fixed putch/writestring

This commit is contained in:
Frater 2026-01-25 21:15:19 +01:00
commit dcf67075e5
10 changed files with 1984 additions and 697 deletions

View file

@ -48,7 +48,6 @@
; information relative à la souris
;
%define BDA_DATA_SEG 0x0050
%define BDA_MOUSE 0x0000
%define BKG_DWORDS_PER_LINE 1 ; 1 dword stocké par ligne
%define BKG_LINES 16
@ -56,30 +55,57 @@
%define BKG_TOTAL_BYTES (BKG_TOTAL_DWORDS * 4) ; 64
struc mouse
.buffer resb 4 ; i8042 input buffer
.idx resb 1 ; index in the buffer
.packetlen resb 1 ; max buffer len (3 ou 4)
.buffer resb 4 ; i8042 input buffer
.idx resb 1 ; index in the buffer
.packetlen resb 1 ; max buffer len (3 ou 4)
.status resb 1 ; mouse status (button etc)
.wheel resb 1 ; if a packet size is 4; experimental
.x resw 1 ;
.y resw 1
.status resb 1 ; mouse status (button etc)
.wheel resb 1 ; if a packet size is 4; experimental
.x resw 1 ;
.y resw 1
; cursor management
.cur_x resw 1 ; preservation des x,y du background
.cur_y resw 1
.cur_addr_start resw 1 ; adresse de départ de la sauvegarde
.cur_bank_add resw 1 ; + ou - 0x2000
.cur_drawing resb 1
.cur_visible resb 1
.cur_seg resw 1 ; segment / offset of the pointer
.cur_ofs resw 1
.cur_mask resb 1 ; pixels mask (bit per pixel)
.cur_bit_ofs resb 1 ; 0..7 bits d'offset (x&7)
.bkg_saved resb 1 ; background saved
.bkg_buffer resd 16 ; buffer for saved background
.cur_x resw 1 ; preservation des x,y du background
.cur_y resw 1
.cur_addr_start resw 1 ; adresse de départ de la sauvegarde
.cur_bank_add resw 1 ; + ou - 0x2000
.cur_drawing resb 1
.cur_visible resb 1
.cur_seg resw 1 ; segment / offset of the pointer
.cur_ofs resw 1
.cur_mask resb 1 ; pixels mask (bit per pixel)
.cur_bit_ofs resb 1 ; 0..7 bits d'offset (x&7)
.bkg_saved resb 1 ; background saved
alignb 4 ; alignement 4 bytes
.bkg_buffer resd 16 ; buffer for saved background
endstruc
%define BDA_TIMER (BDA_MOUSE + mouse_size)
struc gfx
.cur_x resw 1 ; x,y en pixel
.cur_y resw 1
.cur_offset resw 1 ; offset calculé pour le prochain caractère
.cur_line_ofs resw 1 ; "interligne" +2000h ou -2000h
; .cur_xbyte resb 1 ; x>>3 (0..79)
.cur_shift resb 1 ; x&7 (0..7)
; .cur_parity resb 1
; .cur_color resb 1 ; 0 = texte en noir, autre = texte en blanc
; .cur_trans resb 1 ; 0 = fond transparent, autre = fond inversé .txt_color
.cur_mode resb 1 ;
endstruc
%define BDA_MOUSE 0x0000
%define BDA_GFX (BDA_MOUSE + mouse_size)
;
; memory map
;
; 0x00000-0x003FF : IVT (1kB)
; 0x00400-0x007FF : BDA (1kB) pour les options 'ROMS' carte graphique, etc...
; 0x00800-0x009FF : Varibles custom.
;
; 0x03C00-0x08000 : stack segment
; 0x
; -----------------------------------------------------------------------------------
; PC components I/O ports

View file

@ -26,13 +26,16 @@ bits 16
; configuration du bios
;
; ---------------------------------------------------------------------------
%define DEBUG_PORT 0xe9 ; 0x402 ou 0xe9
%define DEBUG_PORT 0xe9 ; 0x402 ou 0xe9
; initial stack
%define STACK_SEG 0x1000 ; segment de base
%define STACK_SEG 0x0800 ; segment de base
section .text
bits 16
bits 16
;%include "./common/chartable.asm"
;%include "./common/cursor.asm"
; definition du BDA
%include "./bda.asm"
@ -44,152 +47,188 @@ bits 16
%include "./drivers/keyboard_ps2.asm"
%include "./services/generic.asm"
err_vganok db 'VGA Not Initialized',0
;err_end db 'code completed successfully',0
err_vganok db 'VGA Not Initialized',0
;err_end db 'code completed successfully',0
cpt_txt db '0123456789A123456789B123456789C123456789D123456789E123456789F123456789',0
helloworld db 'Hello World !',0
reset:
cli
cld
cli
; il n'existe aucun 'stack' par défaut
mov ax, STACK_SEG
mov ss, ax
mov sp, 0xFFFE ; haut du segment (64ko de stack), mot-aligné
cld
; il n'existe aucun 'stack' par défaut
mov ax, STACK_SEG
mov ss, ax
mov sp, 0xFFFE ; haut du segment (64ko de stack), mot-aligné
; installé une table d'interruption "dummy"
call ivt_setup
; installé une table d'interruption "dummy"
call ivt_setup
call bda_setup
call bda_setup
; test IRQ 0
mov ax,cs
mov dx,ax
mov bx,test_isr
mov ax,i8259_MASTER_INT
; test IRQ 0
mov ax,cs
mov dx,ax
mov bx,test_isr
mov ax,i8259_MASTER_INT
call ivt_setvector
call ivt_setvector
; initialisation des PIC 8259A
call pic_init
; initialisation des PIC 8259A
call pic_init
; load Roms
call setup_load_rom
; load Roms
call setup_load_rom
; on vérifie que le BIOS VGA a installé une INT 10h
call setup_check_vga
; on vérifie que le BIOS VGA a installé une INT 10h
call setup_check_vga
; on initialise le mode texte 80x25 par défaut DEBUG
;mov ax, 0x0003
;int 10h
; on initialise le mode texte 80x25 par défaut DEBUG
;mov ax, 0x0003
;int 10h
; enable IRQ 0
mov ah,IRQ_ENABLED
mov al,0
call pic_set_irq_mask
; enable IRQ 0
mov ah,IRQ_ENABLED
mov al,0
call pic_set_irq_mask
call kbd_init
sti
call kbd_init
sti
; on active le mode graphique
GFX_DRV GFX_INIT
; on active le mode graphique
call gfx_init
call mouse_reset
;call mouse_init
call mouse_reset
; call mouse_init
; GFX_DRV GFX_CRS_UPDATE
call gfx_cursor_move
GFX_SET_WRTIE_MODE GFX_TXT_BLACK_ON_WHITE
xor cx,cx
mov dx,0
GFX_DRV GFX_GOTOXY
push cs
pop ds
mov si, cpt_txt
GFX_DRV GFX_WRITE
GFX_SET_WRTIE_MODE GFX_TXT_WHITE_TRANSPARENT
mov cx,8
mov dx,8
GFX_DRV GFX_GOTOXY
mov si, helloworld
GFX_DRV GFX_WRITE
mov cx,8
mov dx,24
GFX_SET_WRTIE_MODE 0
.loopshift:
GFX_DRV GFX_GOTOXY
mov si, helloworld
GFX_DRV GFX_WRITE
add dx,8
inc cx
cmp cx,16
jbe .loopshift
endless:
mov ax,BDA_DATA_SEG
mov ds,ax
mov ax,BDA_DATA_SEG
mov ds,ax
;mov dx,0x300
;call scr_gotoxy
;mov dx,0x300
;call scr_gotoxy
;mov al, byte [BDA_TIMER]
;call scr_puthex8
;mov al, byte [BDA_TIMER]
;call scr_puthex8
cmp byte [BDA_TIMER],5
ja .skip2
;cmp byte [BDA_TIMER],5
;ja .skip2
mov ax, [BDA_MOUSE + mouse.x]
add ax, 25
cmp ax,640
jb .moveok
;mov ax, [BDA_MOUSE + mouse.x]
;add ax, 25
;cmp ax,640
;jb .moveok
;
mov ax,0
mov ax,0
.moveok:
mov [BDA_MOUSE + mouse.x],ax
mov [BDA_MOUSE + mouse.x],ax
;
call gfx_cursor_move
GFX_DRV GFX_CRS_UPDATE
cmp byte [BDA_MOUSE + mouse.buffer+1], 0
jge .skip
cmp byte [BDA_MOUSE + mouse.buffer+1], 0
jge .skip
;mov dx,0x400
;call scr_gotoxy
;mov dx,0x400
;call scr_gotoxy
;mov al, byte [BDA_MOUSE + mouse.buffer+1]
;call scr_puthex8
;mov al, byte [BDA_MOUSE + mouse.buffer+1]
;call scr_puthex8
.skip:
;cmp byte [BDA_MOUSE + mouse.buffer+2], 0
;jge .skip2
;cmp byte [BDA_MOUSE + mouse.buffer+2], 0
;jge .skip2
;mov dx,0x404
;call scr_gotoxy
;mov dx,0x404
;call scr_gotoxy
;mov al, byte [BDA_MOUSE + mouse.buffer+2]
;call scr_puthex8
;mov al, byte [BDA_MOUSE + mouse.buffer+2]
;call scr_puthex8
.skip2:
;mov dx,0
;call scr_gotoxy
;mov dx,0
;call scr_gotoxy
;mov ax,[BDA_MOUSE] ; adresse début dump
;mov si,ax
mov cx, 0x20
;mov ax,[BDA_MOUSE] ; adresse début dump
;mov si,ax
mov cx, 0x20
.dump:
; test cx,0x000F
; jnz .sameline
; inc dh
; xor dl,dl
; call scr_gotoxy
; test cx,0x000F
; jnz .sameline
; inc dh
; xor dl,dl
; call scr_gotoxy
;.sameline:
; mov al,[ds:si]
; inc si
; mov al,[ds:si]
; inc si
; push ds
; push si
; push ds
; push si
; call scr_puthex8
; mov al,' '
; call scr_putc
; call scr_puthex8
; mov al,' '
; call scr_putc
; pop si
; pop ds
; pop si
; pop ds
nop
nop
loop .dump
loop .dump
jmp endless
jmp endless
; -----------------------------------------------------------
; Keyboard ISR (IRQ -> INT)
; timer ISR (IRQ -> INT)
; -----------------------------------------------------------
test_isr:
push ax
push ax
push fs
mov ax,BDA_DATA_SEG
mov fs,ax
inc byte [fs:BDA_TIMER]
push fs
mov ax,BDA_DATA_SEG
mov fs,ax
; inc byte [fs:BDA_TIMER]
mov al, PIC_EOI ; EOI master
out i8259_MASTER_CMD, al
pop fs
mov al, PIC_EOI ; EOI master
out i8259_MASTER_CMD, al
pop fs
pop ax
iret
pop ax
iret
; ------------------------------------------------------------------
; Padding jusqu'au reset vector
@ -200,13 +239,15 @@ times 0xFFF0 - ($ - $$) db 0xFF
; RESET VECTOR (exécuté par le CPU)
; ------------------------------------------------------------------
section .resetvect
bits 16
bits 16
global reset_vector
reset_vector:
; code minimal au reset
jmp 0xF000:reset
builddate db '06/01/2026'
times 16-($-$$) db 0 ; le stub tient dans 16 octets (ou moins)
; code minimal au reset
jmp 0xF000:reset
builddate:
db '06/01/2026'
times 16-($-$$) db 0 ; le stub tient dans 16 octets (ou moins)

102
src/common/chartable-1.asm Normal file
View file

@ -0,0 +1,102 @@
; ============================================================================
; Font 8x8 (printable ASCII 0x20..0x7E) -> 95 glyphs * 8 = 760 bytes
; - bit7 = gauche, bit0 = droite
; - 1 byte = 1 scanline (haut -> bas)
; ============================================================================
font8x8:
db 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 ; 0x20 ' '
db 0x18,0x18,0x18,0x18,0x18,0x00,0x18,0x00 ; 0x21 '!'
db 0x66,0x66,0x24,0x00,0x00,0x00,0x00,0x00 ; 0x22 '"'
db 0x24,0x24,0x7E,0x24,0x7E,0x24,0x24,0x00 ; 0x23 '#'
db 0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00 ; 0x24 '$'
db 0x62,0x66,0x0C,0x18,0x30,0x66,0x46,0x00 ; 0x25 '%'
db 0x38,0x6C,0x38,0x76,0xDC,0xCC,0x76,0x00 ; 0x26 '&'
db 0x18,0x18,0x30,0x00,0x00,0x00,0x00,0x00 ; 0x27 '''
db 0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00 ; 0x28 '('
db 0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00 ; 0x29 ')'
db 0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00 ; 0x2A '*'
db 0x00,0x18,0x18,0x7E,0x18,0x18,0x00,0x00 ; 0x2B '+'
db 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30 ; 0x2C ','
db 0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00 ; 0x2D '-'
db 0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00 ; 0x2E '.'
db 0x06,0x0C,0x18,0x30,0x60,0xC0,0x80,0x00 ; 0x2F '/'
db 0x3C,0x66,0x6E,0x76,0x66,0x66,0x3C,0x00 ; 0x30 '0'
db 0x18,0x38,0x18,0x18,0x18,0x18,0x3C,0x00 ; 0x31 '1'
db 0x3C,0x66,0x06,0x0C,0x18,0x30,0x7E,0x00 ; 0x32 '2'
db 0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00 ; 0x33 '3'
db 0x0C,0x1C,0x3C,0x6C,0x7E,0x0C,0x0C,0x00 ; 0x34 '4'
db 0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00 ; 0x35 '5'
db 0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00 ; 0x36 '6'
db 0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00 ; 0x37 '7'
db 0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00 ; 0x38 '8'
db 0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00 ; 0x39 '9'
db 0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00 ; 0x3A ':'
db 0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30 ; 0x3B ';'
db 0x0E,0x1C,0x38,0x70,0x38,0x1C,0x0E,0x00 ; 0x3C '<'
db 0x00,0x00,0x7E,0x00,0x7E,0x00,0x00,0x00 ; 0x3D '='
db 0x70,0x38,0x1C,0x0E,0x1C,0x38,0x70,0x00 ; 0x3E '>'
db 0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00 ; 0x3F '?'
db 0x3C,0x66,0x6E,0x6A,0x6E,0x60,0x3C,0x00 ; 0x40 '@'
db 0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00 ; 0x41 'A'
db 0x7C,0x66,0x66,0x7C,0x66,0x66,0x7C,0x00 ; 0x42 'B'
db 0x3C,0x66,0x60,0x60,0x60,0x66,0x3C,0x00 ; 0x43 'C'
db 0x78,0x6C,0x66,0x66,0x66,0x6C,0x78,0x00 ; 0x44 'D'
db 0x7E,0x60,0x60,0x7C,0x60,0x60,0x7E,0x00 ; 0x45 'E'
db 0x7E,0x60,0x60,0x7C,0x60,0x60,0x60,0x00 ; 0x46 'F'
db 0x3C,0x66,0x60,0x6E,0x66,0x66,0x3C,0x00 ; 0x47 'G'
db 0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00 ; 0x48 'H'
db 0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00 ; 0x49 'I'
db 0x1E,0x0C,0x0C,0x0C,0x0C,0x6C,0x38,0x00 ; 0x4A 'J'
db 0x66,0x6C,0x78,0x70,0x78,0x6C,0x66,0x00 ; 0x4B 'K'
db 0x60,0x60,0x60,0x60,0x60,0x60,0x7E,0x00 ; 0x4C 'L'
db 0x63,0x77,0x7F,0x6B,0x63,0x63,0x63,0x00 ; 0x4D 'M'
db 0x66,0x76,0x7E,0x7E,0x6E,0x66,0x66,0x00 ; 0x4E 'N'
db 0x3C,0x66,0x66,0x66,0x66,0x66,0x3C,0x00 ; 0x4F 'O'
db 0x7C,0x66,0x66,0x7C,0x60,0x60,0x60,0x00 ; 0x50 'P'
db 0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00 ; 0x51 'Q'
db 0x7C,0x66,0x66,0x7C,0x78,0x6C,0x66,0x00 ; 0x52 'R'
db 0x3C,0x66,0x60,0x3C,0x06,0x66,0x3C,0x00 ; 0x53 'S'
db 0x7E,0x18,0x18,0x18,0x18,0x18,0x18,0x00 ; 0x54 'T'
db 0x66,0x66,0x66,0x66,0x66,0x66,0x3C,0x00 ; 0x55 'U'
db 0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00 ; 0x56 'V'
db 0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00 ; 0x57 'W'
db 0x66,0x66,0x3C,0x18,0x3C,0x66,0x66,0x00 ; 0x58 'X'
db 0x66,0x66,0x66,0x3C,0x18,0x18,0x18,0x00 ; 0x59 'Y'
db 0x7E,0x06,0x0C,0x18,0x30,0x60,0x7E,0x00 ; 0x5A 'Z'
db 0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00 ; 0X5B '['
db 0xC0,0x60,0x30,0x18,0x0C,0x06,0x02,0x00 ; 0x5C '\'
db 0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00 ; 0x5D ']'
db 0x10,0x38,0x6C,0xC6,0x00,0x00,0x00,0x00 ; 0x5E '^'
db 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00 ; 0x5F '_'
db 0x30,0x18,0x0C,0x00,0x00,0x00,0x00,0x00 ; 0x60 '`'
db 0x00,0x00,0x3C,0x06,0x3E,0x66,0x3E,0x00 ; 0x61 'a'
db 0x60,0x60,0x7C,0x66,0x66,0x66,0x7C,0x00 ; 0x62 'b'
db 0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00 ; 0x63 'c'
db 0x06,0x06,0x3E,0x66,0x66,0x66,0x3E,0x00 ; 0x64 'd'
db 0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00 ; 0x65 'e'
db 0x1C,0x30,0x30,0x7C,0x30,0x30,0x30,0x00 ; 0x66 'f'
db 0x00,0x00,0x3E,0x66,0x66,0x3E,0x06,0x3C ; 0x67 'g'
db 0x60,0x60,0x7C,0x66,0x66,0x66,0x66,0x00 ; 0x68 'h'
db 0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00 ; 0x69 'i'
db 0x0C,0x00,0x0C,0x0C,0x0C,0x6C,0x6C,0x38 ; 0x6A 'j'
db 0x60,0x60,0x66,0x6C,0x78,0x6C,0x66,0x00 ; 0x6B 'k'
db 0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00 ; 0x6C 'l'
db 0x00,0x00,0x6C,0x7E,0x7E,0x6B,0x63,0x00 ; 0x6D 'm'
db 0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00 ; 0x6E 'n'
db 0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00 ; 0x6F 'o'
db 0x00,0x00,0x7C,0x66,0x66,0x7C,0x60,0x60 ; 0x70 'p'
db 0x00,0x00,0x3E,0x66,0x66,0x3E,0x06,0x06 ; 0x71 'q'
db 0x00,0x00,0x6C,0x76,0x60,0x60,0x60,0x00 ; 0x72 'r'
db 0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00 ; 0x73 's'
db 0x30,0x30,0x7C,0x30,0x30,0x30,0x1C,0x00 ; 0x74 't'
db 0x00,0x00,0x66,0x66,0x66,0x66,0x3E,0x00 ; 0x75 'u'
db 0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00 ; 0x76 'v'
db 0x00,0x00,0x63,0x63,0x6B,0x7F,0x36,0x00 ; 0x77 'w'
db 0x00,0x00,0x66,0x3C,0x18,0x3C,0x66,0x00 ; 0x78 'x'
db 0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x3C ; 0x79 'y'
db 0x00,0x00,0x7E,0x0C,0x18,0x30,0x7E,0x00 ; 0x7A 'z'
db 0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00 ; 0x7B '{'
db 0x18,0x18,0x18,0x00,0x18,0x18,0x18,0x00 ; 0x7C '|'
db 0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00 ; 0x7D '}'
db 0x76,0xDC,0x00,0x00,0x00,0x00,0x00,0x00 ; 0x7E '~'

862
src/common/chartable.asm Normal file
View file

@ -0,0 +1,862 @@
; ============================================================================
; Font 8x8 (printable ASCII 0x20..0x7E) -> 95 glyphs * 8 = 760 bytes
; - bit7 = gauche, bit0 = droite
; - 1 byte = 1 scanline (haut -> bas)
; ============================================================================
font8x8:
; 0x20 ' '
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
; 0x21 '!'
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00000000b
db 00011000b
db 00000000b
; 0x22 '"'
db 01100110b
db 01100110b
db 00100100b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
; 0x23 '#'
db 00100100b
db 00100100b
db 01111110b
db 00100100b
db 01111110b
db 00100100b
db 00100100b
db 00000000b
; 0x24 '$'
db 00011000b
db 00111110b
db 01100000b
db 00111100b
db 00000110b
db 01111100b
db 00011000b
db 00000000b
; 0x25 '%'
db 01100010b
db 01100110b
db 00001100b
db 00011000b
db 00110000b
db 01100110b
db 01000110b
db 00000000b
; 0x26 '&'
db 00111000b
db 01101100b
db 00111000b
db 01110110b
db 11011100b
db 11001100b
db 01110110b
db 00000000b
; 0x27 '''
db 00011000b
db 00011000b
db 00110000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
; 0x28 '('
db 00001100b
db 00011000b
db 00110000b
db 00110000b
db 00110000b
db 00011000b
db 00001100b
db 00000000b
; 0x29 ')'
db 00110000b
db 00011000b
db 00001100b
db 00001100b
db 00001100b
db 00011000b
db 00110000b
db 00000000b
; 0x2A '*'
db 00000000b
db 01100110b
db 00111100b
db 11111111b
db 00111100b
db 01100110b
db 00000000b
db 00000000b
; 0x2B '+'
db 00000000b
db 00011000b
db 00011000b
db 01111110b
db 00011000b
db 00011000b
db 00000000b
db 00000000b
; 0x2C ','
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00011000b
db 00011000b
db 00110000b
; 0x2D '-'
db 00000000b
db 00000000b
db 00000000b
db 01111110b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
; 0x2E '.'
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00011000b
db 00011000b
db 00000000b
; 0x2F '/'
db 00000110b
db 00001100b
db 00011000b
db 00110000b
db 01100000b
db 11000000b
db 10000000b
db 00000000b
; 0x30 '0'
db 00111100b
db 01100110b
db 01101110b
db 01110110b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x31 '1'
db 00011000b
db 00111000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00111100b
db 00000000b
; 0x32 '2'
db 00111100b
db 01100110b
db 00000110b
db 00001100b
db 00011000b
db 00110000b
db 01111110b
db 00000000b
; 0x33 '3'
db 00111100b
db 01100110b
db 00000110b
db 00011100b
db 00000110b
db 01100110b
db 00111100b
db 00000000b
; 0x34 '4'
db 00001100b
db 00011100b
db 00111100b
db 01101100b
db 01111110b
db 00001100b
db 00001100b
db 00000000b
; 0x35 '5'
db 01111110b
db 01100000b
db 01111100b
db 00000110b
db 00000110b
db 01100110b
db 00111100b
db 00000000b
; 0x36 '6'
db 00011100b
db 00110000b
db 01100000b
db 01111100b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x37 '7'
db 01111110b
db 01100110b
db 00000110b
db 00001100b
db 00011000b
db 00011000b
db 00011000b
db 00000000b
; 0x38 '8'
db 00111100b
db 01100110b
db 01100110b
db 00111100b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x39 '9'
db 00111100b
db 01100110b
db 01100110b
db 00111110b
db 00000110b
db 00001100b
db 00111000b
db 00000000b
; 0x3A ':'
db 00000000b
db 00011000b
db 00011000b
db 00000000b
db 00000000b
db 00011000b
db 00011000b
db 00000000b
; 0x3B ';'
db 00000000b
db 00011000b
db 00011000b
db 00000000b
db 00000000b
db 00011000b
db 00011000b
db 00110000b
; 0x3C '<'
db 00001110b
db 00011100b
db 00111000b
db 01110000b
db 00111000b
db 00011100b
db 00001110b
db 00000000b
; 0x3D '='
db 00000000b
db 00000000b
db 01111110b
db 00000000b
db 01111110b
db 00000000b
db 00000000b
db 00000000b
; 0x3E '>'
db 01110000b
db 00111000b
db 00011100b
db 00001110b
db 00011100b
db 00111000b
db 01110000b
db 00000000b
; 0x3F '?'
db 00111100b
db 01100110b
db 00000110b
db 00001100b
db 00011000b
db 00000000b
db 00011000b
db 00000000b
; 0x40 '@'
db 00111100b
db 01100110b
db 01101110b
db 01101010b
db 01101110b
db 01100000b
db 00111100b
db 00000000b
; 0x41 'A'
db 00011000b
db 00111100b
db 01100110b
db 01100110b
db 01111110b
db 01100110b
db 01100110b
db 00000000b
; 0x42 'B'
db 01111100b
db 01100110b
db 01100110b
db 01111100b
db 01100110b
db 01100110b
db 01111100b
db 00000000b
; 0x43 'C'
db 00111100b
db 01100110b
db 01100000b
db 01100000b
db 01100000b
db 01100110b
db 00111100b
db 00000000b
; 0x44 'D'
db 01111000b
db 01101100b
db 01100110b
db 01100110b
db 01100110b
db 01101100b
db 01111000b
db 00000000b
; 0x45 'E'
db 01111110b
db 01100000b
db 01100000b
db 01111100b
db 01100000b
db 01100000b
db 01111110b
db 00000000b
; 0x46 'F'
db 01111110b
db 01100000b
db 01100000b
db 01111100b
db 01100000b
db 01100000b
db 01100000b
db 00000000b
; 0x47 'G'
db 00111100b
db 01100110b
db 01100000b
db 01101110b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x48 'H'
db 01100110b
db 01100110b
db 01100110b
db 01111110b
db 01100110b
db 01100110b
db 01100110b
db 00000000b
; 0x49 'I'
db 00111100b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00111100b
db 00000000b
; 0x4A 'J'
db 00011110b
db 00001100b
db 00001100b
db 00001100b
db 00001100b
db 01101100b
db 00111000b
db 00000000b
; 0x4B 'K'
db 01100110b
db 01101100b
db 01111000b
db 01110000b
db 01111000b
db 01101100b
db 01100110b
db 00000000b
; 0x4C 'L'
db 01100000b
db 01100000b
db 01100000b
db 01100000b
db 01100000b
db 01100000b
db 01111110b
db 00000000b
; 0x4D 'M'
db 01100011b
db 01110111b
db 01111111b
db 01101011b
db 01100011b
db 01100011b
db 01100011b
db 00000000b
; 0x4E 'N'
db 01100110b
db 01110110b
db 01111110b
db 01111110b
db 01101110b
db 01100110b
db 01100110b
db 00000000b
; 0x4F 'O'
db 00111100b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x50 'P'
db 01111100b
db 01100110b
db 01100110b
db 01111100b
db 01100000b
db 01100000b
db 01100000b
db 00000000b
; 0x51 'Q'
db 00111100b
db 01100110b
db 01100110b
db 01100110b
db 01101110b
db 00111100b
db 00001110b
db 00000000b
; 0x52 'R'
db 01111100b
db 01100110b
db 01100110b
db 01111100b
db 01111000b
db 01101100b
db 01100110b
db 00000000b
; 0x53 'S'
db 00111100b
db 01100110b
db 01100000b
db 00111100b
db 00000110b
db 01100110b
db 00111100b
db 00000000b
; 0x54 'T'
db 01111110b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00000000b
; 0x55 'U'
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x56 'V'
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 00111100b
db 00011000b
db 00000000b
; 0x57 'W'
db 01100011b
db 01100011b
db 01100011b
db 01101011b
db 01111111b
db 01110111b
db 01100011b
db 00000000b
; 0x58 'X'
db 01100110b
db 01100110b
db 00111100b
db 00011000b
db 00111100b
db 01100110b
db 01100110b
db 00000000b
; 0x59 'Y'
db 01100110b
db 01100110b
db 01100110b
db 00111100b
db 00011000b
db 00011000b
db 00011000b
db 00000000b
; 0x5A 'Z'
db 01111110b
db 00000110b
db 00001100b
db 00011000b
db 00110000b
db 01100000b
db 01111110b
db 00000000b
; 0x5B '['
db 00111100b
db 00110000b
db 00110000b
db 00110000b
db 00110000b
db 00110000b
db 00111100b
db 00000000b
; 0x5C '\'
db 11000000b
db 01100000b
db 00110000b
db 00011000b
db 00001100b
db 00000110b
db 00000010b
db 00000000b
; 0x5D ']'
db 00111100b
db 00001100b
db 00001100b
db 00001100b
db 00001100b
db 00001100b
db 00111100b
db 00000000b
; 0x5E '^'
db 00010000b
db 00111000b
db 01101100b
db 11000110b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
; 0x5F '_'
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 11111111b
db 00000000b
; 0x60 '`'
db 00110000b
db 00011000b
db 00001100b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
; 0x61 'a'
db 00000000b
db 00000000b
db 00111100b
db 00000110b
db 00111110b
db 01100110b
db 00111110b
db 00000000b
; 0x62 'b'
db 01100000b
db 01100000b
db 01111100b
db 01100110b
db 01100110b
db 01100110b
db 01111100b
db 00000000b
; 0x63 'c'
db 00000000b
db 00000000b
db 00111100b
db 01100110b
db 01100000b
db 01100110b
db 00111100b
db 00000000b
; 0x64 'd'
db 00000110b
db 00000110b
db 00111110b
db 01100110b
db 01100110b
db 01100110b
db 00111110b
db 00000000b
; 0x65 'e'
db 00000000b
db 00000000b
db 00111100b
db 01100110b
db 01111110b
db 01100000b
db 00111100b
db 00000000b
; 0x66 'f'
db 00011100b
db 00110000b
db 00110000b
db 01111100b
db 00110000b
db 00110000b
db 00110000b
db 00000000b
; 0x67 'g'
db 00000000b
db 00000000b
db 00111110b
db 01100110b
db 01100110b
db 00111110b
db 00000110b
db 00111100b
; 0x68 'h'
db 01100000b
db 01100000b
db 01111100b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 00000000b
; 0x69 'i'
db 00011000b
db 00000000b
db 00111000b
db 00011000b
db 00011000b
db 00011000b
db 00111100b
db 00000000b
; 0x6A 'j'
db 00001100b
db 00000000b
db 00001100b
db 00001100b
db 00001100b
db 01101100b
db 01101100b
db 00111000b
; 0x6B 'k'
db 01100000b
db 01100000b
db 01100110b
db 01101100b
db 01111000b
db 01101100b
db 01100110b
db 00000000b
; 0x6C 'l'
db 00111000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00011000b
db 00111100b
db 00000000b
; 0x6D 'm'
db 00000000b
db 00000000b
db 01101100b
db 01111110b
db 01111110b
db 01101011b
db 01100011b
db 00000000b
; 0x6E 'n'
db 00000000b
db 00000000b
db 01111100b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 00000000b
; 0x6F 'o'
db 00000000b
db 00000000b
db 00111100b
db 01100110b
db 01100110b
db 01100110b
db 00111100b
db 00000000b
; 0x70 'p'
db 00000000b
db 00000000b
db 01111100b
db 01100110b
db 01100110b
db 01111100b
db 01100000b
db 01100000b
; 0x71 'q'
db 00000000b
db 00000000b
db 00111110b
db 01100110b
db 01100110b
db 00111110b
db 00000110b
db 00000110b
; 0x72 'r'
db 00000000b
db 00000000b
db 01101100b
db 01110110b
db 01100000b
db 01100000b
db 01100000b
db 00000000b
; 0x73 's'
db 00000000b
db 00000000b
db 00111110b
db 01100000b
db 00111100b
db 00000110b
db 01111100b
db 00000000b
; 0x74 't'
db 00110000b
db 00110000b
db 01111100b
db 00110000b
db 00110000b
db 00110000b
db 00011100b
db 00000000b
; 0x75 'u'
db 00000000b
db 00000000b
db 01100110b
db 01100110b
db 01100110b
db 01100110b
db 00111110b
db 00000000b
; 0x76 'v'
db 00000000b
db 00000000b
db 01100110b
db 01100110b
db 01100110b
db 00111100b
db 00011000b
db 00000000b
; 0x77 'w'
db 00000000b
db 00000000b
db 01100011b
db 01100011b
db 01101011b
db 01111111b
db 00110110b
db 00000000b
; 0x78 'x'
db 00000000b
db 00000000b
db 01100110b
db 00111100b
db 00011000b
db 00111100b
db 01100110b
db 00000000b
; 0x79 'y'
db 00000000b
db 00000000b
db 01100110b
db 01100110b
db 01100110b
db 00111110b
db 00000110b
db 00111100b
; 0x7A 'z'
db 00000000b
db 00000000b
db 01111110b
db 00001100b
db 00011000b
db 00110000b
db 01111110b
db 00000000b
; 0x7B '{'
db 00001110b
db 00011000b
db 00011000b
db 01110000b
db 00011000b
db 00011000b
db 00001110b
db 00000000b
; 0x7C '|'
db 00011000b
db 00011000b
db 00011000b
db 00000000b
db 00011000b
db 00011000b
db 00011000b
db 00000000b
; 0x7D '}'
db 01110000b
db 00011000b
db 00011000b
db 00001110b
db 00011000b
db 00011000b
db 01110000b
db 00000000b
; 0x7E '~'
db 01110110b
db 11011100b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b
db 00000000b

View file

@ -1,86 +1,43 @@
; =============================================================================
; Project : Custom BIOS / ROM
; File : boot.asm
; Author : frater
; Created : 06 jan 2026
;
; License : GNU General Public License v3.0 or later (GPL-3.0+)
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <https://www.gnu.org/licenses/>.
;
; =============================================================================
; On doit répartir sur 2 octets :
; mask0 = glyph >> shift
; mask1 = glyph << (8-shift)
;
; Utilise AH pour conserver glyph original
mov ah, al
; mask0 dans AL
mov al, ah
shr al, cl
; mask1 dans AH
mov ah, ah
mov dl, 8
sub dl, cl
mov cl, dl
mov dl, ah
shl dl, cl
mov ah, dl
; restaurer shift dans CL (on en a besoin pour les lignes suivantes)
mov cl, [ds:GFX_CUR_SHIFT]
%define GFX_MODE 0x06 ; MCGA HiRes (B/W)
%define GFX_WIDTH 640
%define GFX_HEIGHT 200
gfx_init:
; init graphics mode
mov ah, 0x00 ; AH=00h set video mode
mov al, GFX_MODE
int 0x10
call gfx_background
ret
; PutPixel(x=cx, y=dx, color=al) sur page bh
gfx_putpixel:
mov ah, 0Ch
;mov al, 0Fh ; couleur (0..15)
;mov bh, 00h ; page
;mov cx, 100 ; x
;mov dx, 50 ; y
int 10h
ret
gfx_background:
mov ax,VIDEO_SEG
mov es,ax
xor di,di
mov ax,0xaaaa
mov cx,0x1000
rep stosw
mov ax,0x5555
mov cx,0x1000 ; 640/8/2
rep stosw
ret
; gfx_background:
xor dx,dx ; Y
.loop_y:
test dl,1
jnz .pair
mov cx,0 ; X = 0
jmp .loop_x
.pair:
mov cx,1 ; X = 1
.loop_x:
mov ah,0x0c ; putpixel
mov al,0x0f ; blanc
xor bh,bh
int 10h
add cx,2 ; x=x+2
cmp cx,GFX_WIDTH
jb .loop_x
inc dx
cmp dx,GFX_HEIGHT
jb .loop_y
ret
; Si mask0/mask1 nuls, saute ce côté
%if GFX_CHAR_COL = 1
test al, al
jz .skip0_set
or [es:di], al
.skip0_set:
test ah, ah
jz .skip1_set
or [es:di+1], ah
.skip1_set:
%else
test al, al
jz .skip0_clr
not al
and [es:di], al
.skip0_clr:
test ah, ah
jz .skip1_clr
not ah
and [es:di+1], ah
.skip1_clr:
%endif

View file

@ -23,35 +23,84 @@
;
; graphics drivers pour carte video/mode CGA-Mono (640x200x2)
;
%define VIDEO_SEG 0xB800 ; ou 0xB000
%define VIDEO_SEG 0xB800 ; ou 0xB000
%define GFX_MODE 0x06 ; MCGA HiRes (B/W)
%define GFX_WIDTH 640
%define GFX_MODE 0x06 ; MCGA HiRes (B/W)
%define GFX_WIDTH 640
%define GFX_HEIGHT 200
%define CGA_STRIDE 80
%define CGA_ODD_BANK 0x2000
%define CGA_STRIDE 80
%define CGA_ODD_BANK 0x2000
; décommenter cette constante si vous voulez un mode aligné/non alligné différent
; sinon le code utilisé sera toujours "shifted"
; %define FULL_MODE_ALLIGNED 1
; align putch mode
%define GFX_TXT_WHITE_TRANSPARENT 0
%define GFX_TXT_BLACK_TRANSPARENT 1
%define GFX_TXT_TRANSP_ON_WHITE 2
%define GFX_TXT_WHITE_ON_BLACK 3
%define GFX_TXT_BLACK_ON_WHITE 4
%macro GFX_DRV 1
call word [cs:graph_driver + ((%1)*2)]
%endmacro
; ------------------------------------------------------------
; TABLE DE SAUT (VECTEURS API)
; Cette table doit être située au début du driver pour être
; accessible par la GUI à des offsets fixes.
; ------------------------------------------------------------
%define GFX_INIT 0
%define GFX_PUTPIXEL 1
%define GFX_GETPIXEL 2
%define GFX_GOTOXY 3
%define GFX_PUTCH_MODE 4
%define GFX_PUTCH 5
%define GFX_WRITE 6
%define GFX_CRS_UPDATE 7
%define INIT 0
%define PUTPIXEL 3
%define GETPIXEL 6
%define MOUSE_UPDATE 9
gfx_api:
jmp gfx_init ; Offset +0: Initialisation
jmp gfx_putpixel ; Offset +3: Dessin pixel
jmp gfx_getpixel ; Offset +6: Lecture pixel
jmp gfx_cursor_move ; Offset +9: mouse update
graph_driver:
dw cga_init
dw cga_putpixel
dw cga_getpixel
dw cga_set_charpos
dw cga_none
dw cga_putc
dw cga_write
dw cga_cursor_move
; jmp gfx_fill_rect ; Remplissage rectangle (Nouveau)
; jmp gfx_invert_rect ; Offset +12: Inversion (Nouveau pour Menus)
; jmp gfx_draw_hline ; Offset +15: Ligne horizontale rapide (Nouveau)
%include "./common/cursor.asm"
%include "./common/chartable.asm"
;
;
; convert al -> AX aligned with "cl"
%macro ALING_BYTE 0
mov ah,al
xor al,al
shr ax,cl
xchg ah,al
%endmacro
%macro GFX_SET_WRTIE_MODE 1
push fs
push BDA_DATA_SEG
pop fs
mov [fs:BDA_GFX + gfx.cur_mode], %1
pop fs
pop ax
%endmacro
; ------------------------------------------------------------
; COMMENTAIRE SUR LA MÉTHODE D'APPEL
;
@ -72,51 +121,335 @@ gfx_api:
;
; ce mode est entrelacé, un bit/pixel, 8 pixels par octet
; ------------------------------------------------------------
gfx_init:
; init graphics mode
mov ah, 0x00 ; AH=00h set video mode
mov al, GFX_MODE
int 0x10
cga_init:
mov ax, BDA_DATA_SEG
mov ds, ax
mov byte [BDA_MOUSE + mouse.bkg_saved],0 ; flag image saved
; init graphics mode
mov ah, 0x00 ; AH=00h set video mode
mov al, GFX_MODE
int 0x10
mov byte [BDA_MOUSE + mouse.bkg_saved],0 ; flag image saved
; dessine un background "check-board"
call gfx_background
mov byte [BDA_GFX + gfx.cur_mode], 1
; dessine un background "check-board"
call cga_background
ret
cga_none:
ret
; ---------------------------------------------------------------------------
; gfx_set_charpos
; In : CX = x (pixels), DX = y (pixels)
; Out: variables DS:GFX_CUR_*
; Notes:
; - calcule l'offset VRAM de la scanline y: base = (y&1?2000:0) + (y>>1)*80 + (x>>3)
; - stocke aussi shift = x&7
; ---------------------------------------------------------------------------
cga_set_charpos:
pusha
push fs
mov ax,BDA_DATA_SEG
mov fs,ax
; store x,y en pixel
mov [fs:BDA_GFX + gfx.cur_x], cx
mov [fs:BDA_GFX + gfx.cur_y], dx
mov ax, cx
and ax, 0x07
mov [fs:BDA_GFX + gfx.cur_shift], al
; calcul de l'offset de la position 'x,y':
; si 'y' est paire, DI < 0x2000 & add = 0x2000
; si 'y' est impaire, DI> 0x2000 & add = -0x2000
; DI = (y>>1)*80 + (x>>3) + (y&1)*
mov ax, dx
shr ax, 1
mov bx, ax ; bx = dx>>1
shl bx, 4 ; bx = bx * 16
shl ax, 6 ; ax = ax * 64
add bx, ax
mov ax, cx
shr ax, 3 ; ax = x/8
add bx, ax
mov ax, CGA_ODD_BANK
test dl, 1
jz .even
add bx, ax
neg ax
.even:
mov [fs:BDA_GFX + gfx.cur_line_ofs], ax
mov [fs:BDA_GFX + gfx.cur_offset], bx
pop fs
popa
ret
; ---------------------------------------------------------------------------
; get_glyph_offset
; In : AL = char (ASCII)
; Out: CS:SI -> 8 bytes
; ---------------------------------------------------------------------------
get_glyph_offset:
cmp al, 0x20
jb .qmark ; al < 20h (' '
cmp al, 0x7E
ja .qmark ; al > 7Eh ('~')
sub al, 0x20
jmp .ok
.qmark:
mov al, '?'
sub al, 0x20
.ok:
xor ah, ah
mov si, ax
shl si, 3
add si, font8x8
ret
; ---------------------------------------------------------------------------
; cga_putc_aligned
; In : AL = char (ASCII)
; Uses: DS:GFX_CUR_* (baseDI, shift, etc.)
; Out: avance le curseur d'un caractère (8 pixels) sans recalcul complet
; Notes:
; - Nécessite une font 8x8 accessible en CS (voir get_glyph8x8_cs_si)
; - Transparent: bits 0 du glyph ne touchent pas le fond
; ---------------------------------------------------------------------------
%ifdef FULL_MODE_ALLIGNED
cga_putc_aligned:
; Base offset VRAM pour la scanline Y
mov di, [fs:BDA_GFX + gfx.cur_offset]
mov bx, [fs:BDA_GFX + gfx.cur_line_ofs]
mov dl, [fs:BDA_GFX + gfx.cur_mode]
mov cx,4
.row_loop:
; AL = byte glyph pour cette scanline
mov ax, [cs:si]
add si,2
cmp dl,0
jne .black_transparent
; white with transparent
or [es:di], al
or [es:di+bx], ah
jmp .next
.black_transparent:
cmp dl,1
jne .transparent_white
; black with transparent
not ax
and [es:di], al
and [es:di+bx], ah
jmp .next
.transparent_white:
cmp dl,2
jne .black_white
; transparent on white
not ax
or [es:di], al
or [es:di+bx], ah
jmp .next
.black_white:
cmp dl,3
jne .white_transparent
; white on black
mov [es:di], al
mov [es:di+bx], ah
jmp .next
.white_transparent:
not ax
mov [es:di], al
mov [es:di+bx], ah
.next:
add di,CGA_STRIDE
loop .row_loop
; Avancer curseur d'un caractère (8 pixels)
inc word [fs:BDA_GFX + gfx.cur_offset]
add word [fs:BDA_GFX + gfx.cur_x], 8
ret
%endif
; ---------------------------------------------------------------------------
; cga_putc_unalign
; In : AL = char (ASCII)
; Uses: FS:BDA_GFX + gfx.cur_* (offset, add_ofs, shift, mode)
; Notes:
; - x non aligné (x&7 != 0)
; - écrit sur 2 bytes (di et di+1) dans chaque banque
; ---------------------------------------------------------------------------
cga_putc_unaligned:
; Base offset VRAM pour la scanline Y
mov di, [fs:BDA_GFX + gfx.cur_offset]
mov bx, [fs:BDA_GFX + gfx.cur_line_ofs]
mov ch, [fs:BDA_GFX + gfx.cur_mode]
mov cl, [fs:BDA_GFX + gfx.cur_shift]
mov bp,4
.row_loop:
; ligne "paire" du gylphe
mov al, [cs:si]
inc si
ALING_BYTE
push ax
; ligne "impaire" du gylphe
mov al, [cs:si]
inc si
ALING_BYTE
pop dx
xchg ax, dx
cmp ch,0
jne .black_transparent
; white with transparent
or [es:di], ax
or [es:di+bx], dx
jmp .next
.black_transparent:
; cmp ch,1
; jne .transparent_white
; black with transparent
not ax
not dx
and [es:di], ax
and [es:di+bx], dx
; jmp .next
; .transparent_white:
; cmp ch,2
; jne .black_white
;
; ; transparent on white
; not ax
; or [es:di], ax
; or [es:di+bx], dx
; jmp .next
;
; .black_white:
; cmp ch,3
; jne .white_transparent
;
; ; white on black
; mov [es:di], ax
; mov [es:di+bx], dx
; jmp .next
;
; .white_transparent:
; not ax
; mov [es:di], ax
; mov [es:di+bx], dx
;
.next:
add di,CGA_STRIDE
dec bp
jnz .row_loop
; Avancer curseur d'un caractère (8 pixels)
inc word [fs:BDA_GFX + gfx.cur_offset]
add word [fs:BDA_GFX + gfx.cur_x], 8
ret
cga_putc:
pusha
push fs
push es
mov bx, VIDEO_SEG
mov es, bx
mov bx, BDA_DATA_SEG
mov fs, bx
call get_glyph_offset
%ifdef FULL_MODE_ALLIGNED
cmp byte [fs:BDA_GFX + gfx.cur_shift], 0
jne .unaligned
call cga_putc_aligned
jmp .done
.unaligned:
%endif
call cga_putc_unaligned
.done:
pop es
pop fs
popa
ret
;
; write string from [DS:SI] to screen
;
cga_write:
push ax
.loops:
lodsb
cmp al,0
je .done
call cga_putc
jmp .loops
.done:
pop ax
ret
ret
; ------------------------------------------------------------
; Calcule DI + AH=mask pour (CX=x, DX=y) en mode CGA 640x200
;
; Out: ES=VIDEO_SEG, DI=offset, AH=bitmask (0x80 >> (x&7))
; ------------------------------------------------------------
gfx_calc_addr:
; calcul de l'offset 'y':
; si y est impaire, DI+=0x2000
; DI = (y>>1)*80 + (x>>3) + (y&1)*0x2000
mov ax, dx
shr ax, 1 ; ax = y/2
mov di, ax
shl di, 4 ; (y/2)*16
shl ax, 6 ; (y/2)*64
add di, ax ; *80
mov ax, cx
shr ax, 3
add di, ax
test dl, 1
jz .even
add di, CGA_ODD_BANK
cga_calc_addr:
; calcul de l'offset 'y':
; si y est impaire, DI+=0x2000
; DI = (y>>1)*80 + (x>>3) + (y&1)*0x2000
mov ax, dx
shr ax, 1 ; ax = y/2
mov di, ax
shl di, 4 ; (y/2)*16
shl ax, 6 ; (y/2)*64
add di, ax ; *80
mov ax, cx
shr ax, 3
add di, ax
test dl, 1
jz .even
add di, CGA_ODD_BANK
.even:
; masque bit = 0x80 >> (x&7)
push cx
and cl, 7
mov ah, 080h
shr ah, cl
pop cx
ret
; masque bit = 0x80 >> (x&7)
push cx
and cl, 7
mov ah, 080h
shr ah, cl
pop cx
ret
; ------------------------------------------------------------
; Dessine un pixel, accès VRAM direct.
@ -126,22 +459,22 @@ gfx_calc_addr:
; ES = Target Segment (usually VIDEO_SEG)
; BL = color (0=black, !=0=white)
; ------------------------------------------------------------
gfx_local_putpixel:
call gfx_calc_addr
cga_local_putpixel:
call cga_calc_addr
; write
cmp bl, 0
je .clear
; write
cmp bl, 0
je .clear
.set:
or byte [es:di], ah
jmp .done
or byte [es:di], ah
jmp .done
.clear:
not ah
and byte [es:di], ah
not ah
and byte [es:di], ah
.done:
ret
ret
; ------------------------------------------------------------
; Dessine un pixel, accès VRAM direct.
@ -150,76 +483,76 @@ gfx_local_putpixel:
; DX = y (0..199)
; BL = color (0=black, !=0=white)
; ------------------------------------------------------------
gfx_putpixel:
push ax
push di
push es
cga_putpixel:
push ax
push di
push es
mov ax, VIDEO_SEG
mov es,ax
call gfx_calc_addr
mov ax, VIDEO_SEG
mov es,ax
call cga_calc_addr
; write
cmp bl, 0
je .clear
; write
cmp bl, 0
je .clear
.set:
or byte [es:di], ah
jmp .done
or byte [es:di], ah
jmp .done
.clear:
not ah
and byte [es:di], ah
not ah
and byte [es:di], ah
.done:
pop es
pop di
pop ax
ret
pop es
pop di
pop ax
ret
; ------------------------------------------------------------
; Lit un pixel (CX=x, DX=y)
; Out: AL=0/1
; ------------------------------------------------------------
gfx_getpixel:
push di
push es
cga_getpixel:
push di
push es
call gfx_calc_addr
mov al, [es:di]
and al, ah
setnz al
call cga_calc_addr
mov al, [es:di]
and al, ah
setnz al
pop es
pop di
ret
pop es
pop di
ret
; ------------------------------------------------------------
; Dessine un background "check-board", accès VRAM direct.
;
; ------------------------------------------------------------
gfx_background:
mov ax,VIDEO_SEG
mov es,ax
mov di,0x0000
mov eax,0xaaaaaaaa
mov cx,0x800
rep stosd
mov di,0x2000
mov eax,0x55555555
mov cx,0x800 ; 640/8/4
rep stosd
ret
cga_background:
mov ax,VIDEO_SEG
mov es,ax
mov di,0x0000
mov eax,0xaaaaaaaa
mov cx,0x800
rep stosd
mov di,0x2000
mov eax,0x55555555
mov cx,0x800 ; 640/8/4
rep stosd
ret
; ------------------------------------------------------------
; Calcule les infos de l'alignement du curseur, basé sur cx=X
; il est important que DS pointe sur le BDA_MOUSE_SEG
; Out: BDA_CURSOR_BITOFF, BDA_CURSOR_BYTES
; ------------------------------------------------------------
gfx_cursor_calc_align:
mov al, cl
and al, 7 ; offset = x&7
mov byte [BDA_MOUSE + mouse.cur_bit_ofs], al
ret
cga_cursor_calc_align:
mov al, cl
and al, 7 ; offset = x&7
mov byte [BDA_MOUSE + mouse.cur_bit_ofs], al
ret
; ------------------------------------------------------------
; Dessine un pixel, en [ES:DI] accès VRAM direct.
@ -228,62 +561,54 @@ gfx_cursor_calc_align:
; DX = y (0..199)
; BL = color (0=black, !=0=white)
; ------------------------------------------------------------
gfx_putpixel_fast:
cmp bl, 0
je .clear
cga_putpixel_fast:
cmp bl, 0
je .clear
.set:
or byte [es:di], ah
jmp .done
or byte [es:di], ah
jmp .done
.clear:
not ah
and byte [es:di], ah
not ah
and byte [es:di], ah
.done:
ret
ret
; ------------------------------------------------------------
; Lit un pixel, en [ES:DI] accès VRAM direct.
;
; ------------------------------------------------------------
gfx_getpixel_fast:
mov al, [es:di]
and al, ah
setnz al
ret
cga_getpixel_fast:
mov al, [es:di]
and al, ah
setnz al
ret
gfx_cursor_move:
pusha
push ds
push es
cga_cursor_move:
pusha
push ds
push es
; move Data Segment
mov ax, BDA_DATA_SEG
mov ds, ax
; move Data Segment
mov ax, BDA_DATA_SEG
mov ds, ax
cmp byte [BDA_MOUSE + mouse.cur_drawing],0
jne .done
mov byte [BDA_MOUSE + mouse.cur_drawing],1
cmp byte [BDA_MOUSE + mouse.cur_drawing],0
jne .done
mov byte [BDA_MOUSE + mouse.cur_drawing],1
mov ax, VIDEO_SEG
mov es, ax
mov ax, VIDEO_SEG
mov es, ax
;call gfx_cursor_restorebg
;call cga_cursor_restorebg
;call gfx_cursor_savebg
call gfx_cursor_draw
mov byte [BDA_MOUSE + mouse.cur_drawing],0
;call cga_cursor_savebg
call cga_cursor_draw
mov byte [BDA_MOUSE + mouse.cur_drawing],0
.done:
pop es
pop ds
popa
ret
bits 16
%define GFX_WIDTH 640
%define GFX_HEIGHT 200
%define CGA_STRIDE 80
%define CGA_ODD_BANK 0x2000
pop es
pop ds
popa
ret
; ============================================================
; gfx_cursor_draw_rm16_i386_self
@ -292,7 +617,7 @@ bits 16
; Sortie: rien
; Détruit: registres sauvegardés/restaurés (PUSHA/POPA)
; ============================================================
gfx_cursor_draw_rm16_i386_self:
cga_cursor_draw:
push es
push gs
pusha
@ -605,7 +930,7 @@ gfx_cursor_draw_rm16_i386_self:
ret
; -----------------------------------------------
; gfx_cursor_savebg_32
; cga_cursor_savebg_32
; Sauve 16 lignes (3 bytes/ligne) sous le curseur.
; Stocke 16 DWORDs: chaque DWORD contient (b0|b1<<8|b2<<16) dans les 24 bits bas.
; -----------------------------------------------
@ -622,7 +947,7 @@ gfx_cursor_savebg:
mov [BDA_MOUSE + mouse.cur_y], dx
; calcule ES:DI pour (x,y)
call gfx_calc_addr
call cga_calc_addr
; bank_add = +0x2000 si DI<0x2000 sinon -0x2000
mov bx, 02000h
@ -660,12 +985,12 @@ gfx_cursor_savebg:
ret
; -----------------------------------------------
; gfx_cursor_restorebg_32
; cga_cursor_restorebg_32
; Restaure 16 lignes sauvegardées.
; Pour ne pas écraser le 4e byte voisin:
; dst = (dst & 0xFF000000) | (saved & 0x00FFFFFF)
; -----------------------------------------------
gfx_cursor_restorebg:
cga_cursor_restorebg:
cmp byte [BDA_MOUSE + mouse.bkg_saved], 0
je .done

View file

@ -8,13 +8,13 @@
%define MEM_DUMP_RESET 8
%define MEM_DUMP_NEXT 10
mem_api:
dw mem_init
dw mem_detect
dw mem_alloc
dw mem_free
dw mem_dump_reset
dw mem_dump_next
memory_api:
dw mem_init
dw mem_detect
dw mem_alloc
dw mem_free
dw mem_dump_reset
dw mem_dump_next
; =======================
; Contexte en RAM (DS = CTX_SEG)
@ -33,6 +33,79 @@ dump_cursor dw 0
%define MIN_BLK 12 ; aligné (>= HDR+FTR)
%define FLAG_USED 1
%define MEM_SEG_DEB 0x0800 ; 0x0800:0000 = 0x8000 (32KB) évite IVT/BDA + stack 7C00
%define MEM_SEG_END 0xA000 ; 0xA000:0000 = 0xA0000 (début zone vidéo)
%define MEM_SEG_STEP 0x0040 ; 1KB = 0x400 bytes = 0x40 paragraphs
; ---------------------------------------------------------------------------
; Détection RAM conventionnelle
; Teste la RAM de MEM_SEG_DEB -> MEM_SEG_END (0xA000, 640KB), par pas de 1KB.
; Méthode: sauvegarde 1 mot, écrit 2 patterns, relit, restaure.
;
; Résultats:
; AX = taille détectée en Ko (KB) à partir de 0 jusquau “top conventionnel”
; DX = top_segment (segment du premier Ko NON valide) (optionnel)
;
; Précautions:
; - Ne testez PAS une zone où se trouve votre pile / variables.
; - Si votre pile est à 0000:7C00 (phys 0x7C00), commencez au moins à 0x0800.
; - Ne testez pas au-delà de MEM_SEG_END (0xA000: début VGA/vidéo).
; ---------------------------------------------------------------------------
memory_setup:
xor ax, ax ; AX = compteur KB trouvés
mov dx, MEM_SEG_DEB ; DX = segment courant testé
mov cx, MEM_SEG_END ; CX = segment fin (exclu)
xor di, di ; tester au début du bloc 1KB: ES:0000
.loop_seg:
cmp dx, cx
jae .done
mov es, dx
; sauvegarder le mot existant
mov bx, [es:di]
; pattern 1
mov word [es:di], 0x55AA
cmp word [es:di], 0x55AA
jne .fail_restore
; pattern 2 (inverse)
mov word [es:di], 0xAA55
cmp word [es:di], 0xAA55
jne .fail_restore
; restaurer
mov [es:di], bx
; OK: avancer d1KB
inc ax ; +1KB valide
add dx, MEM_SEG_STEP
jmp .loop_seg
.fail_restore:
; restaurer avant de sortir
mov [es:di], bx
.done:
; AX contient le nb de KB valides *à partir de MEM_SEG_DEB*.
; Si vous voulez une taille “depuis 0KB”, ajoutez MEM_SEG_DEB*16/1024 = MEM_SEG_DEB/64.
;
; base_kb = MEM_SEG_DEB / 0x0040 (car 1KB = 0x40 segments)
mov bx, MEM_SEG_DEB
shr bx, 6 ; /64 = /0x40 => KB de base
add ax, bx ; AX = taille conventionnelle totale en KB (approx. 0..640)
; DX = segment du premier bloc NON valide (top)
; DX est déjà positionné (segment courant)
; stocker l'information dans le BDA
mov bx, BDA_SEGMENT
mov ds, bx
mov [BDA_INFO_MEM_SIZE], ax
mov [BDA_INFO_MEM_SEG], dx
ret
; -----------------------
; mem_detect
; AX=conv_kb, DX=ebda_seg, CF=0

View file

@ -34,41 +34,35 @@
%define I8042_CMD_EN_AUX 0xA8
%define I8042_CMD_RD_CBYTE 0x20
%define I8042_CMD_WR_CBYTE 0x60
%define I8042_CMD_DIS_KBD 0xAD
%define I8042_CMD_DIS_KBD 0xAD
%define I8042_CMD_DIS_MOUSE 0xA7
%define I8042_CMD_WRITE_AUX 0xD4
%include "./services/cursor.asm"
; ------------------------------------------------------------
; remise a zero des valeurs internes du "drivers"
;
; ------------------------------------------------------------
mouse_reset:
mov ax, BDA_DATA_SEG
mov fs,ax
mov ax, BDA_DATA_SEG
mov fs,ax
; effacer les variables du drivers
mov byte [fs:BDA_MOUSE + mouse.idx],0
mov dword [fs:BDA_MOUSE + mouse.buffer],0
mov byte [fs:BDA_MOUSE + mouse.packetlen],3 ; 3 bytes par défaut
mov byte [fs:BDA_MOUSE + mouse.status],0
mov word [fs:BDA_MOUSE + mouse.x],320 ; vous pouvez aussi préciser le centre
mov word [fs:BDA_MOUSE + mouse.y],100 ; vous pouvez aussi préciser le centre
; experiemntal
mov word [fs:BDA_MOUSE + mouse.wheel],0
mov byte [fs:BDA_MOUSE + mouse.cur_visible], 1
mov word [fs:BDA_MOUSE + mouse.cur_x], 0
mov word [fs:BDA_MOUSE + mouse.cur_y], 0
mov byte [fs:BDA_MOUSE + mouse.cur_drawing], 0
mov ax, cs
mov word [fs:BDA_MOUSE + mouse.cur_seg], ax
mov word [fs:BDA_MOUSE + mouse.cur_ofs], mouse_arrow
ret
; effacer les variables du drivers
mov byte [fs:BDA_MOUSE + mouse.idx],0
mov dword [fs:BDA_MOUSE + mouse.buffer],0
mov byte [fs:BDA_MOUSE + mouse.packetlen],3 ; 3 bytes par défaut
mov byte [fs:BDA_MOUSE + mouse.status],0
mov word [fs:BDA_MOUSE + mouse.x],320 ; vous pouvez aussi préciser le centre
mov word [fs:BDA_MOUSE + mouse.y],100 ; vous pouvez aussi préciser le centre
; experiemntal
mov word [fs:BDA_MOUSE + mouse.wheel],0
mov byte [fs:BDA_MOUSE + mouse.cur_visible], 1
mov word [fs:BDA_MOUSE + mouse.cur_x], 0
mov word [fs:BDA_MOUSE + mouse.cur_y], 0
mov byte [fs:BDA_MOUSE + mouse.cur_drawing], 0
mov ax, cs
mov word [fs:BDA_MOUSE + mouse.cur_seg], ax
mov word [fs:BDA_MOUSE + mouse.cur_ofs], mouse_arrow
ret
; ------------------------------------------------------------
; initialise le i8042 keyboard and mouse (PS/2)
@ -76,90 +70,71 @@ mouse_reset:
; on envoit les commandes RESET/DEFAULT/STREAM
; ------------------------------------------------------------
mouse_init:
push ds
push ax
push ds
push ax
; reset des valeurs internes
call mouse_reset
cli
call ps2_wait_ready_write
mov al, I8042_CMD_DIS_KBD ; Disable Keyboard
out i8042_PS2_CTRL, al
call ps2_wait_ready_write
mov al, I8042_CMD_DIS_MOUSE ; Disable Mouse
out i8042_PS2_CTRL, al
; Vider tout ce qui traîne
call ps2_flush_output
; Activer le port souris (AUX)
call ps2_wait_ready_write
mov al, I8042_CMD_EN_AUX
out i8042_PS2_CTRL, al
; Lire command byte
call ps2_wait_ready_write
mov al, I8042_CMD_RD_CBYTE
out i8042_PS2_CTRL, al
; reset des valeurs internes
call mouse_reset
call ps2_read ; AL = command byte
; Activer IRQ12 (bit 1)
or al, 02h
mov ah, al
; Réécrire command byte (commande 0x60 envoyée à 0x64)
call ps2_wait_ready_write
mov al, I8042_CMD_WR_CBYTE
out i8042_PS2_CTRL, al
call ps2_wait_ready_write
mov al, ah
out i8042_PS2_DATA, al
call ps2_flush_output
; --- Reset
; réponse attendue : 0xAA, [ID]
mov bl, MOUSE_CMD_RESET
call mouse_sendcmd
call ps2_read ; 0xAA attendu (self-test OK)
call ps2_read ; ID (souvent 0x00)
; --- Default
mov bl, MOUSE_CMD_DEFAULT
call mouse_sendcmd
cli
call ps2_wait_ready_write
mov al, I8042_CMD_DIS_KBD ; Disable Keyboard
out i8042_PS2_CTRL, al
call ps2_wait_ready_write
mov al, I8042_CMD_DIS_MOUSE ; Disable Mouse
out i8042_PS2_CTRL, al
; Vider tout ce qui traîne
call ps2_flush_output
; Activer le port souris (AUX)
call ps2_wait_ready_write
mov al, I8042_CMD_EN_AUX
out i8042_PS2_CTRL, al
; Lire command byte
call ps2_wait_ready_write
mov al, I8042_CMD_RD_CBYTE
out i8042_PS2_CTRL, al
call ps2_read ; AL = command byte
; Activer IRQ12 (bit 1)
or al, 02h
mov ah, al
; Réécrire command byte (commande 0x60 envoyée à 0x64)
call ps2_wait_ready_write
mov al, I8042_CMD_WR_CBYTE
out i8042_PS2_CTRL, al
call ps2_wait_ready_write
mov al, ah
out i8042_PS2_DATA, al
call ps2_flush_output
; --- Reset
; réponse attendue : 0xAA, [ID]
mov bl, MOUSE_CMD_RESET
call mouse_sendcmd
call ps2_read ; 0xAA attendu (self-test OK)
call ps2_read ; ID (souvent 0x00)
; --- Default
mov bl, MOUSE_CMD_DEFAULT
call mouse_sendcmd
; --- streaming
mov bl, MOUSE_EN_STREAM
call mouse_sendcmd
; détecter le packet size (3/4 bytes)
call mouse_detect_packet_len
; installer ISR IRQ12 (INT 74h)
mov ax,cs
mov dx,ax
mov bx, isr_mouse_handler
mov ax, i8259_SLAVE_INT ; base offset IRQ8
add ax,4 ; IRQ 12
call ivt_setvector
; enable IRQ 1
mov ah,IRQ_ENABLED
mov al, 12
call pic_set_irq_mask
sti
pop ax
pop ds
ret
; --- streaming
mov bl, MOUSE_EN_STREAM
call mouse_sendcmd
; détecter le packet size (3/4 bytes)
call mouse_detect_packet_len
; installer ISR IRQ12 (INT 74h)
mov ax,cs
mov dx,ax
mov bx, isr_mouse_handler
mov ax, i8259_SLAVE_INT ; base offset IRQ8
add ax,4 ; IRQ 12
call ivt_setvector
; enable IRQ 1
mov ah,IRQ_ENABLED
mov al, 12
call pic_set_irq_mask
sti
pop ax
pop ds
ret
; ------------------------------------------------------------
; detect la taille du "payload" de la souris.
;
@ -167,42 +142,42 @@ mouse_init:
;
; ------------------------------------------------------------
mouse_detect_packet_len:
mov ax, BDA_DATA_SEG
mov fs,ax
mov ax, BDA_DATA_SEG
mov fs,ax
mov byte [fs:BDA_MOUSE + mouse.packetlen], 3
mov byte [fs:BDA_MOUSE + mouse.packetlen], 3
; SET_RATE + 200
mov bl, MOUSE_SET_RATE
call mouse_sendcmd
mov bl, 200
call mouse_sendcmd
; SET_RATE + 200
mov bl, MOUSE_SET_RATE
call mouse_sendcmd
mov bl, 200
call mouse_sendcmd
; SET_RATE + 100
mov bl, MOUSE_SET_RATE
call mouse_sendcmd
mov bl, 100
call mouse_sendcmd
; SET_RATE + 100
mov bl, MOUSE_SET_RATE
call mouse_sendcmd
mov bl, 100
call mouse_sendcmd
; SET_RATE + 80
mov bl, MOUSE_SET_RATE
call mouse_sendcmd
mov bl, 80
call mouse_sendcmd
; SET_RATE + 80
mov bl, MOUSE_SET_RATE
call mouse_sendcmd
mov bl, 80
call mouse_sendcmd
; Get ID
mov bl, MOUSE_GET_ID
call mouse_sendcmd
call ps2_read ; AL = ID
; Get ID
mov bl, MOUSE_GET_ID
call mouse_sendcmd
call ps2_read ; AL = ID
cmp al, 03h
je .is4
cmp al, 04h
je .is4
ret
cmp al, 03h
je .is4
cmp al, 04h
je .is4
ret
.is4:
mov byte [fs:BDA_MOUSE + mouse.packetlen], 4
ret
mov byte [fs:BDA_MOUSE + mouse.packetlen], 4
ret
; ------------------------------------------------------------
; fonction de gestion du i8042
@ -211,41 +186,41 @@ mouse_detect_packet_len:
; attendre que le 8042 soit pret a recevoir de l'information
ps2_wait_ready_write:
push cx
mov cx, 1000
push cx
mov cx, 1000
.wait:
in al, i8042_PS2_CTRL
test al, 02h ; IBF
jz .ok
loop .wait
in al, i8042_PS2_CTRL
test al, 02h ; IBF
jz .ok
loop .wait
.ok:
pop cx
ret
pop cx
ret
; attendre que le 8042 soit pret a lire de l'information
ps2_wait_ready_read:
.wait:
in al, i8042_PS2_CTRL
test al, 01h ; OBF
jz .wait
ret
in al, i8042_PS2_CTRL
test al, 01h ; OBF
jz .wait
ret
; lire de l'information depuis le 8042
ps2_read:
call ps2_wait_ready_read
in al, i8042_PS2_DATA
ret
call ps2_wait_ready_read
in al, i8042_PS2_DATA
ret
; vide le buffer interne du 8042 (information(s) ignorée(s))
ps2_flush_output:
.flush:
in al, i8042_PS2_CTRL
test al, 01h
jz .done
in al, i8042_PS2_DATA
jmp .flush
in al, i8042_PS2_CTRL
test al, 01h
jz .done
in al, i8042_PS2_DATA
jmp .flush
.done:
ret
ret
; ------------------------------------------------------------
; envoye une commande souris et attends le ACK
@ -255,23 +230,23 @@ ps2_flush_output:
; renvoi CF=0 si ACK, CF=1 sinon
; ------------------------------------------------------------
mouse_sendcmd:
call ps2_wait_ready_write
call ps2_wait_ready_write
mov al, I8042_CMD_WRITE_AUX
out i8042_PS2_CTRL, al
mov al, I8042_CMD_WRITE_AUX
out i8042_PS2_CTRL, al
call ps2_wait_ready_write
mov al, bl
out i8042_PS2_DATA, al
call ps2_wait_ready_write
mov al, bl
out i8042_PS2_DATA, al
call ps2_read ; AL = réponse
cmp al, MOUSE_ACK
jne .bad
clc
ret
call ps2_read ; AL = réponse
cmp al, MOUSE_ACK
jne .bad
clc
ret
.bad:
stc
ret
stc
ret
; ------------------------------------------------------------
; interrupt handler
@ -292,82 +267,81 @@ mouse_sendcmd:
; bit 7 = Y overflow
; ------------------------------------------------------------
isr_mouse_handler:
; sauvegarder tout les registres
pusha
push ds
; sauvegarder tout les registres
pusha
push ds
; use BDA segment
mov ax,BDA_DATA_SEG
mov ds,ax
; use BDA segment
mov ax,BDA_DATA_SEG
mov ds,ax
; lire un octet depuis le contrôleur et le stocker dans le buffer
in al, i8042_PS2_DATA ; lire octet souris
; lire un octet depuis le contrôleur et le stocker dans le buffer
in al, i8042_PS2_DATA ; lire octet souris
movzx bx, byte [BDA_MOUSE + mouse.idx]
mov byte [BDA_MOUSE + mouse.buffer + bx], al
inc byte [BDA_MOUSE + mouse.idx]
movzx bx, byte [BDA_MOUSE + mouse.idx]
mov byte [BDA_MOUSE + mouse.buffer + bx], al
inc byte [BDA_MOUSE + mouse.idx]
; vérifier si le packet est complet
mov al, [BDA_MOUSE + mouse.packetlen]
cmp byte [BDA_MOUSE + mouse.idx], al
jb .done
; vérifier si le packet est complet
mov al, [BDA_MOUSE + mouse.packetlen]
cmp byte [BDA_MOUSE + mouse.idx], al
jb .done
; packet complet, on decode les données
mov byte [BDA_MOUSE + mouse.idx], 0
mov bl, [BDA_MOUSE + mouse.buffer] ; status
mov [BDA_MOUSE + mouse.status], bl
; packet complet, on decode les données
mov byte [BDA_MOUSE + mouse.idx], 0
mov bl, [BDA_MOUSE + mouse.buffer] ; status
mov [BDA_MOUSE + mouse.status], bl
xor ax,ax
mov al, byte [BDA_MOUSE + mouse.buffer+1] ; delta X
test bl,00010000b ; signe X
jz .x_pos
or al, 0xF0
xor ax,ax
mov al, byte [BDA_MOUSE + mouse.buffer+1] ; delta X
test bl,00010000b ; signe X
jz .x_pos
or al, 0xF0
.x_pos:
cbw
add [BDA_MOUSE + mouse.x], ax
cbw
add [BDA_MOUSE + mouse.x], ax
xor ax,ax
mov al, byte [BDA_MOUSE + mouse.buffer+2] ; delta Y
test bl,00100000b ; signe Y
jz .y_pos
or al, 0xF0
xor ax,ax
mov al, byte [BDA_MOUSE + mouse.buffer+2] ; delta Y
test bl,00100000b ; signe Y
jz .y_pos
or al, 0xF0
.y_pos:
cbw
sub [BDA_MOUSE + mouse.y], ax
cbw
sub [BDA_MOUSE + mouse.y], ax
; si packetlen = 4, gérer la molette; experimental
movsx ax, byte [BDA_MOUSE + mouse.buffer+3] ; delta Wheel
cbw
add word [BDA_MOUSE + mouse.wheel], ax
; si packetlen = 4, gérer la molette; experimental
movsx ax, byte [BDA_MOUSE + mouse.buffer+3] ; delta Wheel
cbw
add word [BDA_MOUSE + mouse.wheel], ax
; clamp X
cmp word [BDA_MOUSE + mouse.x], 0
jge .x_ok_low
mov word [BDA_MOUSE + mouse.x], 0
; clamp X
cmp word [BDA_MOUSE + mouse.x], 0
jge .x_ok_low
mov word [BDA_MOUSE + mouse.x], 0
.x_ok_low:
cmp word [BDA_MOUSE + mouse.x], 639
jle .x_ok_high
mov word [BDA_MOUSE + mouse.x], 639
cmp word [BDA_MOUSE + mouse.x], 639
jle .x_ok_high
mov word [BDA_MOUSE + mouse.x], 639
.x_ok_high:
; clamp Y
cmp word [BDA_MOUSE + mouse.y], 0
jge .y_ok_low
mov word [BDA_MOUSE + mouse.y], 0
; clamp Y
cmp word [BDA_MOUSE + mouse.y], 0
jge .y_ok_low
mov word [BDA_MOUSE + mouse.y], 0
.y_ok_low:
cmp word [BDA_MOUSE + mouse.y], 199
jle .y_ok_high
mov word [BDA_MOUSE + mouse.y], 199
cmp word [BDA_MOUSE + mouse.y], 199
jle .y_ok_high
mov word [BDA_MOUSE + mouse.y], 199
.y_ok_high:
; call gfx_cursor_move
; call gfx_cursor_move
.done:
mov al, 0x20
out i8259_SLAVE_CMD, al ; EOI PIC esclave
out i8259_MASTER_CMD, al ; EOI PIC maître
mov al, 0x20
out i8259_SLAVE_CMD, al ; EOI PIC esclave
out i8259_MASTER_CMD, al ; EOI PIC maître
; restaurer tous les registres
pop ds
popa
iret
; restaurer tous les registres
pop ds
popa
iret

View file

@ -20,78 +20,6 @@
;
; =============================================================================
%define MEM_SEG_DEB 0x0800 ; 0x0800:0000 = 0x8000 (32KB) évite IVT/BDA + stack 7C00
%define MEM_SEG_END 0xA000 ; 0xA000:0000 = 0xA0000 (début zone vidéo)
%define MEM_SEG_STEP 0x0040 ; 1KB = 0x400 bytes = 0x40 paragraphs
; ---------------------------------------------------------------------------
; Détection RAM conventionnelle
; Teste la RAM de MEM_SEG_DEB -> MEM_SEG_END (0xA000, 640KB), par pas de 1KB.
; Méthode: sauvegarde 1 mot, écrit 2 patterns, relit, restaure.
;
; Résultats:
; AX = taille détectée en Ko (KB) à partir de 0 jusquau “top conventionnel”
; DX = top_segment (segment du premier Ko NON valide) (optionnel)
;
; Précautions:
; - Ne testez PAS une zone où se trouve votre pile / variables.
; - Si votre pile est à 0000:7C00 (phys 0x7C00), commencez au moins à 0x0800.
; - Ne testez pas au-delà de MEM_SEG_END (0xA000: début VGA/vidéo).
; ---------------------------------------------------------------------------
ram_setup:
xor ax, ax ; AX = compteur KB trouvés
mov dx, MEM_SEG_DEB ; DX = segment courant testé
mov cx, MEM_SEG_END ; CX = segment fin (exclu)
xor di, di ; tester au début du bloc 1KB: ES:0000
.loop_seg:
cmp dx, cx
jae .done
mov es, dx
; sauvegarder le mot existant
mov bx, [es:di]
; pattern 1
mov word [es:di], 0x55AA
cmp word [es:di], 0x55AA
jne .fail_restore
; pattern 2 (inverse)
mov word [es:di], 0xAA55
cmp word [es:di], 0xAA55
jne .fail_restore
; restaurer
mov [es:di], bx
; OK: avancer d1KB
inc ax ; +1KB valide
add dx, MEM_SEG_STEP
jmp .loop_seg
.fail_restore:
; restaurer avant de sortir
mov [es:di], bx
.done:
; AX contient le nb de KB valides *à partir de MEM_SEG_DEB*.
; Si vous voulez une taille “depuis 0KB”, ajoutez MEM_SEG_DEB*16/1024 = MEM_SEG_DEB/64.
;
; base_kb = MEM_SEG_DEB / 0x0040 (car 1KB = 0x40 segments)
mov bx, MEM_SEG_DEB
shr bx, 6 ; /64 = /0x40 => KB de base
add ax, bx ; AX = taille conventionnelle totale en KB (approx. 0..640)
; DX = segment du premier bloc NON valide (top)
; DX est déjà positionné (segment courant)
; stocker l'information dans le BDA
mov bx, BDA_SEGMENT
mov ds, bx
mov [BDA_INFO_MEM_SIZE], ax
mov [BDA_INFO_MEM_SEG], dx
ret
; ---------------------------------------------------------------------------
; Détection les ROM supplementaires
@ -147,7 +75,6 @@ setup_check_vga:
.init_ok:
ret
; ---------------------------------------------------------------------------
; IVT install (8088, mode réel) - remplit les 256 vecteurs avec un handler IRET
; ---------------------------------------------------------------------------