36 lines
1.5 KiB
Markdown
36 lines
1.5 KiB
Markdown
---
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layout: page
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title: Space Invaders (Under Construction)
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permalink: /devices/pc8080/machine/invaders/
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sitemap: false
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machines:
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- type: pc8080
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id: invaders
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debugger: true
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---
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Space Invaders (Under Construction)
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---
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This is the first test of [PC8080](/modules/pc8080/), a new 8080-based machine emulator being added to the
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PCjs Project. It's a work-in-progress, so there's not much to look at yet. And the goal is not to build
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yet-another Space Invaders/Arcade Machine emulator -- that's been done many times over -- but to start with
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a well-understood 8080-based machine architecture that doesn't need a lot of peripherals, and use it as the
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first test case for another CPU that we can add to the PCjs toolbox.
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The idea is to make [PC8080](/modules/pc8080/) sufficiently configurable so that it will work with a variety of
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8080-based systems, including those with memory-mapped video displays (like Space Invaders), as well as simpler
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terminal-based systems, like the CP/M-based systems of old.
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In fact, as soon as Space Invaders is working, my next adaptation will be a DEC VT100 terminal emulator (itself
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an 8080-based machine) which can then be "wired up" to other PCjs machine simulations.
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Assorted [Space Invaders Hardware Notes](#space-invaders-hardware-notes) are collected below.
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{% include machine.html id="invaders" %}
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Space Invaders Hardware Notes
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---
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See [Computer Archeology](http://www.computerarcheology.com/Arcade/SpaceInvaders/) for an excellent collection
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of materials on the original Space Invaders, including commented ROM disassemblies.
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