ViRGE S3D triangle rendering now uses worker thread.

Fixed clipping bug on ViRGE.
Fixed status window crash.
This commit is contained in:
TomW 2014-07-22 21:10:39 +01:00
commit 1c3d1039ff
22 changed files with 462 additions and 305 deletions

View file

@ -1077,11 +1077,11 @@ void et4000w32p_force_redraw(void *p)
et4000w32p->svga.fullchange = changeframecount;
}
int et4000w32p_add_status_info(char *s, int max_len, void *p)
void et4000w32p_add_status_info(char *s, int max_len, void *p)
{
et4000w32p_t *et4000w32p = (et4000w32p_t *)p;
return svga_add_status_info(s, max_len, &et4000w32p->svga);
svga_add_status_info(s, max_len, &et4000w32p->svga);
}
static device_config_t et4000w32p_config[] =