diff --git a/apps/pcx86/1985/rogue/README.md b/apps/pcx86/1985/rogue/README.md index 6d474741f..54faf0b86 100644 --- a/apps/pcx86/1985/rogue/README.md +++ b/apps/pcx86/1985/rogue/README.md @@ -13,6 +13,19 @@ machines: Rogue (1985) ------------ +The machine below is running a 1985 DOS version of the text-based dungeon exploration game **Rogue**, +developed at U.C. Berkeley around 1980 by Michael Toy and Glenn Wichman. More information about the game +can be found in an early [ROGUE.DOC](#rogue-doc). In the game, **F1** list all the keyboard commands. + +This particular PCjs machine is configured with *KeyGrid* support, which means that for touch-enabled devices, +the screen is logically divided into a 3x3 grid, and a tap in each of the 9 regions will be translated into one +of the following keys: + +| Home | Up | PgUp | +|:--------:|:---------:|:---------:| +| **Left** | **Space** | **Right** | +| **End** | **Down** | **PgDn** | + {% include machine.html id="ibm5160-rogue" %} For more classic PC software experiences, see the PCjs collection of [IBM PC Application Demos](/apps/pcx86/). @@ -455,5 +468,5 @@ ROGUE.DOC References ---------- -[The roguelike archive](https://britzl.github.io/roguearchive/) -[Moby Games: Rogue (DOS)](http://www.mobygames.com/game/dos/rogue) +* [The roguelike archive](https://britzl.github.io/roguearchive/) +* [Moby Games: Rogue (DOS)](http://www.mobygames.com/game/dos/rogue)