Some other interesting bugs were fixed along the way: the Video component incorrectly assumed that masking a negative number with 0x80000000 would yield 0x80000000 (it actually yields -0x80000000, thank you JavaScript); the ChipSet component provides a new addCMOSMemory() interface that RAM objects can use to bump the CMOS total to match the actual total; the CPU properly implements INSW and OUTSW instructions now (kind of important for the AT hard disk controller)
14 lines
836 B
XML
14 lines
836 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<?xml-stylesheet type="text/xsl" href="/versions/c1pjs/1.15.4/outline.xsl"?>
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<outline>
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<title>Challenger 1P (8Kb) "Server Array"</title>
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<machine id="OSI1" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI2" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI3" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI4" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI5" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI6" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI7" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI8" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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<machine id="OSI9" ref="/configs/c1p/machines/8kb/small/machine.xml"/>
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</outline>
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