going to 32bits
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4 changed files with 514 additions and 146 deletions
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@ -96,7 +96,7 @@ reset:
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; call mouse_reset
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call mouse_init
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call gfx_cursor_move
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; call gfx_cursor_move
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endless:
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mov ax,BDA_DATA_SEG
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@ -120,7 +120,7 @@ endless:
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.moveok:
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mov [BDA_MOUSE + mouse.x],ax
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;
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call gfx_cursor_move
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; call gfx_cursor_move
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cmp byte [BDA_MOUSE + mouse.buffer+1], 0
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jge .skip
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