731 lines
30 KiB
Text
731 lines
30 KiB
Text
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
|
³ ³
|
|
³ = Second Reality = ³
|
|
³ ³
|
|
³ Copyright (C) 1993 by the Future Crew ³
|
|
³ ³
|
|
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
|
³ ³
|
|
³ ³
|
|
³ This demo won the Assembly'93 ³
|
|
³ annual international demo competition ³
|
|
³ held in Finland, summer 1993. ³
|
|
³ ³
|
|
³ This demo is freeware. ³
|
|
³ It can be freely distributed without modifications. ³
|
|
³ No money can be charged for it. ³
|
|
³ ³
|
|
³ Possible PD & CD-ROM distributors should contact ³
|
|
³ us for a distribution agreement. ³
|
|
³ ³
|
|
³ ³
|
|
³ ³
|
|
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
|
|
|
|
|
= MAIN INDEX =
|
|
|
|
|
|
|
|
Opening words.............................02
|
|
Options & Hardware Requirements...........03
|
|
Demos for Commercial Purposes.............
|
|
The Current Memberstatus..................05
|
|
Assembly'93 & The Party 3.................06
|
|
How to Contact Future Crew................07
|
|
Frequently Asked Questions................
|
|
Creativity Demo Net information...........
|
|
Distribution Site BBS List................
|
|
How to Become a Distribution Site.........
|
|
Distribution Site Application Form........
|
|
The Worldcharts VOTING Form...............
|
|
|
|
|
|
|
|
|
|
- 01 -
|
|
|
|
OPENING WORDS
|
|
=============
|
|
|
|
Welcome to the Second Reality READ.ME file!
|
|
|
|
This textfile was written to give you a better meaning what
|
|
Future Crew is and stands for and how one can contact us.
|
|
|
|
We are a demo group and our
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- 02 -
|
|
|
|
OPTIONS AND HARDWARE REQUIREMENTS
|
|
=================================
|
|
|
|
This demo requires a 80386 processor and 600 000 bytes of
|
|
conventional memory to run with a 512 kb Gravis UltraSound or
|
|
No Sound option.
|
|
|
|
To run the demo with a Sound Blaster or a Sound Blaster Pro sound
|
|
card, you will need an additional 1 MB of EMS.
|
|
You can choose the desired options in the SETUP screen when you
|
|
run the demo.
|
|
|
|
A 486-based machine and a sound card are highly recommended.
|
|
|
|
By adding a command line parameter (1,2,3,4 or 5), you can
|
|
start the demo from a certain part. For example putting 4 will
|
|
start the demo from the vector part. Try out the rest yourself.
|
|
|
|
You can also run this demo in loop-mode which should be very
|
|
useful when running the demo on an exhibition or such.
|
|
|
|
- 03 -
|
|
|
|
DEMOS FOR COMMERCIAL PURPOSES
|
|
=============================
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- 04 -
|
|
|
|
THE CURRENT MEMBERSTATUS
|
|
========================
|
|
|
|
Alias: Real name: Age: Position:
|
|
------------------------------------------------------------
|
|
GORE Samuli Syvahuoko 20 Organizer
|
|
Psi Sami Tammilehto 20 Coder
|
|
Trug Mika Tuomi 21 Coder
|
|
Wildfire Arto Vuori 18 Coder
|
|
Purple Motion Jonne Valtonen 17 Musician
|
|
Skaven Peter Hajba 18 Musician
|
|
Marvel Aki Maatta 18 Graphics artist
|
|
Pixel Mikko Iho 18 Graphics artist
|
|
Abyss Jussi Laakkonen 18 BBS Coordinator
|
|
|
|
|
|
|
|
?? Jake Jarkko Heinonen 20 FC Internet Division
|
|
?? Henchman Markus Maki 19 FC Internet Division
|
|
|
|
|
|
- 05 -
|
|
|
|
ASSEMBLY'93 & THE PARTY 3 INTERNATIONAL DEMO COMPETITIONS
|
|
=========================================================
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- 06 -
|
|
|
|
HOW TO CONTACT FUTURE CREW
|
|
--------------------------
|
|
|
|
Our mailing address has changed! The new one is:
|
|
|
|
Abyss / Future Crew
|
|
Sepetlahdentie 2 E 36
|
|
02230 ESPOO
|
|
FINLAND
|
|
|
|
Internet: jtheinon@kruuna.helsinki.fi (The best way!)
|
|
Fax: +358-0-420 8620 (at GORE's place)
|
|
|
|
We receive a lot of mail and simply can't answer all of it.
|
|
Comments and opinions are always appreciated, but if you
|
|
also have questions, consider first if you might find the
|
|
answers elsewhere (for example from the Frequently Asked Questions
|
|
section inside this file). However, if you include questions in
|
|
your mail, please enclose a return envelope ready with your
|
|
address and an international mail coupon. This would help us a lot.
|
|
|
|
- 07 -
|
|
|
|
FREQUENTLY ASKED QUESTIONS
|
|
--------------------------
|
|
|
|
|
|
|
|
|
|
|
|
Q: Where can I get your and other groups' demos?
|
|
A: There are several ways to get demos.
|
|
The best way (if you have a modem) is to call an FC distribution site
|
|
near you. They have all of our productions online and you can download
|
|
them freely. Also many normal BBSes carry our productions and other
|
|
groups' demos. If you don't have a modem, then getting our demos is a
|
|
lot harder. We don't have a mailswapping system, if you send us a disk
|
|
we might copy some of our stuff there, but we really don't want to do a
|
|
lot of it, as it is very time consuming. So, if you have a friend who
|
|
has a modem, why not try to get him to call one our of distribution sites.
|
|
Another VERY good way to get demos is through the INTERNET. A very
|
|
good demo site is ftp.uwp.edu which carries probably the best demo
|
|
collection on internet.
|
|
|
|
Q: When is Scream Tracker 3.0 going to be out?
|
|
A: Scream Tracker 3.0 is a product which might or might not ever be out.
|
|
This is very ambiguous, but the problem is that ST3 is not a high
|
|
priority project. It's coder, Psi, is studying at a university, coding
|
|
demos, doing commercial software and trying to spend some freetime.
|
|
So at the moment there is no time to finish ST3 and no set release date.
|
|
|
|
Q: When is Worldcharts issue #2 coming out?
|
|
A: Not in a while. People haven't sent us enough votes and articles for a
|
|
full new issue. Maybe it would be time to do something about this?
|
|
|
|
Q: When is the musicdisk coming out ?
|
|
A: As soon as we have some time to finish it. There are lots of songs ready,
|
|
but the musicdisk interface and graphics for it haven't been created yet.
|
|
Maybe sometime next year.
|
|
|
|
Q: What programming books would you recommend to learn assembler ?
|
|
A: TAMMARI, LERSSI JA TRUGI, VASTATKAA TŽHŽN!!!!!!!!!!!!!
|
|
|
|
Q: Are you going to make games in the future ?
|
|
A: TAMMARII JA TRUGIIII!!!!!!!!!!!!!
|
|
|
|
Q: KEKSIKŽŽ LISŽŽ KYSYMYKSIŽ!
|
|
A:
|
|
|
|
Q:
|
|
A:
|
|
|
|
Q: What do the members of Future Crew do besides computers ?
|
|
A:
|
|
|
|
Q: What sound cards will you support?
|
|
A: At the moment our productions support the following sound cards:
|
|
|
|
Gravis UltraSound (the most preferred one)
|
|
Sound Blaster Pro (and true compatibles)
|
|
Sound Blaster (and true compatibles)
|
|
|
|
Support to other sound cards is always possible, but right now we
|
|
don't see the need to support any other cards.
|
|
|
|
Q: Why do your demos require a 386 or higher to run?
|
|
A: There are several reasons for the requirement; For example, 386 has many
|
|
new assembler commands, 32bit registers, and of course more processing
|
|
power. There isn't simply enough processing power in 286 to run a full
|
|
ledged demo.
|
|
|
|
Q: How did you learn to code as well as you do now?
|
|
A: Learning to code demos is a long and very very difficult process. It takes
|
|
years to learn to code demos very well. Most of our coders started in their
|
|
early teens to code. At first with some highlevel language like Pascal and
|
|
then started to experiment with assembler. Of course there were books about
|
|
VGA cards which were very useful, but there was always lots of things that
|
|
could only be learnt by experimenting. So learning to code requires a lot
|
|
of patience, a lot of enthuasism and a lot of time. It is not easy.
|
|
|
|
Q: What programs do you use to do your demos?
|
|
A: We use the following programs to do our demos; For code we use Borland C++,
|
|
Microsoft C, Borland Pascal and of course TASM (Turbo Assembler).
|
|
For GFX we use Deluxe Paint 2 Enchanded and Deluxe Animator, and 3D Studio
|
|
2.0. For music (composing) we use Scream Tracker 3.0 beta, and for digitizing
|
|
Advanced DigiStudio 3.0 beta.
|
|
Scream Tracker 3.0 and Advanced DigiStudio are our own programs made by Psi,
|
|
and they are not available for the public at this time.
|
|
|
|
Q: I'm a beginner programmer. I wonder if you could help me learn democoding?
|
|
A: To help beginners learn the secrets of democoding we have released the
|
|
full source of our Mental Surgery demo. This source code is spread along
|
|
with our STMIK (Scream Tracker Music Interface Kit), which is a 4 channel
|
|
music player, which you can link into your own programs. You can find these
|
|
from our distribution sites, under the name STMIK020.ZIP (be sure to grab
|
|
STMIKFIX.ZIP too, which fixes one nasty bug).
|
|
|
|
Q: What is the complete list of your released productions with release dates?
|
|
A: To date, we have released the following productions:
|
|
|
|
Name Size Released Description
|
|
---- ---- -------- -----------
|
|
YO!.ZIP 32 kb 2-24-89 YO! intro, VGA texmode/PC-speaker
|
|
GR8.ZIP 31 kb 7-12-89 GR8 intro, EGA/No sound
|
|
FC-SLIDE.ZIP 350 kb 7-23-90 Slideshow I, a SB graphics collection
|
|
ST224.ZIP 130 kb 2-22-91 Scream Tracker 2.24 unreg.shareware version
|
|
MENTAL.ZIP 90 kb 7-02-91 Mental Surgery demo, SB/Covox/PC-speak.
|
|
STMIK020.ZIP 170 kb 8-10-91 Scream Tracker Music Interface Kit 0.20
|
|
FISHTRO.ZIP 230 kb 4-08-92 Fishtro, Asm'92 invitation intro, SB
|
|
STMIKFIX.ZIP 10 kb 7-14-92 - " " - bugfix
|
|
UNREAL.ZIP 1350 kb 8-06-92 Unreal megademo, SB/SBp
|
|
STARPRT2.EXE 6 kb 9-13-92 StarPort BBS intro, VGA/AdLib
|
|
THEPARTY.ZIP 165 kb 10-02-92 The Party II invitation intro, SB/SBp
|
|
FC_PANIC.ZIP 950 kb 2-04-93 Panic trackdemo, SB/SBp
|
|
ASM-93.ZIP 400 kb 6-15-93 Assembly'93 invitation intro, SB/SBp/GUS
|
|
WCHARTS.ZIP 680 kb 6-26-93 Worldcharts magazine issue #1, SB/SBp/GUS
|
|
2NDREAL.ZIP 1600 kb ?-??-93 Second Reality, Asm'93 winner, SB/SBp/GUS
|
|
Soul-O-Matic 7-10-93 A song by Purple Motion
|
|
Ice Kingdom 8-01-93 Winner of PC GFX compo in Asm'93
|
|
Ice Frontier 8-01-93 Winner of PC multichnl compo in Asm'93
|
|
Can't Remember You 8-01-93 Second in PC multichnl compo in Asm'93
|
|
StarShine 8-01-93 Third in PC multichnl compo in Asm'93
|
|
Troll 8-01-93 Fourth in PC GFX compo in Asm'93
|
|
Sun Dance 8-10-93 Winner of PC 4chnl compo in Asm'93
|
|
--------------------------------------------------------------------------------
|
|
|
|
We are looking for distribution sites around the world.
|
|
We are looking for demo-oriented BBS'es that are interested
|
|
in becoming part of FC's growing number of BBS'es.
|
|
|
|
So, what does it take to become an FC dist site?
|
|
In fact, it's not easy, we require a lot, but before
|
|
giving up, take a look at the following list:
|
|
|
|
- Your BBS MUST have every single one production
|
|
FC or any member of FC has ever RELEASED
|
|
|
|
- Your BBS has to call StarPort (FC WHQ) at least
|
|
twice a month, and keep in contact with the FC
|
|
|
|
- Your BBS also has to be a voting place for our possibly
|
|
continuing Worldcharts diskmag (voting door)
|
|
|
|
- Your BBS has to be absolutely DEMO-ORIENTED, NOT
|
|
some gigantic all-around BBS. YOU yourself have
|
|
to be very interested about demos and the PC demo
|
|
scene in general
|
|
|
|
- Your BBS should join the Creativity Demo Net, if
|
|
by any means possible
|
|
|
|
- Your BBS would also be a Future Crew information
|
|
forum. You would have to answer questions concerning
|
|
FC and our production, and help people who have
|
|
problems with our production
|
|
|
|
- Your BBS should be operated on a PC compatible,
|
|
with at least a 14400 BPS modem, with atleast 300 MB
|
|
of diskspace and the BBS should be open 24 hours a day,
|
|
and 365 days / year
|
|
|
|
|
|
So what do you get in exchange? Well, these things we can
|
|
guarantee:
|
|
|
|
- Your BBS will be mentioned in every FC production
|
|
in the dist site BBS list
|
|
|
|
- You have a chance to get all FC's future production
|
|
first hand
|
|
|
|
- You will get some FC inner circle information
|
|
|
|
|
|
What we can't guarantee, but what is likely to happen, is that
|
|
your BBS will become more and more popular and it's quality
|
|
will improve dramatically.
|
|
|
|
Remember that we already have BBSes in most of the european
|
|
countries (check out the BBS list), but there are still some
|
|
gaps left which we'd like to fill out. In the USA and Canada,
|
|
we are accepting one BBS per state.
|
|
|
|
Please read the above rules carefully and think twice before
|
|
sending in this application.
|
|
|
|
And now to the *fun* (:)) part, fill up the following form, please.
|
|
|
|
-------------------------------------------------------------------------------
|
|
CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE!
|
|
-------------------------------------------------------------------------------
|
|
|
|
BBS name :______________________________________
|
|
|
|
BBS phonumber(s) :______________________________________
|
|
:______________________________________
|
|
:______________________________________
|
|
:______________________________________
|
|
|
|
BBS modem(s) :______________________________________
|
|
:______________________________________
|
|
|
|
Modem speeds supported : [ ] 1200 [ ] 2400 [ ] 9600 (V32)
|
|
(place X on appropriate : [ ] 14.4k (V32bis) [ ] 16.8k
|
|
box) : [ ] MNP [ ] V42bis
|
|
|
|
BBS net adress(es) :______________________________________
|
|
|
|
List networks you are in :______________________________________
|
|
:______________________________________
|
|
|
|
Would you be willing to join the Creativity Demo Net if you aren't yet
|
|
in? : (Yes / No)
|
|
|
|
If necessary would you be willing to become a Host / Hub for The
|
|
Creativity Demo Net? : (Yes / No)
|
|
|
|
BBS software :______________________________________
|
|
|
|
Mailer software :______________________________________
|
|
|
|
Is your board any other groups dist.site or member board: (Yes/No)
|
|
If yes, please list them :______________________________________
|
|
:______________________________________
|
|
:______________________________________
|
|
:______________________________________
|
|
|
|
How many lines/nodes does your system have :____________
|
|
|
|
How many users does your system have :__________________
|
|
|
|
How large (in mb's) is your system :__________________
|
|
|
|
Is your BBS very demo-oriented : (Yes / No)
|
|
|
|
In what country do you live :___________________________________
|
|
|
|
SysOp alias / group :______________________________________
|
|
|
|
SysOp real name :______________________________________
|
|
|
|
SysOp voice phone number :______________________________________
|
|
|
|
SysOp age :___
|
|
|
|
SysOp full address :______________________________________
|
|
:______________________________________
|
|
:______________________________________
|
|
:______________________________________
|
|
|
|
|
|
Anything special we should be aware of?:
|
|
_________________________________________________________________
|
|
_________________________________________________________________
|
|
_________________________________________________________________
|
|
_________________________________________________________________
|
|
_________________________________________________________________
|
|
|
|
|
|
Thank you for filling up this form. Please rename this file to
|
|
BBSNAME.APP (for example, if your bbs'es name is THEBBS,
|
|
rename the file to THEBBS.APP) and send it to StarPort or
|
|
e-mail it. DON'T fax it!
|
|
|
|
P.S. Filling up this form doesn't mean that you will automatically
|
|
become an FC distribution site!
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
The list of all official Future Crew Distribution Sites around the World:
|
|
|
|
ÚÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
|
³Country ³BBS name ³BBS number(s) ³SysOp / Other info³
|
|
ÃÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
|
³ ³ ³ ³ ³
|
|
³Finland ³StarPort ³+358-0-804-4626 HST/V32b³=ABYSS- / FC ³
|
|
³ ³ ³+358-0-804-1133 2400 MNP³FC World HQ ³
|
|
³ ³ ³ ³ ³
|
|
³Australia ³Tequila Sunrise ³+61-7-801-4446 V32b ³Bartender ³
|
|
³ ³ ³ ³ ³
|
|
³Belgium ³Genesis ³+32-2-2453498 16.8k ³McGarret and ³
|
|
³ ³ ³Ringdown 3 nodes ³MadFlight ³
|
|
³ ³ ³ ³ ³
|
|
³Canada ³Spasm-o-Tron ³+1-514-744-5718 V32b ³Snibble / HiTS ³
|
|
³ ³ ³ ³ ³
|
|
³Denmark ³Crack Central BBS ³+45-981.10096 19.2k ³Executioner ³
|
|
³ ³ ³ ³ ³
|
|
³England ³Sound & Vision BBS ³+44-932-252323 V32b ³Rob Barth ³
|
|
³ ³ ³ ³ ³
|
|
³Germany ³The BitBlasters BBS ³+49-851-83994 16.8k ³BitBlaster ³
|
|
³ ³ ³ ³ ³
|
|
³Germany ³The Continental BBS ³+49-711-548501 16.8k ³Trojaner ³
|
|
³ ³ ³ ³ ³
|
|
³Holland ³The Consultation BBS ³+31-1170-54987 V32b ³Preceptor ³
|
|
³ ³ ³ ³ ³
|
|
³Israel ³The Bureacratic BBS ³+972-9-984173 V32b ³Shachar Cafri ³
|
|
³ ³ ³+92-9-426657 V22b ³ ³
|
|
³ ³ ³ ³ ³
|
|
³Norway ³Romeo November ³+47-4-536698 V32b ³Stinger ³
|
|
³ ³ ³+47-4-536797 19.2k ³ ³
|
|
³ ³ ³ ³ ³
|
|
³Spain ³Dracker BBS ³+34-3-385-3393 16.8k ³Gvyt / Postunum ³
|
|
³ ³ ³ ³ ³
|
|
³Sweden ³Illusion ³+46-18-260565 V32b ³ZED / FAiC ³
|
|
³ ³ ³ ³ ³
|
|
³Switzerlan³Wonderland ³+41-64-47-3046 16.8k ³PfUsuUS ³
|
|
³ ³ ³ ³ ³
|
|
³USA H.Q. ³The Sound Barrier ³+1-718-979-6629 HST V32b³Daredevil / REN ³
|
|
³ ³ ³+1-718-979-9406 V22bis ³Charles Scheffold ³
|
|
³ ³ ³ ³ ³
|
|
³USA ³Programmer's Oasis ³+1-214-328-6142 V32b ³Daniel Potter ³
|
|
³ ³ ³ ³ ³
|
|
³USA ³The End of Time ³+1-803-855-0783 V32b ³Holy Water and ³
|
|
³ ³ ³ ³The Hit Man ³
|
|
³ ³ ³ ³ ³
|
|
³USA ³Quantum Accelerator ³+1-701-258-0319 V32b ³Chris Zimman ³
|
|
³ ³ ³ ³ ³
|
|
³USA ³Red Sector ³+1-816-792 3821 16.8k ³Lion Heart ³
|
|
³ ³ ³+1-816-792 2029 HST ³ ³
|
|
³ ³ ³ ³ ³
|
|
³USA ³Eleutheria ³+1-606-223 1853 V32b ³Soul Rebel / Unite³
|
|
³ ³ ³ ³ ³
|
|
³ ³ ³ ³ ³
|
|
ÀÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
Creativity Demo Net
|
|
-------------------
|
|
|
|
Creativity Demo Net or shortly CDN is nowadays quite a common sight
|
|
among BBS'es that are oriented towards demos. But what exactly is CDN?
|
|
|
|
The idea behind The Creativity Demo Net(work) is now about 1,5 years
|
|
old. I had been dreaming about having a way to communicate electronically
|
|
between different demogroups. When we (Future Crew) attended Megaleif
|
|
Easter Party'92 last year in Uppsala, Sweden, I was positively surprised
|
|
when I found out that Mirage / Cascada had also been thinking about the
|
|
same thing. We both thought that it was a good idea and began developing it.
|
|
|
|
But it didn't work out as we intended. There were a lot of difficulties,
|
|
in Sweden and in here Finland. At first we tried to spread the net via FidoNet,
|
|
but soon it came clear to us that demogroups needed their own net. The
|
|
same time I had been also talking with Trojaner (SysOp of Skull's Southern
|
|
Germany HQ) and he was also inspired by this idea. We decided that Skull
|
|
and Future Crew wouldn't be enough to start a new net with, so I contacted
|
|
Arjan Pool (who had relations with DCE) and he also thought that the idea
|
|
was just great. And we got underway.
|
|
|
|
At first the net was called just plainly DemoNet, but it was almost
|
|
immediately changed to Creativity Demo Net. Anyway, at first it was planned
|
|
that StarPort would become the World HQ, but as Arjan wanted to take the job
|
|
and all the big responsibilities, Arco BBS became the WHQ (and still is). Much
|
|
of the coming success of CDN was based on Arjan's continuing hard work for CDN.
|
|
|
|
The net started working in August 1992, four months after the first idea
|
|
about a demonet had come to me. And after that the net has spread like a
|
|
wildfire! At first CDN spanned only 3 countries (Finland, Holland and Germany)
|
|
but soon Sweden joined in, and then country after country and bbs after bbs
|
|
joined in. To this date CDN spans the following countries: Finland, Holland,
|
|
Germany, Switzerland, Spain, Denmark, Sweden, England, Italy, Turkey, Belgium,
|
|
Canada, USA and Australia. THAT'S 14 COUNTRIES!
|
|
And there are about 85 nodes in CDN, all BBS's that are demogroup's
|
|
BBS'es. Considering the small amount of demogroup BBS'es, I would estimate
|
|
that about 65% of all demogroup BBSes are connected to CDN and all of the
|
|
biggest groups like FC, Triton, Renaissance, Cascada etc are connected
|
|
to the net.
|
|
|
|
So what kind of echoes does CDN carry? Well here is the complete list of
|
|
echomail areas:
|
|
|
|
* 1. CDN.4ALL
|
|
The area for everyone in CDN
|
|
* 2. CDN.ANNOUNCE
|
|
Made a new demo ? announce it overhere.
|
|
* 3. CDN.DISKMAG
|
|
All information about diskmagazines
|
|
% 4. CDN.CHAT
|
|
All chatting with other members
|
|
% 5. CDN.PROGRAMMING
|
|
For help with programming problems
|
|
% 6. CDN.GFX
|
|
For all graphics makers
|
|
% 7. CDN.MUSIC
|
|
MIDI/MOD/MUSIC help and questions
|
|
S 8. CDN.TEST
|
|
Test area
|
|
! 9. CDN.INTERGROUP
|
|
For selected groups within CDN
|
|
S 10. CDN.SYSOP
|
|
Sysops CDN only
|
|
H 11. CDN.HQ_HOST
|
|
For mail between HOSTS versus HQ
|
|
|
|
* - for everyone who gets
|
|
connected to a BBS
|
|
% - for registered persons
|
|
(demogroup members)
|
|
S - only for CDN sysops
|
|
H - only hosts and HQ
|
|
! - for special selected groups
|
|
|
|
CDN has areas for relaxed talk between people (and it gets QUITE
|
|
relaxed sometimes, and QUITE weird =), but it's just fun!), and for
|
|
serious purposes such as programming.
|
|
|
|
And what does CDN require from a BBS? Well, the first and MOST
|
|
important requirement is that the BBS is some demogroups (preferably an
|
|
active one) BBS. That is rule that there are only few exceptions from.
|
|
But otherwise, you just have to:
|
|
|
|
- place the completed files of the CDN on his/her BBS that everyone
|
|
can download them
|
|
- use the CDN nodelist and it's updates
|
|
- connect to every area available to them
|
|
|
|
Not too many rules... And that is because we want CDN to be fun,
|
|
not some playground for idiots with a lawbook for brains.
|
|
Also, there are ABSOLUTELY no charges in CDN, so the only costs you have to
|
|
pay are your own phonebills.
|
|
|
|
You can FREQ more info about from for example the WHQ under the magic name
|
|
CDNINFO. So, get more info now if you are interested in joining in!
|
|
|
|
|
|
=ABYSS- / Future Crew
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
THE OFFICIAL VOTING FORM
|
|
|
|
of
|
|
|
|
FUTURE CREW'S DISKMAGAZINE
|
|
|
|
-=>)] T H E W O R L D C H A R T S [(<=-
|
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
Fill this textfile out and send it back to us and you will find your
|
|
name in the Voter's List in the next issue of our diskmag. And remember, you
|
|
will have to fill at least 7 entries on the demo and group charts and 5 entries
|
|
on the coders, musicians and graphicians, otherwise your vote will not be used
|
|
and you will not be in the Voter's List. By doing this we are trying to avoid
|
|
getting only a huge pile of crap votes. So, please, take your time and try to
|
|
fill out the entries as well as you can. And since this is the PC scene we are
|
|
at, do not vote for any Amiga/Atari ST/C-64/other people or stuff, only PC.
|
|
And you can't vote your own group, naturally.
|
|
|
|
-------------------------------------------------------------------------------
|
|
CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE! CUT HERE!
|
|
-------------------------------------------------------------------------------
|
|
Your handle / alias :
|
|
Your group or company :
|
|
Your real name :
|
|
Your job description :
|
|
City and country :
|
|
Date you answered :
|
|
-------------------------------------------------------------------------------
|
|
TOP 10 demos:
|
|
*************
|
|
Demo name: Group:
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
-------------------------------------------------------------------------------
|
|
TOP 10 groups:
|
|
**************
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
-------------------------------------------------------------------------------
|
|
TOP 10 coders:
|
|
**************
|
|
Coder's name: Group:
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
-------------------------------------------------------------------------------
|
|
TOP 10 musicians:
|
|
*****************
|
|
Musician's name: Group:
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
-------------------------------------------------------------------------------
|
|
TOP 10 graphics artists:
|
|
************************
|
|
Graphician's name: Group:
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
-------------------------------------------------------------------------------
|
|
TOP 10 games:
|
|
*************
|
|
Game: Publisher and/or author:
|
|
1.
|
|
2.
|
|
3.
|
|
4.
|
|
5.
|
|
6.
|
|
7.
|
|
8.
|
|
9.
|
|
10.
|
|
-------------------------------------------------------------------------------
|
|
ßßßßÛßßßß Û Û ÜÛßßßßßÛÜ ÛßßßßßÛÜ Û Û Û Û ÜÛßßßßÛÜ Û Û
|
|
Û ÛÜÜÜÜÜÜÛ ÛÜÜÜÜÜÜÜÛ Û Û ÛÜÜÜÜÛßß ßÛÜÜÜÜÜÛß Û Û Û Û
|
|
Û Û Û Û Û Û Û Û ßßÛ Û Û Û Û Û
|
|
Û Û Û Û Û Û Û Û Û Û ßÛÜÜÜÜÛß ßÛÜÜÜÜÛß
|
|
|
|
°±²ÛÛÛÛÛÛ F O R Y O U R C O - O P E R A T I O N ÛÛÛÛÛÛÛÛÛÛÛÛÛúGORE/FCú²±°
|
|
-------------------------------------------------------------------------------
|