ViRGE S3D triangle rendering now uses worker thread.

Fixed clipping bug on ViRGE.
Fixed status window crash.
This commit is contained in:
TomW 2014-07-22 21:10:39 +01:00
commit 1c3d1039ff
22 changed files with 462 additions and 305 deletions

View file

@ -68,4 +68,4 @@ void sb_dsp_poll(sb_dsp_t *dsp, int16_t *l, int16_t *r);
void sb_dsp_set_stereo(sb_dsp_t *dsp, int stereo);
int sb_dsp_add_status_info(char *s, int max_len, sb_dsp_t *dsp);
void sb_dsp_add_status_info(char *s, int max_len, sb_dsp_t *dsp);