ViRGE S3D triangle rendering now uses worker thread.

Fixed clipping bug on ViRGE.
Fixed status window crash.
This commit is contained in:
TomW 2014-07-22 21:10:39 +01:00
commit 1c3d1039ff
22 changed files with 462 additions and 305 deletions

View file

@ -128,7 +128,7 @@ void svga_write_linear(uint32_t addr, uint8_t val, void *p);
void svga_writew_linear(uint32_t addr, uint16_t val, void *p);
void svga_writel_linear(uint32_t addr, uint32_t val, void *p);
int svga_add_status_info(char *s, int max_len, void *p);
void svga_add_status_info(char *s, int max_len, void *p);
extern uint8_t svga_rotate[8][256];