ViRGE S3D triangle rendering now uses worker thread.

Fixed clipping bug on ViRGE.
Fixed status window crash.
This commit is contained in:
TomW 2014-07-22 21:10:39 +01:00
commit 1c3d1039ff
22 changed files with 462 additions and 305 deletions

View file

@ -171,11 +171,11 @@ void ati18800_force_redraw(void *p)
ati18800->svga.fullchange = changeframecount;
}
int ati18800_add_status_info(char *s, int max_len, void *p)
void ati18800_add_status_info(char *s, int max_len, void *p)
{
ati18800_t *ati18800 = (ati18800_t *)p;
return svga_add_status_info(s, max_len, &ati18800->svga);
svga_add_status_info(s, max_len, &ati18800->svga);
}
device_t ati18800_device =