ViRGE S3D triangle rendering now uses worker thread.
Fixed clipping bug on ViRGE. Fixed status window crash.
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22 changed files with 462 additions and 305 deletions
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@ -870,11 +870,11 @@ void gd5429_force_redraw(void *p)
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gd5429->svga.fullchange = changeframecount;
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}
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int gd5429_add_status_info(char *s, int max_len, void *p)
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void gd5429_add_status_info(char *s, int max_len, void *p)
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{
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gd5429_t *gd5429 = (gd5429_t *)p;
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return svga_add_status_info(s, max_len, &gd5429->svga);
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svga_add_status_info(s, max_len, &gd5429->svga);
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}
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device_t gd5429_device =
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