ViRGE S3D triangle rendering now uses worker thread.

Fixed clipping bug on ViRGE.
Fixed status window crash.
This commit is contained in:
TomW 2014-07-22 21:10:39 +01:00
commit 1c3d1039ff
22 changed files with 462 additions and 305 deletions

View file

@ -444,7 +444,7 @@ void sb_speed_changed(void *p)
sb_dsp_speed_changed(&sb->dsp);
}
int sb_add_status_info(char *s, int max_len, void *p)
void sb_add_status_info(char *s, int max_len, void *p)
{
sb_t *sb = (sb_t *)p;