ViRGE S3D triangle rendering now uses worker thread.
Fixed clipping bug on ViRGE. Fixed status window crash.
This commit is contained in:
parent
67cb9e3781
commit
1c3d1039ff
22 changed files with 462 additions and 305 deletions
|
|
@ -28,7 +28,7 @@ typedef struct device_t
|
|||
int (*available)();
|
||||
void (*speed_changed)(void *p);
|
||||
void (*force_redraw)(void *p);
|
||||
int (*add_status_info)(char *s, int max_len, void *p);
|
||||
void (*add_status_info)(char *s, int max_len, void *p);
|
||||
device_config_t *config;
|
||||
} device_t;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue