ViRGE S3D triangle rendering now uses worker thread.
Fixed clipping bug on ViRGE. Fixed status window crash.
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22 changed files with 462 additions and 305 deletions
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@ -125,11 +125,11 @@ void vga_force_redraw(void *p)
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vga->svga.fullchange = changeframecount;
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}
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int vga_add_status_info(char *s, int max_len, void *p)
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void vga_add_status_info(char *s, int max_len, void *p)
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{
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vga_t *vga = (vga_t *)p;
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return svga_add_status_info(s, max_len, &vga->svga);
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svga_add_status_info(s, max_len, &vga->svga);
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}
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device_t vga_device =
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