ViRGE S3D triangle rendering now uses worker thread.

Fixed clipping bug on ViRGE.
Fixed status window crash.
This commit is contained in:
TomW 2014-07-22 21:10:39 +01:00
commit 1c3d1039ff
22 changed files with 462 additions and 305 deletions

View file

@ -300,11 +300,11 @@ void tvga_force_redraw(void *p)
tvga->svga.fullchange = changeframecount;
}
int tvga_add_status_info(char *s, int max_len, void *p)
void tvga_add_status_info(char *s, int max_len, void *p)
{
tvga_t *tvga = (tvga_t *)p;
return svga_add_status_info(s, max_len, &tvga->svga);
svga_add_status_info(s, max_len, &tvga->svga);
}
static device_config_t tvga_config[] =