SecondReality/VISU/C/CITY.C
2017-09-24 01:45:36 +02:00

368 lines
6.6 KiB
C

#include <stdio.h>
#include <conio.h>
#include <string.h>
#include <malloc.h>
#include "..\cd.h"
#include "..\c.h"
#define noDEBUG
int indemo=0;
char scene[64]={"CITY"};
char tmpname[64];
char huge *scene0;
char huge *scenem;
int city=0;
#define LONGAT(zz) *((long huge *)(zz))
#define INTAT(zz) *((int huge *)(zz))
#define CHARAT(zz) *((char huge *)(zz))
#define MAXOBJ 256
struct s_co
{
object *o;
long dist;
int index;
int on;
} co[MAXOBJ];
int conum;
FILE *fr;
object camobject;
rmatrix cam;
int order[MAXOBJ],ordernum;
unsigned char huge *sp;
long lsget(unsigned char f)
{
long l;
switch(f&3)
{
case 0 : l=0;
break;
case 1 : l=(long)(char)(*sp++);
break;
case 2 : l=*sp++;
l|=(long)(char)(*sp++)<<8;
break;
case 3 : l=*sp++;
l|=(long)(*sp++)<<8;
l|=(long)(*sp++)<<16;
l|=(long)(char)(*sp++)<<24;
break;
}
return(l);
}
void resetscene(void)
{
int a;
sp=(unsigned char *)(scene0+16);
for(a=0;a<conum;a++)
{
memset(co[a].o->r,0,sizeof(rmatrix));
memset(co[a].o->r0,0,sizeof(rmatrix));
}
}
main(int argc,char *argv[])
{
char huge *sptemp;
int huge *ip;
char huge *cp;
int a,b,c,d,e,f,g;
#ifdef DEBUG
fr=fopen("tmp","wt");
#endif
indemo=1;
_asm int 3
sprintf(tmpname,"%s.00M",scene);
if(!indemo) printf("Loading materials %s...\n",tmpname);
scenem=readfile(tmpname);
sprintf(tmpname,"%s.00A",scene);
if(!indemo) printf("Loading animation %s...\n",tmpname);
scene0=readfile(tmpname);
if(scene0[15]=='C') city=1;
ip=(int huge *)(scene0+LONGAT(scene0+4));
conum=d=*ip++;
for(f=-1,c=1;c<d;c++)
{
e=*ip++;
if(e>f)
{
f=e;
sprintf(tmpname,"%s.%03i",scene,e);
if(!indemo) printf("Loading %s... ",tmpname);
co[c].o=vis_loadobject(tmpname);
memset(co[c].o->r,0,sizeof(rmatrix));
memset(co[c].o->r0,0,sizeof(rmatrix));
co[c].index=e;
co[c].on=0;
if(!indemo) printf("(co[%i]:%s)\n",c,co[c].o->name);
}
else
{
if(!indemo) printf("Copying %s.%03i... ",scene,e);
for(g=0;g<c;g++) if(co[g].index==e) break;
memcpy(co+c,co+g,sizeof(struct s_co));
co[c].o=getmem(sizeof(object));
memcpy(co[c].o,co[g].o,sizeof(object));
co[c].o->r=getmem(sizeof(rmatrix));
co[c].o->r0=getmem(sizeof(rmatrix));
memset(co[c].o->r,0,sizeof(rmatrix));
memset(co[c].o->r0,0,sizeof(rmatrix));
co[c].on=0;
if(!indemo) printf("(co[%i]:%s)\n",c,co[c].o->name);
}
}
co[0].o=&camobject;
camobject.r=&cam;
camobject.r0=&cam;
if(!indemo)
{
printf("Press any key to continue...");
getch();
}
vid_init(1);
cp=(char *)(scenem+16);
vid_setpal(cp);
_asm int 3
resetscene();
for(;;)
{
int fov;
int onum;
long pflag;
long dis;
long l;
object *o;
rmatrix *r;
_asm mov bx,2
_asm int 0fch // exit?
_asm mov a,ax
if(a) break;
vid_switch();
_asm mov bx,1
_asm int 0fch // waitb
vid_clear();
// parse animation stream
onum=0;
for(;;)
{
sptemp=sp;
_asm
{
mov ax,word ptr sptemp[0]
cmp ax,1000h
jb l1
sub word ptr sptemp[0],1000h
add word ptr sptemp[2],100h
l1:
}
sp=sptemp;
a=*sp++;
if(a==0xff)
{
a=*sp++;
if(a<=0x7f)
{
fov=a<<8;
break;
}
else if(a==0xff)
{
if(indemo) break;
resetscene();
continue;
}
}
if((a&0xc0)==0xc0)
{
onum=((a&0x3f)<<4);
a=*sp++;
}
onum=(onum&0xff0)|(a&0xf);
b=0;
switch(a&0xc0)
{
case 0x80 : b=1; co[onum].on=1; break;
case 0x40 : b=1; co[onum].on=0; break;
}
#ifdef DEBUG
if(b) fprintf(fr,"[%i (%s) ",onum,co[onum].on?"on":"off");
else fprintf(fr,"[%i (--) ",onum,co[onum].on?"on":"off");
#endif
if(onum>=conum) return(3);
r=co[onum].o->r0;
pflag=0;
switch(a&0x30)
{
case 0x00 : break;
case 0x10 : pflag|=*sp++; break;
case 0x20 : pflag|=sp[0];
pflag|=(long)sp[1]<<8;
sp+=2; break;
case 0x30 : pflag|=sp[0];
pflag|=(long)sp[1]<<8;
pflag|=(long)sp[2]<<16;
sp+=3; break;
}
#ifdef DEBUG
fprintf(fr,"pfl:%06lX",pflag);
#endif
l=lsget(pflag);
r->x+=l;
l=lsget(pflag>>2);
r->y+=l;
l=lsget(pflag>>4);
r->z+=l;
#ifdef DEBUG
fprintf(fr," XYZ:(%li,%li,%li)",r->x,r->y,r->z);
#endif
if(pflag&0x40)
{ // word matrix
for(b=0;b<9;b++) if(pflag&(0x80<<b))
{
r->m[b]+=lsget(2);
}
}
else
{ // byte matrix
for(b=0;b<9;b++) if(pflag&(0x80<<b))
{
r->m[b]+=lsget(1);
}
}
#ifdef DEBUG
fprintf(fr,"]\n");
#endif
}
// Field of vision
vid_cameraangle(fov);
// Calc matrices and add to order list (only enabled objects)
ordernum=0;
/* start at 1 to skip camera */
for(a=1;a<conum;a++) if(co[a].on)
{
order[ordernum++]=a;
o=co[a].o;
memcpy(o->r,o->r0,sizeof(rmatrix));
calc_applyrmatrix(o->r,&cam);
b=o->pl[0][1]; // center vertex
co[a].dist=calc_singlez(b,o->v0,o->r);
}
// Zsort
if(city)
{
co[2].dist=1000000000L; // for CITY scene, test
co[7].dist=1000000000L; // for CITY scene, test
co[13].dist=1000000000L; // for CITY scene, test
}
for(a=0;a<ordernum;a++)
{
dis=co[c=order[a]].dist;
for(b=a-1;b>=0 && dis>co[order[b]].dist;b--)
order[b+1]=order[b];
order[b+1]=c;
}
// Draw
for(a=0;a<ordernum;a++)
{
int x,y;
o=co[order[a]].o;
#ifdef DEBUG
fprintf(fr,"%s (i:%i Z:%li)\n",o->name,order[a],co[order[a]].dist);
#endif
vis_drawobject(o);
}
#ifdef DEBUG
fprintf(fr,"\n");
#endif
}
vid_deinit();
#ifdef DEBUG
fclose(fr);
#endif
return(0);
}
//////////////////////////////////////////////////////////////////////////////
void *getmem(long size)
{
void *p;
if(size>160000L)
{
printf("GETMEM: attempting to reserved >160K (%li byte block)\n",size);
exit(3);
}
p=halloc(size/16L+1,16);
if(!p)
{
printf("GETMEM: out of memory (%li byte block)\n",size);
exit(3);
}
return(p);
}
void freemem(void *p)
{
hfree(p);
}
char *readfile(char *name)
{
FILE *f1;
long size;
char huge *p,*p0;
f1=fopen(name,"rb");
if(!f1)
{
printf("File '%s' not found.",name);
exit(3);
}
fseek(f1,0L,SEEK_END);
p0=p=getmem(size=ftell(f1));
fseek(f1,0L,SEEK_SET);
if(size>64000)
{
fread(p,64000,1,f1);
size-=64000;
_asm
{
add word ptr p[2],4000
}
fread(p,(size_t)size,1,f1);
}
else fread(p,(size_t)size,1,f1);
fclose(f1);
return(p0);
}