abrash-black-book/15-04.md
2013-12-30 20:26:41 +11:00

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**LISTING 15.7 L15-7.ASM**
; C near-callable assembly function for inserting a new node in a
; linked list sorted by ascending order of the Value field. The list
; is circular; that is, it has a dummy node as both the head and the
; tail of the list. The dummy node is a sentinel, containing the
; largest possible Value field setting. Tested with TASM.
MAX_TEXT_LENGTH equ 100 ;longest allowed Text field
SENTINEL equ 32767 ;largest possible Value field
LinkNode struc
NextNode dw ?
Value dw ?
Text db MAX_TEXT_LENGTH+1 dup(?)
;*** Any number of additional data fields may by present ***
LinkNode ends
.model small
.code
; Inserts the specified node into a ascending-value-sorted linked
; list, such that value-sorting is maintained. Returns a pointer to
; the node after which the new node is inserted.
; C near-callable as:
; struct LinkNode *InsertNodeSorted(struct LinkNode *HeadOfListNode,
; struct LinkNode *NodeToInsert)
parms struc
dw 2 dup (?) ;pushed return address & BP
HeadOfListNode dw ? ;pointer to head node of list
NodeToInsert dw ? ;pointer to node to insert
parms ends
public _InsertNodeSorted
_InsertNodeSorted proc near
push bp
mov bp,sp ;point to stack frame
push si ;preserve register vars
push di
mov si,[bp].NodeToInsert ;point to node to insert
mov ax,[si].Value ;search value
mov di,[bp].HeadOfListNode ;point to linked list in
; which to insert
SearchLoop:
mov bx,di ;advance to the next node
mov di,[bx].NextNode ;point to following node
cmp [di].Value,ax ;is the following node's
; value less than the value
; from the node to insert?
jl SearchLoop ;yes, so continue searching
;no, so we have found our
; insert point
mov ax,[bx].NextNode ;link the new node between
mov [si].NextNode,ax ; the current node and the
mov [bx].NextNode,si ; following node
mov ax,bx ;return pointer to node
; after which we inserted
pop di ;restore register vars
pop si
pop bp
ret
_InsertNodeSorted endp
end
**LISTING 15.8 L15-8.C**
/* Sample linked list program. Tested with Borland C++. */
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
#include <ctype.h>
#include <string.h>
#include "llist.h"
void main()
{ int Done = 0, Char, TempValue;
struct LinkNode *TempPtr, *ListPtr, *TempPtr2;
char TempBuffer[MAX_TEXT_LENGTH+3];
if ((ListPtr = InitLinkedList()) == NULL) {
printf("Out of memory\n");
exit(1);
}
while (!Done) {
printf("\nA=add; D=delete; F=find; L=list all; Q=quit\n>");
Char = toupper(getche());
printf("\n");
switch (Char) {
case 'A': /* add a node */
if ((TempPtr = malloc(sizeof(struct LinkNode))) == NULL)
{
printf("Out of memory\n );
exit(1);
}
printf("Node value: ");
scanf("%d", &TempPtr->Value);
if ((FindNodeBeforeValue(ListPtr,TempPtr->Value))!=NULL)
{ printf("*** value already in list; try again ***\n");
free(TempPtr);
} else {printf("Node text: ");
TempBuffer[0] = MAX_TEXT_LENGTH;
cgets(TempBuffer);
strcpy(TempPtr->Text, &TempBuffer[2]);
InsertNodeSorted(ListPtr, TempPtr);
printf("\n");
}
break;
case 'D': /* delete a node */
printf("Value field of node to delete: ");
scanf("%d", &TempValue);
if ((TempPtr = FindNodeBeforeValue(ListPtr, TempValue))
!= NULL) {
TempPtr2 = TempPtr->NextNode; /* -> node to delete */
DeleteNodeAfter(TempPtr); /* delete it */
free(TempPtr2); /* free its memory */
} else {
printf("*** no such value field in list ***\n")
break;
case 'F': /* find a node */
printf("Value field of node to find: ");
scanf("%d", &TempValue);
if ((TempPtr = FindNodeBeforeValue(ListPtr, TempValue))
!= NULL)
printf("Value: %d\nText: %s\n",
TempPtr->NextNode->Value, TempPtr->NextNode->Text);
else
printf("*** no such value field in list ***\n");
break;
case 'L': /* list all nodes */
TempPtr = ListPtr->NextNode; /* point to first node */
if (TempPtr == ListPtr) { /* empty if at sentinel */
printf("*** List is empty ***\n");
} else {
do {printf("Value: %d\n Text: %s\n", TempPtr->Value,
TempPtr->Text);
TempPtr = TempPtr->NextNode;
} while (TempPtr != ListPtr);
}
break;
case 'Q':
Done = 1;
break;
default:
break;
}
}
}
### Hi/Lo in 24 Bytes {#Heading6}
In one of my *PC TECHNIQUES* "Pushing the Envelope" columns, I passed
along one of David Stafford's fiendish programming puzzles: Write a
C-callable function to find the greatest or smallest unsigned **int**.
Not a big deal—except that David had *already* done it in 24 bytes, so
the challenge was to do it in 24 bytes or less.
Such routines soon began coming at me from all angles. However (and I
hate to say this because some of my correspondents were *very* pleased
with the thought that they had bested David), no one has yet met the
challenge—because most of you folks missed a key point. When David said,
"Write a function to find the greatest or smallest unsigned **int** in
24 bytes or less," he meant, "Write the **hi** and the **lo** functions
in 24 bytes or less—*combined*."
Oh.
Yes, a 24-byte hi/lo function is possible, anatomically improbable as it
might seem. Which I guess goes to show that when one of David's puzzles
seems less than impossible, odds are you're missing something. Listing
15.9 is David's 24-byte solution, from which a lot may be learned if one
reads closely enough.
**LISTING 15.9 L15-9.ASM**
; Find the greatest or smallest unsigned int.
; C callable (small model); 24 bytes.
; By David Stafford.
; unsigned hi( int num, unsigned a[] );
; unsigned lo( int num, unsigned a[] );
public _hi, _lo
_hi: db 0b9h ;mov cx,immediate
_lo: xor cx,cx
pop ax ;get return address
pop dx ;get count
pop bx ;get pointer
push bx ;restore pointer
push dx ;restore count
push ax ;restore return address
save: mov ax,[bx]
top: cmp ax,[bx]
jcxz around
cmc
around: ja save
inc bx
inc bx
dec dx
jnz top
ret
Before I end this chapter, let me say that I get a lot of feedback from
my readers, and it's much appreciated. Keep those cards, letters, and
email messages coming. And if any of you know Jeannie Schweigert, have
her drop me a line and let me know how she's doing these days....