Initial commit (a clone of the jsmachines project as of v1.15.3)
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my_modules/shared/lib/sockets.js
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my_modules/shared/lib/sockets.js
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/**
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* @fileoverview Experimental code included by HTMLOut() only if "--sockets"
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
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* @version 1.0
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* Created 2014-Apr-29
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*
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* Copyright © 2012-2014 Jeff Parsons <Jeff@pcjs.org>
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*
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* This file is part of the JavaScript Machines Project (aka JSMachines) at <http://jsmachines.net/>
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* and <http://pcjs.org/>.
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*
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* JSMachines is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* JSMachines is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with JSMachines.
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* If not, see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every source code file of every
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* copy or modified version of this work, and to display that copyright notice on every screen
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* that loads or runs any version of this software (see Computer.sCopyright).
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*
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* Some JSMachines files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of the
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* JSMachines Project for purposes of the GNU General Public License, and the author does not claim
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* any copyright as to their contents.
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*/
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"use strict";
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/* global io: false */
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// connect to the socket server
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var socket = io.connect();
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// if we get an "info" emit from the socket server then console.log the data we receive
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socket.on('info', function (data) {
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console.log(data);
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});
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