Started building page cleanup Modified code pools Backported layout/blocks/templates 3-step view system Reforged Overview page Moved graphics, added topnav template, fixed number render bug Added BCMath optionnal usage Updated BC Math comparison for capped resources Fixed planet resource production updates Various additions Signed-off-by: Gregory PLANCHAT <g.planchat@gmail.com>
74 lines
2.5 KiB
PHP
74 lines
2.5 KiB
PHP
<?php
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/**
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* This file is part of XNova:Legacies
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*
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* @license http://www.gnu.org/licenses/gpl-3.0.txt
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* @see http://www.xnova-ng.org/
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*
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* Copyright (c) 2009-Present, XNova Support Team <http://www.xnova-ng.org>
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* All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --> NOTICE <--
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* This file is part of the core development branch, changing its contents will
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* make you unable to use the automatic updates manager. Please refer to the
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* documentation for further information about customizing XNova.
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*
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*/
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defined('E_USER_DEPRECATED') || define('E_USER_DEPRECATED', E_USER_WARNING); // Defined in PHP 5.3 core
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define('ADMINEMAIL', "admin@xnova-ng.org");
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define('GAMEURL', "http://".$_SERVER['HTTP_HOST']."/");
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// Definition du monde connu !
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define('MAX_GALAXY_IN_WORLD', 3);
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define('MAX_SYSTEM_IN_GALAXY', 100);
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define('MAX_PLANET_IN_SYSTEM', 50);
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define('LEVEL_ADMIN', 3);
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define('LEVEL_OPERATOR', 2);
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define('LEVEL_MODERATOR', 1);
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define('LEVEL_PLAYER', 0);
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// Nombre de colones pour les rapports d'espionnage
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define('SPY_REPORT_ROW', 2);
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// Cases données par niveau de Base Lunaire
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define('FIELDS_BY_MOONBASIS_LEVEL', 4);
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// Nombre maximum de colonie par joueur
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define('MAX_PLAYER_PLANETS', 9);
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// Nombre maximum d'element dans la liste de construction de batiments
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define('MAX_BUILDING_QUEUE_SIZE', 5);
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// Nombre maximum d'element dans une ligne de liste de construction flotte et defenses
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define('MAX_FLEET_OR_DEFS_PER_ROW', 100000000);
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// Taux de depassement possible dans l'espace de stockage des hangars ...
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// 1.0 pour 100% - 1.1 pour 110% etc ...
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define('MAX_OVERFLOW', 1);
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define('SHOW_ADMIN_IN_RECORDS', false);
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// Valeurs de bases pour les colonies ou planetes fraichement crées
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define('BASE_STORAGE_SIZE', 100000);
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define('BUILD_METAL', 500);
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define('BUILD_CRISTAL', 500);
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define('BUILD_DEUTERIUM', 0);
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// Chemin vers le skin de base
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define('DEFAULT_SKINPATH', 'skin/default/');
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