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@ -149,6 +149,10 @@ Winding : `add_face(a, b, c)` et `add_face(b, d, c)` — CCW vu de l'extérieur.
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### Cylindre (`add_cylinder`)
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```
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Object3D *add_cylinder(Universe *uni, fixed x, fixed y, fixed z, fixed r, fixed h, int det, uint8_t col, uint8_t wire);
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```
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Paramètres : centre local, rayon `r`, hauteur `h`, détail `det`.
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**Corps (barrel) :**
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