Jeff Parsons
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22728fb7e9
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v1.37.1: Fixed a CPU bug wherein resetting a running CPU could result in multiple runCPU() timeout handlers being created (there should never be more than one outstanding runCPU() setTimeout request); also modified the Keyboard component to use a CPU-driven timer instead of setTimeout() for keystroke injection, so that stopping/starting the CPU won't interfere with the injection process
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2017-09-24 18:11:44 -07:00 |
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Jeff Parsons
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34bb5f2d28
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Updated the Closure Compiler and bumped the project version number
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2017-08-25 09:58:26 -07:00 |
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Jeff Parsons
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159588623a
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Fixed PCx86 "Save Machine" functionality (broken by the inclusion of source maps at the end of the compiled scripts)
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2017-08-16 20:52:15 -07:00 |
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Jeff Parsons
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eb79d0e87e
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Working on version 1.36.1
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2017-08-07 19:33:26 -07:00 |
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Jeff Parsons
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9e149dda6a
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Added support for a new "flicker" PCx86 Video property that simulates good old-fashioned CGA flicker -- don't leave home without it!
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2017-07-12 16:22:26 -07:00 |
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Jeff Parsons
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0ec54f6da4
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Started work on v1.35.2
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2017-06-27 12:01:19 -07:00 |
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Jeff Parsons
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7457e4e44f
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Changed the default page "exit" event handler from "onunload" to "pagehide" for iOS; hopefully, auto-resume machines will work better on mobile devices with that change
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2017-06-25 08:32:27 -07:00 |
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Jeff Parsons
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9626fed7c2
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Got rid of more app-specific demo machines (eg, DONKEY and WIN101); demos like that are more properly located in either the /apps or /disks folders (not /devices)
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2017-06-22 12:03:52 -07:00 |
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Jeff Parsons
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6fd2a3bcb6
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Started work on v1.35.1
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2017-06-21 11:18:02 -07:00 |
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Jeff Parsons
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37e0e660c9
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Bumped next release version to 1.35.0
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2017-06-01 15:35:25 -07:00 |
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Jeff
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40c588a069
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Starting work on v1.34.3
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2017-03-21 14:32:50 -07:00 |
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Jeff
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3508b1050e
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Started work on v1.34.2: More PDP-10 opcode handlers
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2017-03-01 12:26:57 -08:00 |
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Jeff Parsons
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ce3479c422
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Promoted version to 1.34.1
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2017-02-28 16:35:16 -08:00 |
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Jeff Parsons
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65bd1348dc
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Starting work on v1.34.0
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2017-02-04 17:27:25 -08:00 |
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Jeff Parsons
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8f0b808b1e
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Switching to machine XML files that use a machine 'type' attribute rather than 'class'; 'class' can still be used to specify the machine type if 'type' is omitted, but going forward, it should only be used to specify an alternate CSS class
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2017-01-31 22:05:04 -08:00 |
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Jeff Parsons
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323a42be37
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Converted the rest of the PCjs machines to ES6
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2017-01-31 11:44:33 -08:00 |
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Jeff Parsons
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c59dd06914
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Start work on v1.32.2
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2017-01-08 23:15:14 -08:00 |
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Jeff Parsons
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23cfefa971
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Bumped version to 1.32.1, since there is an interface change (addition) to support sticky machines
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2017-01-03 17:34:31 -08:00 |
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Jeff Parsons
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f87161f5d6
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v1.32.0: The New Year Release
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2016-12-30 15:56:01 -08:00 |
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Jeff Parsons
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28f47a3424
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Starting on v1.31.1
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2016-12-27 16:33:00 -08:00 |
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Jeff Parsons
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f4f6181923
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v1.31.0 marks our first transition to ES6 classes, but only for PDPjs initially (which is why there must be both /lib and /es6 files in the shared folder for now)
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2016-12-18 11:31:55 -08:00 |
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Jeff Parsons
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aa2aebd89a
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Working on v1.30.6 now
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2016-12-03 09:04:34 -08:00 |
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Jeff Parsons
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be02b5780b
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Starting next phase of PDP-11 support (whatever that turns out to be)
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2016-11-27 11:15:29 -08:00 |
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Jeff Parsons
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a29ee56a5d
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Starting work on 1.30.4 and some additional PDP-11 hardware support
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2016-11-21 13:16:38 -08:00 |
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Jeff
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56bdd84e1a
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Promoted the working version to 1.30.3
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2016-11-03 16:24:56 -07:00 |
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Jeff Parsons
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2274c97215
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Starting work on v1.30.2
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2016-10-22 00:23:55 -07:00 |
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Jeff Parsons
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980c2ac5ab
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Updated PC8080 and PDPjs to support RAM images, eliminating the need for the old "writable ROM" kludge; RAM images can include their own load and exec addresses as part of the JSON file, but the RAM component can provide explicit overrides (if no load address is specified either way, the default load address is the starting RAM address)
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2016-10-17 11:01:32 -07:00 |
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Jeff
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f7659f9f34
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Commencing work on v1.30.1
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2016-10-06 12:48:48 -07:00 |
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Jeff Parsons
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3bd02c7e19
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Bumped version to 1.30 in honor of the PDP11 module that's being integrated, along with my first attempt to use a newer version of the Closure Compiler (ie, the JavaScript version), as well as giving Gulp a try -- although Gulp leaves just as bad a taste in my mouth as Grunt did
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2016-09-13 15:33:17 -07:00 |
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Jeff Parsons
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ff6ce2ccfa
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Prepare to work on v1.24.2
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2016-08-24 14:06:54 -07:00 |
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Jeff Parsons
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6a5e18d493
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Working on next release (v1.24.1): first change is enabling smooth scrolling by default
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2016-08-19 16:10:48 -07:00 |
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Jeff Parsons
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145ec9d125
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Starting on v1.24.0; first change: support for encoding ESC characters in SerialPort test strings (support which perhaps should eventually be moved into getComponentParms() instead)
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2016-08-17 19:09:23 -07:00 |
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Jeff Parsons
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498ffd62d2
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Needed to run "grunt promote" since XSL files changed
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2016-08-01 17:02:33 -07:00 |
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Jeff Parsons
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1365bdf05f
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Fixed the Debugger's "load" command (the disk controller interface had changed)
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2016-07-23 00:11:35 -07:00 |
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Jeff Parsons
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93da09cafb
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Fixed link
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2016-07-11 19:33:55 -07:00 |
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Jeff Parsons
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29f2fa9132
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Starting on v1.23.1
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2016-05-25 08:00:24 -07:00 |
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Jeff Parsons
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288f28055d
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Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86
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2016-05-16 20:55:32 -07:00 |
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Jeff Parsons
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9a0e5cddc6
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Clean up CF handling (no more direct manipulation of result variables)
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2016-05-12 11:11:19 -07:00 |
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Jeff Parsons
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252fc520a4
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Set imageSmoothingEnabled to false for C1Pjs (although in this case the improvement seems negligible)
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2016-05-08 11:06:26 -07:00 |
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Jeff Parsons
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cba3fca260
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More 8080 tests, all of which pass (and therefore don't explain the current Space Invaders bug)
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2016-05-02 11:55:57 -07:00 |
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Jeff Parsons
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e9099c6d38
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Rounded out the PC8080 portion of the tree
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2016-05-01 15:12:52 -07:00 |
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