Sound Blaster volume balancing and filter changes. Patch from James-F.

This commit is contained in:
SarahW 2017-06-02 19:46:00 +01:00
commit 71055ef19c
3 changed files with 16 additions and 16 deletions

View file

@ -132,11 +132,11 @@ static inline float high_cut_iir(int i, float NewSample) {
#undef NCoef
#define NCoef 1
#define NCoef 2
//fc=3.2kHz
static inline float sb_iir(int i, float NewSample) {
/* float ACoef[NCoef+1] = {
float ACoef[NCoef+1] = {
0.03356837051492005100,
0.06713674102984010200,
0.03356837051492005100
@ -146,9 +146,9 @@ static inline float sb_iir(int i, float NewSample) {
1.00000000000000000000,
-1.41898265221812010000,
0.55326988968868285000
};*/
};
float ACoef[NCoef+1] = {
/* float ACoef[NCoef+1] = {
0.17529642630084405000,
0.17529642630084405000
};
@ -156,7 +156,7 @@ static inline float sb_iir(int i, float NewSample) {
float BCoef[NCoef+1] = {
1.00000000000000000000,
-0.64940759319751051000
};
};*/
static float y[2][NCoef+1]; //output samples
static float x[2][NCoef+1]; //input samples
int n;