Add better rounded value for FLDLN2. Fixes rendering in Zone Raiders.

This commit is contained in:
SarahW 2018-03-28 20:33:18 +01:00
commit a4b8eba56b
3 changed files with 24 additions and 2 deletions

View file

@ -634,5 +634,12 @@ opFLDimm(L2T, 3.3219280948873623)
opFLDimm(L2E, 1.4426950408889634);
opFLDimm(PI, 3.141592653589793);
opFLDimm(EG2, 0.3010299956639812);
opFLDimm(LN2, 0.693147180559945);
opFLDimm(Z, 0.0)
static uint32_t ropFLDLN2(uint8_t opcode, uint32_t fetchdat, uint32_t op_32, uint32_t op_pc, codeblock_t *block)
{
FP_ENTER();
FP_LOAD_IMM_Q(0x3fe62e42fefa39f0ull);
return op_pc;
}