add generic functions & affine mouse drivers
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parent
3a7382c761
commit
892da28db7
6 changed files with 443 additions and 235 deletions
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@ -34,7 +34,6 @@
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%define CGA_ODD_BANK 0x2000
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%define BG16_SIZE 48
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; ------------------------------------------------------------
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; initialise le mode graphique (via l'int 10h)
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;
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@ -42,7 +41,7 @@
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; ------------------------------------------------------------
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gfx_init:
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; init graphics mode
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mov ah, 0x00 ; AH=00h set video mode
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mov ah, 0x00 ; AH=00h set video mode
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mov al, GFX_MODE
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int 0x10
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@ -56,46 +55,47 @@ gfx_init:
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; In:
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; CX = x (0..639)
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; DX = y (0..199)
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; AL = color (0=black, !=0=white)
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; BL = color (0=black, !=0=white)
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;
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; ------------------------------------------------------------
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gfx_putpixel:
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push bx
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push ax
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push di
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push es
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mov ax, VIDEO_SEG
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mov es,ax
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mov ax, VIDEO_SEG
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mov es, ax
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; calcul de l'offset 'y':
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; si y est impaire, DI+=0x2000
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; DI = (y>>1)*80 + (x>>3) + (y&1)*0x2000
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mov ax, dx
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shr ax, 1 ; ax = y/2
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; DI = (y>>1)*80 + (x>>3) + (y&1)*0x2000
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mov bx, dx
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and bx, 1 ; BX = y&1
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mov di, ax ; di = y/2
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shl di, 4 ; di = (y/2)*16
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mov ax, dx
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shr ax, 1 ; AX = y>>1
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mov di, ax
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mov ax, di
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mov di, CGA_STRIDE
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mul di ; DX:AX = (y>>1)*80
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mov di, ax
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test bx, 1
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jz .bank_ok
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shl ax, 6 ; ax = (y/2)*64
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add di, ax ; di = (y/2)*(16+64) = *80
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mov ax, cx ; x
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shr ax, 3 ; AX = x/8
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add di, ax
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; ligne paire/impaire
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test dl, 1
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jz .ligne_paire
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add di, CGA_ODD_BANK
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.bank_ok:
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mov ax, cx
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shr ax, 3 ; AX = x>>3
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add di, ax
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.ligne_paire:
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; masque bit = 0x80 >> (x&7)
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mov bl, cl
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and bl, 7 ; BL = x&7
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and cl, 7 ; cl = x&7
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mov ah, 080h
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mov cl, bl
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shr ah, cl ; AH = bitmask
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shr ah, cl ; AH = bitmask
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; write
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cmp al, 0
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cmp bl, 0
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je .clear
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.set:
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@ -109,7 +109,7 @@ gfx_putpixel:
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.done:
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pop es
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pop di
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pop bx
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pop ax
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ret
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; ------------------------------------------------------------
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@ -25,14 +25,24 @@
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;
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; controleur de souris via le i8042 (PC Classique)
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;
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%define BDA_SEGMENT 0x0040
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%define PS2_PORT_BUFFER 0x60
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%define PS2_PORT_CTRL 0x64
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%define PS2_PORT_BUFFER 0x60
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%define PS2_PORT_CTRL 0x64
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%define MOUSE_CMD_RESET 0xff
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%define MOUSE_CMD_DEFAULT 0xf6
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%define MOUSE_EN_STREAM 0xf4
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%define MOUSE_DIS_STREAM 0xf5
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%define MOUSE_CMD_RESET 0xFF
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%define MOUSE_CMD_DEFAULT 0xF6
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%define MOUSE_EN_STREAM 0xF4
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%define MOUSE_DIS_STREAM 0xF5
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%define MOUSE_GET_ID 0xF2
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%define MOUSE_SET_RATE 0xF3
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%define MOUSE_ACK 0xFA
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%define I8042_CMD_EN_AUX 0xA8
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%define I8042_CMD_RD_CBYTE 0x20
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%define I8042_CMD_WR_CBYTE 0x60
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%define I8042_CMD_WRITE_AUX 0xD4
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mouse_arrow:
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dw 1001111111111111b ; 0x9FFF
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@ -68,6 +78,10 @@ mouse_arrow:
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dw 0000000110000000b ; 0x0180
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dw 0000000000000000b ; 0x0000
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; ------------------------------------------------------------
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; initialise le i8042 keyboard and mouse (PS/2)
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;
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; ------------------------------------------------------------
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mouse_init:
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; Activer le port souris
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mov ax, BDA_SEGMENT
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@ -76,43 +90,169 @@ mouse_init:
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; effacer les variables du drivers
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mov [BDA_MOUSE_IDX],0
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mov dword [BDA_MOUSE_BUFFER],0
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mov byte [DBA_MOUSE_PACKETLEN],3
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mov al, 0xA8
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out PS2_PORT_CTRL, al
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; Lire le command byte
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mov al, 0x20
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out PS2_PORT_CTRL, al
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in al, PS2_PORT_BUFFER
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call ps2_flush_output
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; Activer le port souris (AUX)
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call ps2_wait_ready_write
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mov al, I8042_CMD_EN_AUX
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out PS2_PORT_CTRL, al
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; Lire command byte
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call ps2_wait_ready_write
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mov al, I8042_CMD_RD_CBYTE
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out PS2_PORT_CTRL, al
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call ps2_read ; AL = command byte
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; Activer IRQ12 (bit 1)
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or al, 0x02
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or al, 02h
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mov ah, al
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; Réécrire le command byte
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mov ah, al
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mov al, PS2_PORT_BUFFER
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out PS2_PORT_CTRL, al
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mov al, ah
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out PS2_PORT_BUFFER, al
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; Réécrire command byte (commande 0x60 envoyée à 0x64)
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call ps2_wait_ready_write
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mov al, I8042_CMD_WR_CBYTE
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out PS2_PORT_CTRL, al
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call ps2_wait_ready_write
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mov al, ah
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out PS2_PORT_BUFFER, al
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call ps2_flush_output
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; --- RESET souris: FA, AA, ID
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mov bl, MOUSE_CMD_RESET
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call mouse_sendcmd
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call ps2_read ; 0xAA attendu (self-test OK)
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call ps2_read ; ID (souvent 0x00)
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; Defaults: FA
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mov bl, MOUSE_CMD_DEFAULT
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call mouse_sendcmd
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; Enable streaming: FA
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mov bl, MOUSE_EN_STREAM
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call mouse_sendcmd
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; (option) détecter 3/4 bytes via F3 200/100/80 + F2
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; call mouse_detect_packet_len
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; installer ISR IRQ12 (INT 74h)
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; call mouse_install_isr
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; installer le handler
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ret
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mouse_detect_packet_len:
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mov byte [DBA_MOUSE_PACKETLEN], 3
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; envoyer une commande souris
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mouse_sendcmd:
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; F3 200
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mov bl, MOUSE_SET_RATE
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call mouse_sendcmd
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mov bl, 200
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call mouse_sendcmd
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; F3 100
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mov bl, MOUSE_SET_RATE
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call mouse_sendcmd
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mov bl, 100
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call mouse_sendcmd
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; F3 80
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mov bl, MOUSE_SET_RATE
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call mouse_sendcmd
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mov bl, 80
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call mouse_sendcmd
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; F2 -> ID
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mov bl, MOUSE_GET_ID
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call mouse_sendcmd
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call ps2_read ; AL = ID
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cmp al, 03h
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je .is4
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cmp al, 04h
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je .is4
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ret
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.is4:
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mov byte [DBA_MOUSE_PACKETLEN], 4
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ret
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; ------------------------------------------------------------
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; fonction de gestion du i8042
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;
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; ------------------------------------------------------------
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; attendre que le 8042 soit pret a recevoir de l'information
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ps2_wait_ready_write:
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.wait:
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in al, PS2_PORT_CTRL
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test al, 2
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jnz .wait
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mov al, 0xD4
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out PS2_PORT_CTRL, al
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in al, PS2_PORT_CTRL
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test al, 02h ; IBF
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jnz .wait
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ret
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.wait2:
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in al, PS2_PORT_CTRL
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test al, 2
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jnz .wait2
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mov al, bl ; BL = commande souris
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out PS2_PORT_BUFFER, al
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; attendre que le 8042 soit pret a lire de l'information
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ps2_wait_ready_read:
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.wait:
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in al, PS2_PORT_CTRL
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test al, 01h ; OBF
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jz .wait
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ret
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; lire de l'information depuis le 8042
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ps2_read:
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call ps2_wait_ready_read
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in al, PS2_PORT_BUFFER
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ret
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; vide le buffer interne du 8042 (information(s) ignorée(s))
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ps2_flush_output:
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.flush:
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in al, PS2_PORT_CTRL
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test al, 01h
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jz .done
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in al, PS2_PORT_BUFFER
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jmp .flush
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.done:
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ret
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; ------------------------------------------------------------
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; envoye une commande souris
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;
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; BL = commande souris (ou data après une commande F3)
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;
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; renvoi CF=0 si ACK, CF=1 sinon
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; ------------------------------------------------------------
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mouse_sendcmd:
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call ps2_wait_ready_write
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mov al, I8042_CMD_WRITE_AUX
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out PS2_PORT_CTRL, al
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call ps2_wait_ready_write
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mov al, bl
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out PS2_PORT_BUFFER, al
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call ps2_wait_ready_read ; AL = réponse
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cmp al, MOUSE_ACK
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jne .bad
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clc
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ret
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.bad:
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stc
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ret
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; ------------------------------------------------------------
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; interrupt handler
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;
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; buffer[0] = status
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; buffer[1] = déplacement x
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; buffer[2] = déplacement y (inversé)
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;
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; ------------------------------------------------------------
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mouse_handler:
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push ax
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push bx
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