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@ -13,6 +13,19 @@ machines:
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Rogue (1985)
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------------
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The machine below is running a 1985 DOS version of the text-based dungeon exploration game **Rogue**,
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developed at U.C. Berkeley around 1980 by Michael Toy and Glenn Wichman. More information about the game
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can be found in an early [ROGUE.DOC](#rogue-doc). In the game, **F1** list all the keyboard commands.
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This particular PCjs machine is configured with *KeyGrid* support, which means that for touch-enabled devices,
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the screen is logically divided into a 3x3 grid, and a tap in each of the 9 regions will be translated into one
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of the following keys:
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| Home | Up | PgUp |
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|:--------:|:---------:|:---------:|
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| **Left** | **Space** | **Right** |
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| **End** | **Down** | **PgDn** |
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{% include machine.html id="ibm5160-rogue" %}
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For more classic PC software experiences, see the PCjs collection of [IBM PC Application Demos](/apps/pcx86/).
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@ -455,5 +468,5 @@ ROGUE.DOC
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References
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----------
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[The roguelike archive](https://britzl.github.io/roguearchive/)
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[Moby Games: Rogue (DOS)](http://www.mobygames.com/game/dos/rogue)
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* [The roguelike archive](https://britzl.github.io/roguearchive/)
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* [Moby Games: Rogue (DOS)](http://www.mobygames.com/game/dos/rogue)
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