draw ok seulement si x est modulo de 8
This commit is contained in:
parent
633b630b92
commit
88d4cb076b
4 changed files with 161 additions and 120 deletions
126
src/bda.asm
126
src/bda.asm
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@ -24,92 +24,94 @@
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; https://wiki.nox-rhea.org/back2root/ibm-pc-ms-dos/hardware/informations/bios_data_area
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; https://wiki.nox-rhea.org/back2root/ibm-pc-ms-dos/hardware/informations/bios_data_area
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;
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;
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%define BDA_SEGMENT 0x0040 ; segment BDA
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%define BDA_SEGMENT 0x0040 ; segment BDA
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; custom vars
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; custom vars
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%define BDA_INFO_MEM_SIZE 0x0014 ; Memory size in Kbytes
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%define BDA_INFO_MEM_SIZE 0x0014 ; Memory size in Kbytes
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%define BDA_INFO_MEM_SEG BDA_INFO_MEM_SIZE+2 ; highest Memory Segment
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%define BDA_INFO_MEM_SEG BDA_INFO_MEM_SIZE+2 ; highest Memory Segment
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; video related information (compatible with VGA bios)
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; video related information (compatible with VGA bios)
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%define BDA_VIDEO_CURR_MODE 0x0049
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%define BDA_VIDEO_CURR_MODE 0x0049
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%define BDA_VIDEO_COLUMNS 0x004A
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%define BDA_VIDEO_COLUMNS 0x004A
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%define BDA_VIDEO_BUF_SIZE 0x004C
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%define BDA_VIDEO_BUF_SIZE 0x004C
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%define BDA_VIDEO_OFS_PAGE 0x004E
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%define BDA_VIDEO_OFS_PAGE 0x004E
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; keyboard related information
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; keyboard related information
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%define BDA_KBD_HEAD 0x0080 ; byte
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%define BDA_KBD_HEAD 0x0080 ; byte
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%define BDA_KBD_TAIL 0x0081 ; byte
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%define BDA_KBD_TAIL 0x0081 ; byte
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%define BDA_KBD_FLAGS 0x0082 ; byte: bit0=shift, bit1=ctrl, bit2=alt, bit3=caps, bit4=ext(E0)
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%define BDA_KBD_FLAGS 0x0082 ; byte: bit0=shift, bit1=ctrl, bit2=alt, bit3=caps, bit4=ext(E0)
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%define BDA_KBD_BUF 0x0090 ; buffer circulaire (par ex 32 entrées *2 = 64 bytes)
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%define BDA_KBD_BUF 0x0090 ; buffer circulaire (par ex 32 entrées *2 = 64 bytes)
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%define KBD_BUF_MASK 0x1F ; 32 entrées => index 0..31
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%define KBD_BUF_MASK 0x1F ; 32 entrées => index 0..31
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;
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;
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; information relative à la souris
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; information relative à la souris
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;
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;
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%define BDA_DATA_SEG 0x0050
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%define BDA_DATA_SEG 0x0050
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%define BDA_MOUSE 0x0000
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%define BDA_MOUSE 0x0000
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struc mouse
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struc mouse
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.buffer resb 4 ; i8042 input buffer
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.buffer resb 4 ; i8042 input buffer
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.idx resb 1 ; index in the buffer
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.idx resb 1 ; index in the buffer
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.packetlen resb 1 ; max buffer len (3 ou 4)
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.packetlen resb 1 ; max buffer len (3 ou 4)
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.status resb 1 ; mouse status (button etc)
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.status resb 1 ; mouse status (button etc)
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.wheel resb 1 ; if a packet size is 4; experimental
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.wheel resb 1 ; if a packet size is 4; experimental
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.x resw 1 ;
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.x resw 1 ;
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.y resw 1
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.y resw 1
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; cursor management
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; cursor management
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.cur_x resw 1 ; preservation des x,y du background
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.cur_x resw 1 ; preservation des x,y du background
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.cur_y resw 1
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.cur_y resw 1
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.cur_addr_start resw 1 ; adresse de départ de la sauvegarde
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.cur_addr_start resw 1 ; adresse de départ de la sauvegarde
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.cur_bank_add resw 1 ; + ou - 0x2000
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.cur_bank_add resw 1 ; + ou - 0x2000
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.cur_visible resb 1
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.cur_drawing resb 1
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.cur_seg resw 1 ; segment / offset of the pointer
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.cur_visible resb 1
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.cur_ofs resw 1
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.cur_seg resw 1 ; segment / offset of the pointer
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.cur_mask resb 1 ; pixels mask (bit per pixel)
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.cur_ofs resw 1
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.cur_bit_ofs resb 1 ; 0..7 bits d'offset (x&7)
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.cur_mask resb 1 ; pixels mask (bit per pixel)
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.bkg_saved resb 1 ; background saved
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.cur_bit_ofs resb 1 ; 0..7 bits d'offset (x&7)
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.bkg_buffer resb 16*3 ; buffer for saved background
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.bkg_saved resb 1 ; background saved
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.bkg_buffer resb 16*3 ; buffer for saved background
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endstruc
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endstruc
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%define BDA_TIMER (BDA_MOUSE + mouse_size)
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; -----------------------------------------------------------------------------------
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; -----------------------------------------------------------------------------------
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; PC components I/O ports
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; PC components I/O ports
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; -----------------------------------------------------------------------------------
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; -----------------------------------------------------------------------------------
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; controleur clavier/souris i8042 (AT-PS/2)
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; controleur clavier/souris i8042 (AT-PS/2)
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%define i8042_PS2_DATA 0x60
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%define i8042_PS2_DATA 0x60
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%define i8042_PS2_CTRL 0x64
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%define i8042_PS2_CTRL 0x64
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; PIC 8259 ports (Programmable Interrupt Controller)
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; PIC 8259 ports (Programmable Interrupt Controller)
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; PIC 1 : Master
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; PIC 1 : Master
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%define i8259_MASTER_CMD 0x20
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%define i8259_MASTER_CMD 0x20
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%define i8259_MASTER_DATA 0x21
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%define i8259_MASTER_DATA 0x21
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; PIC 2 : Slave
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; PIC 2 : Slave
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%define i8259_SLAVE_CMD 0xA0
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%define i8259_SLAVE_CMD 0xA0
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%define i8259_SLAVE_DATA 0xA1
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%define i8259_SLAVE_DATA 0xA1
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; i8259 Commands
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; i8259 Commands
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%define ICW1_ICW4 0x01 ; Indicates that ICW4 will be present
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%define ICW1_ICW4 0x01 ; Indicates that ICW4 will be present
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%define ICW1_SINGLE 0x02 ; Single (cascade) mode
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%define ICW1_SINGLE 0x02 ; Single (cascade) mode
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%define ICW1_INTERVAL4 0x04 ; Call address interval 4 (8)
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%define ICW1_INTERVAL4 0x04 ; Call address interval 4 (8)
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%define ICW1_LEVEL 0x08 ; Level triggered (edge) mode
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%define ICW1_LEVEL 0x08 ; Level triggered (edge) mode
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%define ICW1_INIT 0x10 ; Initialization - required!
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%define ICW1_INIT 0x10 ; Initialization - required!
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%define ICW4_8086 0x01 ; 8086/88 (MCS-80/85) mode
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%define ICW4_8086 0x01 ; 8086/88 (MCS-80/85) mode
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%define ICW4_AUTO 0x02 ; Auto (normal) EOI
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%define ICW4_AUTO 0x02 ; Auto (normal) EOI
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%define ICW4_BUF_SLAVE 0x08 ; Buffered mode/slave
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%define ICW4_BUF_SLAVE 0x08 ; Buffered mode/slave
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%define ICW4_BUF_MASTER 0x0C ; Buffered mode/master
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%define ICW4_BUF_MASTER 0x0C ; Buffered mode/master
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%define ICW4_SFNM 0x10 ; Special fully nested (not)
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%define ICW4_SFNM 0x10 ; Special fully nested (not)
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%define PIC_EOI 0x20
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%define PIC_EOI 0x20
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; Remap : IRQ0..7 -> 0x08..0x0F, IRQ8..15 -> 0x70..0x77
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; Remap : IRQ0..7 -> 0x08..0x0F, IRQ8..15 -> 0x70..0x77
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%define i8259_MASTER_INT 0x08
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%define i8259_MASTER_INT 0x08
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%define i8259_SLAVE_INT 0x70
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%define i8259_SLAVE_INT 0x70
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%define IRQ_ENABLED 0x00
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%define IRQ_ENABLED 0x00
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%define IRQ_DISABLED 0x01
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%define IRQ_DISABLED 0x01
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; -----------------------------------------------------------------------------------
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; -----------------------------------------------------------------------------------
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; bda_setup
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; bda_setup
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@ -117,16 +119,16 @@ endstruc
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; -----------------------------------------------------------------------------------
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; -----------------------------------------------------------------------------------
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bda_setup:
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bda_setup:
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pusha
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pusha
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push ds
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push ds
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mov ax, BDA_DATA_SEG
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mov ax, BDA_DATA_SEG
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mov es, ax
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mov es, ax
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mov ax, 0x5F
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mov ax, 0x5F
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mov cx,0xFF
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mov cx,0xFF
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xor di, di
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xor di, di
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rep stosb ; clear BDA area
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rep stosb ; clear BDA area
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pop ds
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pop ds
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popa
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popa
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ret
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ret
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59
src/boot.asm
59
src/boot.asm
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@ -102,21 +102,48 @@ endless:
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mov ax,BDA_DATA_SEG
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mov ax,BDA_DATA_SEG
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mov ds,ax
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mov ds,ax
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; mov ax, [BDA_MOUSE + mouse.x]
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mov dx,0x300
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; add ax, 80
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call scr_gotoxy
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; cmp ax,640
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; jb .moveok
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;
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; mov ax,0
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;.moveok:
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; mov [BDA_MOUSE + mouse.x],ax
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;
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; call gfx_cursor_move
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mov al, byte [BDA_TIMER]
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call scr_puthex8
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cmp byte [BDA_TIMER],5
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ja .skip2
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mov ax, [BDA_MOUSE + mouse.x]
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add ax, 25
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cmp ax,640
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jb .moveok
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;
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mov ax,0
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.moveok:
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mov [BDA_MOUSE + mouse.x],ax
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;
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call gfx_cursor_move
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cmp byte [BDA_MOUSE + mouse.buffer+1], 0
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jge .skip
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mov dx,0x400
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call scr_gotoxy
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mov al, byte [BDA_MOUSE + mouse.buffer+1]
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call scr_puthex8
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.skip:
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cmp byte [BDA_MOUSE + mouse.buffer+2], 0
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jge .skip2
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mov dx,0x404
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call scr_gotoxy
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mov al, byte [BDA_MOUSE + mouse.buffer+2]
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call scr_puthex8
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.skip2:
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mov dx,0
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mov dx,0
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call scr_gotoxy
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call scr_gotoxy
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mov ax,0 ; adresse début dump
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mov ax,[BDA_MOUSE] ; adresse début dump
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mov si,ax
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mov si,ax
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mov cx, 0x20
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mov cx, 0x20
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.dump:
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.dump:
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@ -150,14 +177,14 @@ endless:
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test_isr:
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test_isr:
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push ax
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push ax
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; push fs
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push fs
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;mov ax,BDA_DATA_SEG
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mov ax,BDA_DATA_SEG
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;mov fs,ax
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mov fs,ax
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;inc byte [fs:0x0005]
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inc byte [fs:BDA_TIMER]
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mov al, PIC_EOI ; EOI master
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mov al, PIC_EOI ; EOI master
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out i8259_MASTER_CMD, al
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out i8259_MASTER_CMD, al
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; pop fs
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pop fs
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pop ax
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pop ax
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iret
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iret
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@ -252,11 +252,16 @@ gfx_getpixel_fast:
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gfx_cursor_move:
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gfx_cursor_move:
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pusha
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pusha
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push ds
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push ds
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push es
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; move Data Segment
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; move Data Segment
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mov ax, BDA_DATA_SEG
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mov ax, BDA_DATA_SEG
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mov ds, ax
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mov ds, ax
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cmp byte [BDA_MOUSE + mouse.cur_drawing],0
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jne .done
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mov byte [BDA_MOUSE + mouse.cur_drawing],1
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mov ax, VIDEO_SEG
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mov ax, VIDEO_SEG
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mov es, ax
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mov es, ax
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@ -265,32 +270,39 @@ gfx_cursor_move:
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call gfx_cursor_savebg
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call gfx_cursor_savebg
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call gfx_cursor_draw
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call gfx_cursor_draw
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mov byte [BDA_MOUSE + mouse.cur_drawing],0
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.done:
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pop es
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pop ds
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pop ds
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popa
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popa
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ret
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ret
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; ------------------------------------------------------------
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; ------------------------------------------------------------
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; Dessine le curseur 16x16 AND/XOR à [BDA_CURSOR_NEWX],[BDA_CURSOR_NEWY]
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; Dessine le curseur 16x16 AND/XOR à [mouse.x,mouse.y]
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;
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;
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; CS:SI = base du sprite (AND[16] suivi de XOR[16] à +32 bytes)
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; sprite (AND[16] suivi de XOR[16] à +32 bytes)
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; Uses: BDA_CURSOR_BITOFF/BDA_CURSOR_BYTES (via gfx_cursor_calc_align)
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; ------------------------------------------------------------
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; ------------------------------------------------------------
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gfx_cursor_draw:
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gfx_cursor_draw:
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; pusha
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; pusha
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mov ax, BDA_DATA_SEG
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mov ax, BDA_DATA_SEG
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mov ds, ax
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mov ds, ax
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mov ax, VIDEO_SEG
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mov ax, VIDEO_SEG
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mov es, ax
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mov es, ax
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mov ax, word [BDA_MOUSE + mouse.cur_ofs]
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mov ax, word [BDA_MOUSE + mouse.cur_ofs]
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mov si, ax
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mov si, ax
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mov ax, word [BDA_MOUSE + mouse.cur_seg]
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mov gs, ax
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mov cx, word [BDA_MOUSE + mouse.x]
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mov cx, word [BDA_MOUSE + mouse.x]
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mov dx, word [BDA_MOUSE + mouse.y]
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mov dx, word [BDA_MOUSE + mouse.y]
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mov word [BDA_MOUSE + mouse.cur_x], cx ; sauvegarde la nouvelle position
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mov word [BDA_MOUSE + mouse.cur_y], dx
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; calcule offset et bytes/ligne (2 ou 3)
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; calcule offset et bytes/ligne (2 ou 3)
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call gfx_cursor_calc_align
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call gfx_cursor_calc_align
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mov bl, byte [BDA_MOUSE + mouse.cur_bit_ofs]; 0..7
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mov bl, byte [BDA_MOUSE + mouse.cur_bit_ofs]; 0..7
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@ -310,20 +322,20 @@ gfx_cursor_draw:
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mov dh, 8
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mov dh, 8
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.pair:
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.pair:
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; ----- ligne row (bank courant) -----
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; ----- ligne row (bank courant) -----
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push di
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; push di
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push si
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; push si
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call .draw_line ; utilise DI, row=BX
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call .draw_line ; utilise DI, row=BX
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pop si
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; pop si
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pop di
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; pop di
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; ----- ligne row+1 (autre bank) -----
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; ----- ligne row+1 (autre bank) -----
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add di, bp
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add di, bp
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inc bh
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inc bh
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push di
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; push di
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push si
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; push si
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call .draw_line
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call .draw_line
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pop si
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; pop si
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pop di
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; pop di
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sub di, bp
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sub di, bp
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; avancer de 2 lignes (dans le bank courant): +80 bytes
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; avancer de 2 lignes (dans le bank courant): +80 bytes
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; .draw_line: applique AND/XOR sur une ligne de 16 pixels à ES:DI
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; .draw_line: applique AND/XOR sur une ligne de 16 pixels à ES:DI
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; row index dans BX (0..15)
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; row index dans BX (0..15)
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; offset dans BL (0..7)
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; offset dans BL (0..7)
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; sprite base CS:SI
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; sprite base GS:SI
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; ------------------------------------------------------------
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; ------------------------------------------------------------
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.draw_line:
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.draw_line:
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push ax
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push ax
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push cx
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push cx
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push dx
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push dx
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push bp
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push di
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push di
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; charger masks de la ligne: AND = [SI + row*2], XOR = [SI + 32 + row*2]
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; charger masks de la ligne: AND = [SI + row*2], XOR = [SI + 32 + row*2]
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xor ax, ax
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xor ax, ax
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mov al, bh
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mov al, bh
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shl ax, 1 ; row*2
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shl ax, 1 ; row*2
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push si
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push si
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add si, ax
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add si, ax
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mov cx, [cs:si] ; AND mask
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mov cx, [gs:si] ; AND mask
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add si, 32
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add si, 32
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mov dx, [cs:si] ; XOR mask
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mov dx, [gs:si] ; XOR mask
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pop si
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pop si
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; lire bytes source
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; lire bytes source
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mov al, [es:di] ; b0
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mov al, [es:di] ; b0
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inc di
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inc di
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mov ah, [es:di] ; b1
|
mov ah, [es:di] ; b1
|
||||||
dec di
|
dec di
|
||||||
; w0 = (b0<<8)|b1 dans AX déjà
|
; w0 = (b0<<8)|b1 dans AX déjà
|
||||||
|
|
||||||
|
|
@ -373,9 +384,9 @@ gfx_cursor_draw:
|
||||||
|
|
||||||
; unaligned: besoin b2 et w1 = (b1<<8)|b2
|
; unaligned: besoin b2 et w1 = (b1<<8)|b2
|
||||||
add di, 2
|
add di, 2
|
||||||
mov dl, [es:di] ; b2
|
mov dl, [es:di] ; b2
|
||||||
sub di, 2
|
sub di, 2
|
||||||
mov dh, ah ; b1
|
mov dh, ah ; b1
|
||||||
; DX = w1 (b1<<8)|b2
|
; DX = w1 (b1<<8)|b2
|
||||||
|
|
||||||
; seg = (w0<<off) | (w1>>(8-off))
|
; seg = (w0<<off) | (w1>>(8-off))
|
||||||
|
|
@ -470,13 +481,11 @@ gfx_cursor_draw:
|
||||||
mov [es:di], al ; low
|
mov [es:di], al ; low
|
||||||
.done:
|
.done:
|
||||||
pop di
|
pop di
|
||||||
pop bp
|
|
||||||
pop dx
|
pop dx
|
||||||
pop cx
|
pop cx
|
||||||
pop ax
|
pop ax
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
|
||||||
; ------------------------------------------------------------
|
; ------------------------------------------------------------
|
||||||
; Sauvegarde le background (24x16) sous le curseur
|
; Sauvegarde le background (24x16) sous le curseur
|
||||||
;
|
;
|
||||||
|
|
@ -488,19 +497,17 @@ gfx_cursor_savebg:
|
||||||
|
|
||||||
mov byte [BDA_MOUSE + mouse.bkg_saved], 1 ; image saved
|
mov byte [BDA_MOUSE + mouse.bkg_saved], 1 ; image saved
|
||||||
|
|
||||||
mov cx, [BDA_MOUSE + mouse.x] ;
|
mov cx, [BDA_MOUSE + mouse.x] ;
|
||||||
mov dx, [BDA_MOUSE + mouse.y]
|
mov dx, [BDA_MOUSE + mouse.y]
|
||||||
|
|
||||||
mov word [BDA_MOUSE + mouse.cur_x], cx ; sauvegarde la nouvelle position
|
|
||||||
mov word [BDA_MOUSE + mouse.cur_y], dx
|
|
||||||
|
|
||||||
call gfx_calc_addr ; ES:DI = byteaddr pour (X,Y)
|
call gfx_calc_addr ; ES:DI = byteaddr pour (X,Y)
|
||||||
mov dx,0x2000 ; offset pour lignes impaire
|
mov dx,0x2000 ; offset pour lignes impaire
|
||||||
cmp di,dx
|
cmp di,dx
|
||||||
jl .no_odd_bank
|
jl .no_odd_bank
|
||||||
neg dx ; Y est déja une ligne impaire, on retire l'offset
|
neg dx ; Y est déja une ligne impaire, on retire l'offset
|
||||||
|
|
||||||
.no_odd_bank:
|
.no_odd_bank:
|
||||||
mov ax, di ; préserver l'address de départ
|
mov ax, di ; préserver l'address de départ
|
||||||
mov word [BDA_MOUSE + mouse.cur_addr_start],ax
|
mov word [BDA_MOUSE + mouse.cur_addr_start],ax
|
||||||
mov word [BDA_MOUSE + mouse.cur_bank_add], dx
|
mov word [BDA_MOUSE + mouse.cur_bank_add], dx
|
||||||
|
|
||||||
|
|
@ -546,7 +553,7 @@ gfx_cursor_restorebg:
|
||||||
mov ax, word [BDA_MOUSE + mouse.cur_addr_start]
|
mov ax, word [BDA_MOUSE + mouse.cur_addr_start]
|
||||||
mov di,ax
|
mov di,ax
|
||||||
mov dx, word [BDA_MOUSE + mouse.cur_bank_add]
|
mov dx, word [BDA_MOUSE + mouse.cur_bank_add]
|
||||||
|
|
||||||
mov ax, BDA_MOUSE + mouse.bkg_buffer
|
mov ax, BDA_MOUSE + mouse.bkg_buffer
|
||||||
mov si, ax ; DS:SI = buffer de sauvegarde
|
mov si, ax ; DS:SI = buffer de sauvegarde
|
||||||
mov bx, 8 ; 16 lignes, mais nous traitons "en une fois" les paire/impaires
|
mov bx, 8 ; 16 lignes, mais nous traitons "en une fois" les paire/impaires
|
||||||
|
|
|
||||||
|
|
@ -63,6 +63,7 @@ mouse_reset:
|
||||||
mov byte [fs:BDA_MOUSE + mouse.cur_visible], 1
|
mov byte [fs:BDA_MOUSE + mouse.cur_visible], 1
|
||||||
mov word [fs:BDA_MOUSE + mouse.cur_x], 0
|
mov word [fs:BDA_MOUSE + mouse.cur_x], 0
|
||||||
mov word [fs:BDA_MOUSE + mouse.cur_y], 0
|
mov word [fs:BDA_MOUSE + mouse.cur_y], 0
|
||||||
|
mov byte [fs:BDA_MOUSE + mouse.cur_drawing], 0
|
||||||
|
|
||||||
mov ax, cs
|
mov ax, cs
|
||||||
mov word [fs:BDA_MOUSE + mouse.cur_seg], ax
|
mov word [fs:BDA_MOUSE + mouse.cur_seg], ax
|
||||||
|
|
@ -301,6 +302,7 @@ isr_mouse_handler:
|
||||||
|
|
||||||
; lire un octet depuis le contrôleur et le stocker dans le buffer
|
; lire un octet depuis le contrôleur et le stocker dans le buffer
|
||||||
in al, i8042_PS2_DATA ; lire octet souris
|
in al, i8042_PS2_DATA ; lire octet souris
|
||||||
|
|
||||||
movzx bx, byte [BDA_MOUSE + mouse.idx]
|
movzx bx, byte [BDA_MOUSE + mouse.idx]
|
||||||
mov byte [BDA_MOUSE + mouse.buffer + bx], al
|
mov byte [BDA_MOUSE + mouse.buffer + bx], al
|
||||||
inc byte [BDA_MOUSE + mouse.idx]
|
inc byte [BDA_MOUSE + mouse.idx]
|
||||||
|
|
@ -308,20 +310,29 @@ isr_mouse_handler:
|
||||||
; vérifier si le packet est complet
|
; vérifier si le packet est complet
|
||||||
mov al, [BDA_MOUSE + mouse.packetlen]
|
mov al, [BDA_MOUSE + mouse.packetlen]
|
||||||
cmp byte [BDA_MOUSE + mouse.idx], al
|
cmp byte [BDA_MOUSE + mouse.idx], al
|
||||||
jne .done
|
jb .done
|
||||||
|
|
||||||
; packet complet, on decode les données
|
; packet complet, on decode les données
|
||||||
mov byte [BDA_MOUSE + mouse.idx], 0
|
mov byte [BDA_MOUSE + mouse.idx], 0
|
||||||
mov al, [BDA_MOUSE + mouse.buffer] ; status
|
mov bl, [BDA_MOUSE + mouse.buffer] ; status
|
||||||
mov [BDA_MOUSE + mouse.status], al
|
mov [BDA_MOUSE + mouse.status], bl
|
||||||
|
|
||||||
xor ax,ax
|
xor ax,ax
|
||||||
mov al, byte [BDA_MOUSE + mouse.buffer+1] ; delta X
|
mov al, byte [BDA_MOUSE + mouse.buffer+1] ; delta X
|
||||||
|
test bl,00010000b ; signe X
|
||||||
|
jz .x_pos
|
||||||
|
or al, 0xF0
|
||||||
|
.x_pos:
|
||||||
cbw
|
cbw
|
||||||
add [BDA_MOUSE + mouse.x], ax
|
add [BDA_MOUSE + mouse.x], ax
|
||||||
|
|
||||||
|
|
||||||
xor ax,ax
|
xor ax,ax
|
||||||
mov al, byte [BDA_MOUSE + mouse.buffer+2] ; delta Y
|
mov al, byte [BDA_MOUSE + mouse.buffer+2] ; delta Y
|
||||||
|
test bl,00100000b ; signe Y
|
||||||
|
jz .y_pos
|
||||||
|
or al, 0xF0
|
||||||
|
.y_pos:
|
||||||
cbw
|
cbw
|
||||||
sub [BDA_MOUSE + mouse.y], ax
|
sub [BDA_MOUSE + mouse.y], ax
|
||||||
|
|
||||||
|
|
@ -349,14 +360,8 @@ isr_mouse_handler:
|
||||||
jle .y_ok_high
|
jle .y_ok_high
|
||||||
mov word [BDA_MOUSE + mouse.y], 199
|
mov word [BDA_MOUSE + mouse.y], 199
|
||||||
.y_ok_high:
|
.y_ok_high:
|
||||||
; restaurer l'ancien arrière plan du curseur
|
|
||||||
call gfx_cursor_restorebg
|
|
||||||
|
|
||||||
; sauvegarder le nouvel arrière plan du curseur
|
|
||||||
call gfx_cursor_savebg
|
|
||||||
|
|
||||||
call gfx_cursor_draw
|
|
||||||
|
|
||||||
|
;call gfx_cursor_move
|
||||||
.done:
|
.done:
|
||||||
mov al, 0x20
|
mov al, 0x20
|
||||||
out i8259_SLAVE_CMD, al ; EOI PIC esclave
|
out i8259_SLAVE_CMD, al ; EOI PIC esclave
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue