Jeff Parsons
e82a1d5b52
VT100 video buffer bias fixed
2016-08-02 18:53:01 -07:00
Jeff Parsons
5f048a0688
Prevent display updates until DC011 starts generating LBAs (Line Buffer Addresses)
2016-08-02 17:06:13 -07:00
Jeff Parsons
b25a9268a1
Added round LEDs to the UI (initially just for the VT100)
2016-08-02 11:02:00 -07:00
Jeff Parsons
843d24c627
Scaffolding for VT100 ChipSet
2016-08-02 06:50:25 -07:00
Jeff Parsons
1d32dc1e36
Added support for VT100 underlining
2016-08-01 18:04:26 -07:00
Jeff Parsons
07928df03e
Added support for VT100 underlining
2016-08-01 18:00:23 -07:00
Jeff Parsons
cec09c16e9
Added support for VT100 reverse video
2016-08-01 17:53:41 -07:00
Jeff Parsons
498ffd62d2
Needed to run "grunt promote" since XSL files changed
2016-08-01 17:02:33 -07:00
Jeff Parsons
829fb48bdc
First successful display of a VT100 test screen
2016-08-01 16:22:22 -07:00
Jeff Parsons
893076353f
Support for a VT100 cell cache
2016-08-01 12:15:34 -07:00
Jeff Parsons
96d129e469
Cleaned up VT100 font support a bit
2016-07-31 11:46:59 -07:00
Jeff Parsons
21fc2e0639
More VT100 video support (untested)
2016-07-29 18:03:00 -07:00
Jeff Parsons
35b7c7d2a4
Support for loading the VT100 fontROM (but no actual font-building is happening yet)
2016-07-27 15:44:47 -07:00
Jeff Parsons
cbea42b228
v1.23.3: Starting work on VT100 support
2016-07-27 13:02:33 -07:00
Jeff Parsons
c8f5357689
More VT100 groundwork
2016-07-27 12:03:12 -07:00
Jeff Parsons
43355dec6f
Support for message buffering (PC8080 only; needs to be added to PCx86, too)
2016-05-31 09:59:19 -07:00
Jeff Parsons
a1e999e0c4
More PCjs/PCx86 disambiguation
2016-05-17 00:04:51 -07:00
Jeff Parsons
288f28055d
Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86
2016-05-16 20:55:32 -07:00
Jeff Parsons
f09189c121
Space Invaders works on the desktop now
2016-05-14 23:12:39 -07:00
Jeff
bc7ec763ca
Since "model" properties are strings now, they need to be coerced to numbers
2016-05-14 19:00:13 -07:00
Jeff Parsons
cf596ee224
Avoid deprecation warnings regarding image smoothing, by carefully checking for properties in order of least to most deprecatable (what a delightful process)
2016-05-04 13:16:37 -07:00
Jeff Parsons
59c3ddc83b
Supoprt for overlay colors
2016-05-03 16:24:41 -07:00
Jeff Parsons
377b9895fa
PC8080 bufferRotate option appears to be working as well the screenRotate option, so when everything else is working, we can choose whichever rotation method yields the best performance
2016-05-03 13:16:07 -07:00
Jeff Parsons
db5db398fb
Startup/status message tweaks
2016-05-03 12:44:22 -07:00
Jeff Parsons
c31f6222a1
Added smoothing control to both PCjs and PC8080 (setting it to false should probably be the new default)
...
It can be controlled with a new "smoothing" attribute on the <video> component and/or overridden with a "smoothing" URL parameter set to either "true" or "false"
2016-05-03 09:11:02 -07:00
Jeff Parsons
5fbcc034e3
Eliminate unwanted pixel scaling
2016-05-02 19:58:36 -07:00
Jeff Parsons
180ef91a72
Final tweaks to screen rotation (for now)
2016-05-02 17:28:13 -07:00
Jeff Parsons
7bc35ad9af
Move invariant bits out of updateScreen's inner loop
2016-05-02 16:32:12 -07:00
Jeff Parsons
7c6eb85811
Fixed Space Invaders buffer update (the left-most pixel of every byte is bit 0, not bit 7 as in PC video adapters)
2016-05-02 16:20:54 -07:00
Jeff Parsons
3941cf8ff6
Fixed Space Invaders buffer update (the left-most pixel of every byte is bit 0, not bit 7 as in PC video adapters)
2016-05-02 16:19:50 -07:00
Jeff Parsons
a56f1cfde1
The 8080 CPU goes through the Bus interfaces for all memory accesses now. The PCjs CPU maintained its own copy of Bus memory structures and interfaces, partly for improved performance but also because some CPUs can turn on address translation (ie, paging), making separate interfaces a necessity. However, PC8080 has much lower performance requirements and no address translation requirements, so we should revert to the original Bus interfaces.
2016-05-02 12:54:55 -07:00
Jeff Parsons
108e2abefa
Enable 90-degree screenRotation (this may not be the final/best solution, but it's a convenient one for now)
2016-05-02 11:38:01 -07:00
Jeff Parsons
59b6dd3be6
Ported some PCjs drawing code to PC8080, still needs work though
2016-05-02 09:01:06 -07:00
Jeff Parsons
8c5ab8d73b
Clean up the CPU/ChipSet interface, and get the PC8080 Video component ready to actually do something
2016-05-01 10:13:43 -07:00
Jeff Parsons
07259c93ef
Infrastructure in place for 8080 hardware interrupts (more specifically, vertical retrace interrupts)
2016-04-25 18:39:43 -07:00
Jeff Parsons
87d01130bd
Make the PC8080 prototype page more responsive
2016-04-20 16:43:01 -07:00
Jeff Parsons
8971097b3b
More PC8080 structural fixes
2016-04-20 13:37:37 -07:00
Jeff Parsons
79fb14fdbf
Support for machines other than PCjs and C1Pjs
2016-04-20 12:09:59 -07:00
Jeff Parsons
a2d183ecfc
More PC8080 skeleton bits
2016-04-20 09:36:58 -07:00