ViRGE S3D triangle rendering now uses worker thread.
Fixed clipping bug on ViRGE. Fixed status window crash.
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22 changed files with 462 additions and 305 deletions
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@ -444,7 +444,7 @@ void sb_speed_changed(void *p)
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sb_dsp_speed_changed(&sb->dsp);
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}
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int sb_add_status_info(char *s, int max_len, void *p)
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void sb_add_status_info(char *s, int max_len, void *p)
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{
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sb_t *sb = (sb_t *)p;
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