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Some other interesting bugs were fixed along the way: the Video component incorrectly assumed that masking a negative number with 0x80000000 would yield 0x80000000 (it actually yields -0x80000000, thank you JavaScript); the ChipSet component provides a new addCMOSMemory() interface that RAM objects can use to bump the CMOS total to match the actual total; the CPU properly implements INSW and OUTSW instructions now (kind of important for the AT hard disk controller) |
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| 8kb | ||
| 32kb | ||
| README.md | ||
Challenger 1P Machine Configurations
Here are some sample C1P Machine Configurations:
- 8kb with Large Display
- 8kb with Large Display, Debugger
- 8kb with Small Display
- 8kb with Large Display, Debugger, Additional Software
- 8kb "Server Array" Demo
- 32kb with Diskette Support
See the Documentation for details on the operation of C1Pjs.