
cmp ax, GUI_MAX_WIDGETS
|
||||
jae .error
|
||||
|
||||
mov cx, widget_size
|
||||
xor dx, dx
|
||||
mul cx ; AX = Offset
|
||||
mov si, ax
|
||||
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov gs, ax
|
||||
|
||||
clc
|
||||
jmp .done
|
||||
.error:
|
||||
stc
|
||||
.done:
|
||||
pop cx
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
|
||||
; =============================================================================
|
||||
; SECTION : GESTION MÉMOIRE (ALLOCATION / LIBÉRATION)
|
||||
; =============================================================================
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_init_system
|
||||
; Initialise toute la mémoire des widgets à 0 (Libre)
|
||||
; Entrée : DS doit pointer vers BDA_GUI_WIDGET
|
||||
; -----------------------------------------------------------------------------
|
||||
gui_init_system:
|
||||
push eax
|
||||
push cx
|
||||
push es
|
||||
push di
|
||||
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov es, ax
|
||||
|
||||
cld
|
||||
xor di, di
|
||||
mov cx, (widget_size * GUI_MAX_WIDGETS) / 2
|
||||
xor ax, ax
|
||||
rep stosw ; Plus sûr en mode 16 bits pour l'alignement
|
||||
|
||||
pop di
|
||||
pop es
|
||||
pop cx
|
||||
pop eax
|
||||
ret
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_alloc_widget
|
||||
; Cherche un slot vide et retourne son adresse
|
||||
; Sortie :
|
||||
; - Succès : CF=0 (Carry Clear), GS:SI = Offset du widget
|
||||
; - Echec : CF=1 (Carry Set), GS:SI = Indéfini (ou 0)
|
||||
; -----------------------------------------------------------------------------
|
||||
gui_alloc_widget:
|
||||
push ax
|
||||
push cx
|
||||
push bx
|
||||
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov gs, ax
|
||||
|
||||
mov si, 0 ; Début du pool
|
||||
mov cx, GUI_MAX_WIDGETS
|
||||
|
||||
.loop_find:
|
||||
cmp byte [gs:si + widget.state], GUI_STATE_FREE
|
||||
je .found ; Si state == 0, c'est libre !
|
||||
|
||||
add si, widget_size ; Sinon on passe au suivant
|
||||
loop .loop_find
|
||||
|
||||
; Pas trouvé (Plein)
|
||||
stc ; set Carry Flag : erreur
|
||||
jmp .done
|
||||
|
||||
.found:
|
||||
; On initialise le slot trouvé
|
||||
mov byte [gs:si + widget.state], GUI_STATE_NORMAL ; Marquer comme occupé
|
||||
mov byte [gs:si + widget.type], OBJ_TYPE_BUTTON ; Type par défaut
|
||||
mov byte [gs:si + widget.oldstate], 0 ; doit etre dessiné
|
||||
|
||||
; Reset des champs critiques pour éviter les déchets
|
||||
mov word [gs:si + widget.event_click], 0
|
||||
mov word [gs:si + widget.event_drag], 0
|
||||
mov byte [gs:si + widget.thumb_pct], 10 ; 10% par défaut
|
||||
|
||||
clc ; Clear Carry Flag
|
||||
.done:
|
||||
pop bx
|
||||
pop cx
|
||||
pop ax
|
||||
ret
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_free_widget
|
||||
; Libère un widget
|
||||
; Entrée : SI = Pointeur widget
|
||||
; -----------------------------------------------------------------------------
|
||||
gui_free_widget:
|
||||
push eax
|
||||
push es
|
||||
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov es, ax
|
||||
|
||||
cld
|
||||
mov di, si
|
||||
mov cx, (widget_size)
|
||||
shr cx, 2 ; cx / 4
|
||||
xor eax, eax
|
||||
rep stosd ; Remplit tout de 0
|
||||
|
||||
; On efface le widget
|
||||
mov byte [es:si + widget.state], GUI_STATE_FREE
|
||||
; Pour l'instant on le marque juste libre, il n'est pas retirer de l'écran.
|
||||
|
||||
pop es
|
||||
pop eax
|
||||
ret
|
||||
|
||||
%include "./gui/lib-logic.asm"
|
||||
%include "./gui/lib-draw.asm"
|
||||
|
|
@ -31,7 +31,7 @@ gui_draw_single_widget:
|
|||
|
||||
GFX MOUSE_HIDE ; On cache la souris AVANT de commencer le dessin du widget
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov gs, ax
|
||||
|
||||
mov al, [gs:si + widget.state]
|
||||
|
|
@ -291,12 +291,12 @@ draw_button:
|
|||
|
||||
.draw_default_style:
|
||||
; Bordure extérieure épaisse (2px)
|
||||
GFX RECTANGLE, ax, bx, cx, dx, 0
|
||||
;GFX RECTANGLE, ax, bx, cx, dx, 0
|
||||
inc ax
|
||||
inc bx
|
||||
dec cx
|
||||
dec dx
|
||||
GFX RECTANGLE, ax, bx, cx, dx, 0
|
||||
;GFX RECTANGLE, ax, bx, cx, dx, 0
|
||||
|
||||
; Bordure intérieure fine (après un gap de 1px blanc)
|
||||
add ax, 2
|
||||
|
|
@ -1,530 +1,3 @@
|
|||
; =============================================================================
|
||||
; Project : Custom BIOS / ROM
|
||||
; File : gui/lib.asm
|
||||
; Author : frater
|
||||
;
|
||||
; License : GNU General Public License v3.0 or later (GPL-3.0+)
|
||||
;
|
||||
; This program is free software: you can redistribute it and/or modify
|
||||
; it under the terms of the GNU General Public License as published by
|
||||
; the Free Software Foundation, either version 3 of the License, or
|
||||
; (at your option) any later version.
|
||||
;
|
||||
; This program is distributed in the hope that it will be useful,
|
||||
; but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
; GNU General Public License for more details.
|
||||
;
|
||||
; You should have received a copy of the GNU General Public License
|
||||
; along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
;
|
||||
; =============================================================================
|
||||
|
||||
; --- Configuration ---
|
||||
%define GUI_RAM_SEG 0x080 ; Segment de données UI (Safe: après Stack, avant Heap)
|
||||
%define GUI_MAX_WIDGETS 32 ; Nombre max de widgets simultanés
|
||||
|
||||
; Dimensions
|
||||
%define GUI_CHECKBOX_SIZE 10 ;
|
||||
|
||||
; --- Drapeaux & États ---
|
||||
%define GUI_STATE_FREE 0 ; Le slot est vide (mémoire dispo)
|
||||
%define GUI_STATE_NORMAL 1 ; Affiché, repos
|
||||
%define GUI_STATE_HOVER 2 ; Souris dessus
|
||||
%define GUI_STATE_PRESSED 3 ; Clic enfoncé
|
||||
%define GUI_STATE_DISABLED 4 ; Grisé
|
||||
|
||||
; --- Types de Widgets ---
|
||||
%define OBJ_TYPE_LABEL 0
|
||||
%define OBJ_TYPE_BUTTON 1
|
||||
%define OBJ_TYPE_SLIDER 2
|
||||
%define OBJ_TYPE_BUTTON_ROUNDED 3
|
||||
%define OBJ_TYPE_CHECKBOX 4
|
||||
|
||||
; --- Widgets attributs ---
|
||||
%define BUTTON_DEFAULT 0
|
||||
%define BUTTON_OK 1
|
||||
|
||||
%define SLIDER_HORIZONTAL 1
|
||||
%define SLIDER_VERTICAL 2
|
||||
|
||||
; =============================================================================
|
||||
; SECTION : API ACTIONS
|
||||
; =============================================================================
|
||||
|
||||
%define OBJ_CREATE 0
|
||||
%define OBJ_DESTROY 1
|
||||
%define OBJ_GET_STATE 2
|
||||
%define OBJ_GET_TYPE 3
|
||||
%define OBJ_GET_VAL 4
|
||||
%define OBJ_SET_VAL 5
|
||||
|
||||
%define OBJ_SET_MODE 6
|
||||
%define OBJ_SET_TEXT 7
|
||||
|
||||
%define OBJ_GET_PTR 8
|
||||
|
||||
%define OBJ_SLIDER_SET_ATTR 9
|
||||
|
||||
|
||||
gui_api_table:
|
||||
dw gui_api_create
|
||||
dw gui_api_destroy
|
||||
dw gui_api_get_state
|
||||
dw gui_api_get_type
|
||||
dw gui_api_get_val
|
||||
dw gui_api_set_val
|
||||
dw gui_api_set_mode
|
||||
dw gui_api_set_text
|
||||
dw gui_get_widget_ptr
|
||||
dw gui_api_slider_attr
|
||||
|
||||
|
||||
; --- Structure d'un OBJET (Bouton, etc) ---
|
||||
struc widget
|
||||
.state resb 1 ; État (0=libre, >0=utilisé)
|
||||
.type resb 1 ; Type (0=Button, 1=Slider...)
|
||||
.oldstate resb 1 ; widget a-t-il été modifié ?
|
||||
.user_id resb 1 ; ID unique utilisateur
|
||||
.x resw 1 ; Position X
|
||||
.y resw 1 ; Position Y
|
||||
.x2 resw 1 ; Position X2 calculée
|
||||
.y2 resw 1 ; Position Y2 calculée
|
||||
.w resw 1 ; Largeur
|
||||
.h resw 1 ; Hauteur
|
||||
.text_ofs resw 1 ; Offset du texte
|
||||
.text_seg resw 1 ; Segment du texte
|
||||
.event_click resw 1 ; adresse de la fonction "on click"
|
||||
.event_drag resw 1 ; adresse de la fonction "on drag"
|
||||
|
||||
.attr_mode resb 1 ; 0=None, 1=Horiz, 2=Vert
|
||||
.attr_min resw 1 ; Valeur/Position Min
|
||||
.attr_max resw 1 ; Valeur/Position Max
|
||||
.attr_val resw 1 ; Valeur/Position Actuelle
|
||||
|
||||
.thumb_pos resw 1 ; Valeur/Position Actuelle en pixel pour le dessin.
|
||||
.thumb_pct resb 1 ; Taille du curseur en % (1-100)
|
||||
|
||||
.attr_anchor resw 1 ; interne Offset pour le drag
|
||||
alignb 2 ; Alignement mémoire pour performance
|
||||
endstruc
|
||||
; actuellement 34 octets
|
||||
|
||||
%macro GUI 1-*
|
||||
%rep %0 - 1
|
||||
%rotate -1
|
||||
push %1
|
||||
%endrep
|
||||
%rotate -1
|
||||
call word [cs:gui_api_table + ((%1)*2)]
|
||||
add sp, (%0 - 1) * 2
|
||||
%endmacro
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_slider_attr
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .min word [bp+6]
|
||||
%define .max word [bp+8]
|
||||
%define .val word [bp+10]
|
||||
%define .pct word [bp+12]
|
||||
gui_api_slider_attr:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
|
||||
push .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .min
|
||||
mov word [gs:si + widget.attr_min], ax
|
||||
mov ax, .max
|
||||
mov word [gs:si + widget.attr_max], ax
|
||||
mov ax, .val
|
||||
mov word [gs:si + widget.attr_val], ax
|
||||
mov ax, .pct
|
||||
mov byte [gs:si + widget.thumb_pct], al
|
||||
|
||||
call gui_slider_update_pixels
|
||||
|
||||
.err:
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .mode
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_set_mode
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .mode word [bp+6]
|
||||
gui_api_set_mode:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
|
||||
push .id
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .mode
|
||||
mov byte [gs:si + widget.attr_mode], al
|
||||
|
||||
.err:
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .mode
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_set_text
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .segmt word [bp+6]
|
||||
%define .oft word [bp+8]
|
||||
gui_api_set_text:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
|
||||
push .id
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .segmt
|
||||
mov word [gs:si + widget.text_seg], ax
|
||||
mov ax, .oft ; Offset du texte
|
||||
mov word [gs:si + widget.text_ofs], ax
|
||||
|
||||
.err:
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .text_ofs
|
||||
%undef .text_seg
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_create
|
||||
; Crée un widget et retourne son ID
|
||||
; Out: AX = ID ou -1 si erreur
|
||||
;
|
||||
; parameters : type, x, y, w, h, text_ofs, text_seg
|
||||
;
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .type word [bp+4]
|
||||
%define .x word [bp+6]
|
||||
%define .y word [bp+8]
|
||||
%define .w word [bp+10]
|
||||
%define .h word [bp+12]
|
||||
gui_api_create:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push gs
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov gs, ax
|
||||
call gui_alloc_widget ; Returns GS:SI
|
||||
mov ax, -1
|
||||
jc .done
|
||||
|
||||
; ID = SI / widget_size
|
||||
mov ax, si
|
||||
xor dx, dx
|
||||
mov cx, widget_size
|
||||
div cx
|
||||
|
||||
mov bx, .type
|
||||
mov byte [gs:si + widget.type], bl
|
||||
mov bx, .x
|
||||
mov word [gs:si + widget.x], bx
|
||||
mov bx, .y
|
||||
mov word [gs:si + widget.y], bx
|
||||
mov bx, .w
|
||||
mov word [gs:si + widget.w], bx
|
||||
mov bx, .h
|
||||
mov word [gs:si + widget.h], bx
|
||||
|
||||
mov byte [gs:si + widget.state], GUI_STATE_NORMAL
|
||||
mov byte [gs:si + widget.oldstate], 0
|
||||
.done:
|
||||
pop gs
|
||||
leave
|
||||
ret
|
||||
%undef .type
|
||||
%undef .x
|
||||
%undef .y
|
||||
%undef .w
|
||||
%undef .h
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_get_state
|
||||
; Arg1: ID
|
||||
; Out: AX = State
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_get_state:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
xor ax, ax
|
||||
mov al, [gs:si + widget.state]
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_get_type
|
||||
; Arg1: ID
|
||||
; Out: AX = Type
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_get_type:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
xor ax, ax
|
||||
mov al, [gs:si + widget.type]
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_get_val
|
||||
; Arg1: ID
|
||||
; Out: AX = Attr Val
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_get_val:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
call gui_get_widget_ptr
|
||||
;jc .err
|
||||
|
||||
call gui_slider_update_value
|
||||
mov ax, [gs:si + widget.attr_val]
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_set_val
|
||||
; Arg1: ID
|
||||
; Arg2: Value
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
%define .val word [bp+6]
|
||||
gui_api_set_val:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
mov ax, .val
|
||||
mov [gs:si + widget.thumb_pos], ax
|
||||
|
||||
.err:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
%undef .val
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_api_destroy
|
||||
; Détruit un widget via son ID
|
||||
; Arg1: ID
|
||||
; Out: AX = 0 (OK), -1 (Error)
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_api_destroy:
|
||||
push bp
|
||||
mov bp, sp
|
||||
|
||||
mov ax, .id ; ID
|
||||
call gui_get_widget_ptr
|
||||
jc .err
|
||||
|
||||
call gui_free_widget
|
||||
xor ax, ax
|
||||
jmp .done
|
||||
|
||||
.err:
|
||||
mov ax, -1
|
||||
.done:
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_get_widget_ptr
|
||||
; Helper interne : Convertit ID en Pointeur
|
||||
; In: ID
|
||||
; Out: GS:SI = Ptr, CF=1 if error
|
||||
; -----------------------------------------------------------------------------
|
||||
%define .id word [bp+4]
|
||||
gui_get_widget_ptr:
|
||||
push bp
|
||||
mov bp, sp
|
||||
push ax
|
||||
push cx
|
||||
|
||||
mov ax, .id
|
||||
cmp ax, GUI_MAX_WIDGETS
|
||||
jae .error
|
||||
|
||||
mov cx, widget_size
|
||||
xor dx, dx
|
||||
mul cx ; AX = Offset
|
||||
mov si, ax
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov gs, ax
|
||||
|
||||
clc
|
||||
jmp .done
|
||||
.error:
|
||||
stc
|
||||
.done:
|
||||
pop cx
|
||||
pop ax
|
||||
leave
|
||||
ret
|
||||
%undef .id
|
||||
|
||||
|
||||
; =============================================================================
|
||||
; SECTION : GESTION MÉMOIRE (ALLOCATION / LIBÉRATION)
|
||||
; =============================================================================
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_init_system
|
||||
; Initialise toute la mémoire des widgets à 0 (Libre)
|
||||
; Entrée : DS doit pointer vers GUI_RAM_SEG
|
||||
; -----------------------------------------------------------------------------
|
||||
gui_init_system:
|
||||
push eax
|
||||
push cx
|
||||
push es
|
||||
push di
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov es, ax
|
||||
|
||||
cld
|
||||
xor di, di
|
||||
mov cx, (widget_size * GUI_MAX_WIDGETS) / 2
|
||||
xor ax, ax
|
||||
rep stosw ; Plus sûr en mode 16 bits pour l'alignement
|
||||
|
||||
pop di
|
||||
pop es
|
||||
pop cx
|
||||
pop eax
|
||||
ret
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_alloc_widget
|
||||
; Cherche un slot vide et retourne son adresse
|
||||
; Sortie :
|
||||
; - Succès : CF=0 (Carry Clear), GS:SI = Offset du widget
|
||||
; - Echec : CF=1 (Carry Set), GS:SI = Indéfini (ou 0)
|
||||
; -----------------------------------------------------------------------------
|
||||
gui_alloc_widget:
|
||||
push ax
|
||||
push cx
|
||||
push bx
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov gs, ax
|
||||
|
||||
mov si, 0 ; Début du pool
|
||||
mov cx, GUI_MAX_WIDGETS
|
||||
|
||||
.loop_find:
|
||||
cmp byte [gs:si + widget.state], GUI_STATE_FREE
|
||||
je .found ; Si state == 0, c'est libre !
|
||||
|
||||
add si, widget_size ; Sinon on passe au suivant
|
||||
loop .loop_find
|
||||
|
||||
; Pas trouvé (Plein)
|
||||
stc ; set Carry Flag : erreur
|
||||
jmp .done
|
||||
|
||||
.found:
|
||||
; On initialise le slot trouvé
|
||||
mov byte [gs:si + widget.state], GUI_STATE_NORMAL ; Marquer comme occupé
|
||||
mov byte [gs:si + widget.type], OBJ_TYPE_BUTTON ; Type par défaut
|
||||
mov byte [gs:si + widget.oldstate], 0 ; doit etre dessiné
|
||||
|
||||
; Reset des champs critiques pour éviter les déchets
|
||||
mov word [gs:si + widget.event_click], 0
|
||||
mov word [gs:si + widget.event_drag], 0
|
||||
mov byte [gs:si + widget.thumb_pct], 10 ; 10% par défaut
|
||||
|
||||
clc ; Clear Carry Flag
|
||||
.done:
|
||||
pop bx
|
||||
pop cx
|
||||
pop ax
|
||||
ret
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; gui_free_widget
|
||||
; Libère un widget
|
||||
; Entrée : SI = Pointeur widget
|
||||
; -----------------------------------------------------------------------------
|
||||
gui_free_widget:
|
||||
push eax
|
||||
push es
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov es, ax
|
||||
|
||||
cld
|
||||
mov di, si
|
||||
mov cx, (widget_size)
|
||||
shr cx, 2 ; cx / 4
|
||||
xor eax, eax
|
||||
rep stosd ; Remplit tout de 0
|
||||
|
||||
; On efface le widget
|
||||
mov byte [es:si + widget.state], GUI_STATE_FREE
|
||||
; Pour l'instant on le marque juste libre, il n'est pas retirer de l'écran.
|
||||
|
||||
pop es
|
||||
pop eax
|
||||
ret
|
||||
|
||||
; =============================================================================
|
||||
; SECTION : MOTEUR D'ÉVÉNEMENTS (EVENT LOOP)
|
||||
; =============================================================================
|
||||
|
|
@ -543,12 +16,12 @@ gui_process_all:
|
|||
push ds
|
||||
push gs
|
||||
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov gs, ax
|
||||
|
||||
; Charger l'état de la souris pour toute la passe
|
||||
push ds
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
mov bl, [BDA_MOUSE + mouse.status]
|
||||
pop ds
|
||||
|
|
@ -612,9 +85,9 @@ gui_update_logic:
|
|||
push ds
|
||||
push gs
|
||||
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
mov ax, GUI_RAM_SEG
|
||||
mov ax, BDA_GUI_WIDGET
|
||||
mov gs, ax
|
||||
|
||||
mov al, byte [gs:si + widget.state]
|
||||
|
|
@ -962,7 +435,7 @@ gui_logic_slider:
|
|||
; 4. Target Pos = MouseX - Anchor
|
||||
; On recharge MouseX depuis la BDA pour être sûr
|
||||
push ds
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
mov ax, [BDA_MOUSE + mouse.x]
|
||||
pop ds
|
||||
|
|
@ -990,7 +463,7 @@ gui_logic_slider:
|
|||
; 4. Target Pos = MouseY - Anchor
|
||||
; On recharge MouseY depuis la BDA pour être sûr
|
||||
push ds
|
||||
mov ax, BDA_DATA_SEG
|
||||
mov ax, BDA_CUSTOM_SEG
|
||||
mov ds, ax
|
||||
mov ax, [BDA_MOUSE + mouse.y]
|
||||
pop ds
|
||||
Loading…
Reference in a new issue