fixing mouse cursor draw...
This commit is contained in:
parent
36cf876338
commit
633b630b92
5 changed files with 157 additions and 174 deletions
37
src/bda.asm
37
src/bda.asm
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@ -52,27 +52,26 @@
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%define BDA_MOUSE 0x0000
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struc mouse
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.buffer resb 4 ; i8042 input buffer
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.idx resb 1 ; index in the buffer
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.packetlen resb 1 ; max buffer len (3 ou 4)
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.buffer resb 4 ; i8042 input buffer
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.idx resb 1 ; index in the buffer
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.packetlen resb 1 ; max buffer len (3 ou 4)
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.status resb 1 ; mouse status (button etc)
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.wheel resb 1 ; if a packet size is 4; experimental
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.x resw 1 ;
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.y resw 1
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.status resb 1 ; mouse status (button etc)
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.wheel resb 1 ; if a packet size is 4; experimental
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.x resw 1 ;
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.y resw 1
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; cursor management
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.cur_oldx resw 1
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.cur_oldy resw 1
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.cur_newx resw 1
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.cur_newy resw 1
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.cur_visible resb 1
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.cur_seg resw 1 ; segment / offset of the pointer
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.cur_ofs resw 1
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.cur_mask resb 1 ; pixels mask (bit per pixel)
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.cur_bit_ofs resb 1 ; 0..7 bits d'offset (x&7)
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.cur_bytes resb 1 ; byte 2 ou 3 bytes as source for cursor image
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.bkg_saved resb 1 ; background saved
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.bkg_buffer resb 48 ; buffer for saved background
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.cur_x resw 1 ; preservation des x,y du background
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.cur_y resw 1
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.cur_addr_start resw 1 ; adresse de départ de la sauvegarde
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.cur_bank_add resw 1 ; + ou - 0x2000
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.cur_visible resb 1
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.cur_seg resw 1 ; segment / offset of the pointer
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.cur_ofs resw 1
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.cur_mask resb 1 ; pixels mask (bit per pixel)
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.cur_bit_ofs resb 1 ; 0..7 bits d'offset (x&7)
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.bkg_saved resb 1 ; background saved
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.bkg_buffer resb 16*3 ; buffer for saved background
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endstruc
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; -----------------------------------------------------------------------------------
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16
src/boot.asm
16
src/boot.asm
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@ -93,12 +93,26 @@ reset:
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; on active le mode graphique
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call gfx_init
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;call mouse_reset
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; call mouse_reset
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call mouse_init
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call gfx_cursor_move
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endless:
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mov ax,BDA_DATA_SEG
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mov ds,ax
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; mov ax, [BDA_MOUSE + mouse.x]
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; add ax, 80
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; cmp ax,640
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; jb .moveok
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;
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; mov ax,0
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;.moveok:
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; mov [BDA_MOUSE + mouse.x],ax
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;
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; call gfx_cursor_move
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mov dx,0
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call scr_gotoxy
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@ -37,13 +37,20 @@
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; Cette table doit être située au début du driver pour être
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; accessible par la GUI à des offsets fixes.
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; ------------------------------------------------------------
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gfx_api_table:
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%define INIT 0
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%define PUTPIXEL 3
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%define GETPIXEL 6
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%define MOUSE_UPDATE 9
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gfx_api:
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jmp gfx_init ; Offset +0: Initialisation
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jmp gfx_putpixel ; Offset +3: Dessin pixel
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jmp gfx_getpixel ; Offset +6: Lecture pixel
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jmp gfx_fill_rect ; Offset +9: Remplissage rectangle (Nouveau)
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jmp gfx_invert_rect ; Offset +12: Inversion (Nouveau pour Menus)
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jmp gfx_draw_hline ; Offset +15: Ligne horizontale rapide (Nouveau)
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jmp gfx_cursor_move ; Offset +9: mouse update
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; jmp gfx_fill_rect ; Remplissage rectangle (Nouveau)
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; jmp gfx_invert_rect ; Offset +12: Inversion (Nouveau pour Menus)
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; jmp gfx_draw_hline ; Offset +15: Ligne horizontale rapide (Nouveau)
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; ------------------------------------------------------------
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; COMMENTAIRE SUR LA MÉTHODE D'APPEL
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@ -211,12 +218,6 @@ gfx_cursor_calc_align:
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mov al, cl
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and al, 7 ; offset = x&7
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mov byte [BDA_MOUSE + mouse.cur_bit_ofs], al
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cmp al, 0
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jne .unaligned
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mov byte [BDA_MOUSE + mouse.cur_bytes], 2
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ret
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.unaligned:
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mov byte [BDA_MOUSE + mouse.cur_bytes], 3
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ret
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; ------------------------------------------------------------
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@ -248,6 +249,28 @@ gfx_getpixel_fast:
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setnz al
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ret
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gfx_cursor_move:
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pusha
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push ds
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; move Data Segment
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mov ax, BDA_DATA_SEG
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mov ds, ax
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mov ax, VIDEO_SEG
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mov es, ax
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call gfx_cursor_restorebg
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call gfx_cursor_savebg
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call gfx_cursor_draw
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pop ds
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popa
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ret
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; ------------------------------------------------------------
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; Dessine le curseur 16x16 AND/XOR à [BDA_CURSOR_NEWX],[BDA_CURSOR_NEWY]
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;
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@ -255,7 +278,7 @@ gfx_getpixel_fast:
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; Uses: BDA_CURSOR_BITOFF/BDA_CURSOR_BYTES (via gfx_cursor_calc_align)
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; ------------------------------------------------------------
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gfx_cursor_draw:
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pusha
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; pusha
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mov ax, BDA_DATA_SEG
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mov ds, ax
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@ -265,8 +288,8 @@ gfx_cursor_draw:
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mov ax, word [BDA_MOUSE + mouse.cur_ofs]
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mov si, ax
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mov cx, word [BDA_MOUSE + mouse.cur_newx]
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mov dx, word [BDA_MOUSE + mouse.cur_newy]
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mov cx, word [BDA_MOUSE + mouse.x]
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mov dx, word [BDA_MOUSE + mouse.y]
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; calcule offset et bytes/ligne (2 ou 3)
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call gfx_cursor_calc_align
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@ -310,7 +333,7 @@ gfx_cursor_draw:
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dec dh
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jnz .pair
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popa
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; popa
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ret
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; ------------------------------------------------------------
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@ -460,78 +483,51 @@ gfx_cursor_draw:
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; utilise les variables du BDA pour stocker
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; ------------------------------------------------------------
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gfx_cursor_savebg:
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pusha ; sauvegarde registres
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mov ax, BDA_DATA_SEG
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mov ds, ax
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mov ax, VIDEO_SEG
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mov es, ax
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cmp byte [BDA_MOUSE + mouse.bkg_saved], 0
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jne .done ; déjà sauvé
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jne .done ; ne pas sauver tant qu'il y a une image
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mov cx, [BDA_MOUSE + mouse.x]
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mov byte [BDA_MOUSE + mouse.bkg_saved], 1 ; image saved
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mov cx, [BDA_MOUSE + mouse.x] ;
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mov dx, [BDA_MOUSE + mouse.y]
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mov byte [BDA_MOUSE + mouse.bkg_saved], 1 ; flag image saved
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mov word [BDA_MOUSE + mouse.cur_x], cx ; sauvegarde la nouvelle position
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mov word [BDA_MOUSE + mouse.cur_y], dx
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mov word [BDA_MOUSE + mouse.cur_newx], cx ; sauvegarde la nouvelle position
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mov word [BDA_MOUSE + mouse.cur_newy], dx
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call gfx_calc_addr ; ES:DI = byteaddr pour (X,Y)
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mov dx,0x2000 ; offset pour lignes impaire
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call gfx_calc_addr ; ES:DI = byteaddr pour (X,Y)
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mov dx,0x2000 ; offset pour lignes impaire
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cmp di,dx
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jl .no_odd_bank
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neg dx ; Y est déja une ligne impaire, on retire l'offset
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neg dx ; Y est déja une ligne impaire, on retire l'offset
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.no_odd_bank:
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mov ax, di ; préserver l'address de départ
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mov word [BDA_MOUSE + mouse.cur_addr_start],ax
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mov word [BDA_MOUSE + mouse.cur_bank_add], dx
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mov ax, BDA_MOUSE + mouse.bkg_buffer
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mov si, ax ; DS:SI = buffer de sauvegarde
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mov si, ax ; DS:SI = buffer de sauvegarde
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mov bx, 8
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and cx,0x0007 ; alignement X
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jnz .row3
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.row3: ; sauve 3 bytes/ligne
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mov byte [BDA_MOUSE + mouse.cur_bytes], 3 ; 3 bytes/ligne
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.row: ; sauve 3 bytes/ligne
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; ligne 'y', peut etre paire ou impaire
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mov ax, word [es:di] ; charge first word
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mov word [ds:si], ax ; sauvegarde
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mov al, byte [es:di+2] ; charge 3ème byte
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mov ax, word [es:di] ; charge first word
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mov word [ds:si], ax ; sauvegarde
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mov al, byte [es:di+2] ; charge 3ème byte
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mov byte [ds:si+2], al
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add si, 3
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; ligne 'y'+1; si paire +0x2000, si impaire -0x2000
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add di, dx ; charge first word other bank (+0x2000 ou -0x2000)
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add di, dx ; charge first word other bank (+0x2000 ou -0x2000)
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mov ax, word [es:di]
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mov word [ds:si], ax
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mov al, byte [es:di+2]
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mov byte [ds:si+2], al
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add si, 3
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sub di, dx
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add di, CGA_STRIDE
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add di, CGA_STRIDE * 2
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dec bx
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jnz .row3
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jmp .done
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.row2: ; sauve 2 bytes/ligne
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mov byte [BDA_MOUSE + mouse.cur_bytes], 2 ; par défaut
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; ligne 'y', peut etre paire ou impaire
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mov ax, word [es:di] ; charge first word
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mov word [ds:si], ax ; sauvegarde
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add si, 2
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; ligne 'y'+1; si paire +0x2000, si impaire -0x2000
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add di, dx ; charge first word other bank (+0x2000 ou -0x2000)
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mov ax, word [es:di]
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mov word [ds:si], ax
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add si, 2
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sub di, dx
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add di, CGA_STRIDE
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dec bx
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jnz .row3
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jnz .row
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.done:
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popa
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ret
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; ------------------------------------------------------------
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@ -540,72 +536,42 @@ gfx_cursor_savebg:
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; utilise les variables du BDA pour stocker
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; ------------------------------------------------------------
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gfx_cursor_restorebg:
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pusha ; sauvegarde registres
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mov ax, BDA_DATA_SEG
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mov ds, ax
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mov ax, VIDEO_SEG
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mov es, ax
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cmp byte [BDA_MOUSE + mouse.bkg_saved], 0 ; pas de background sauvé
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cmp byte [BDA_MOUSE + mouse.bkg_saved], 0 ; pas de background sauvé
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je .done
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mov cx,word [BDA_MOUSE + mouse.cur_oldx] ; restore de la position
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mov dx,word [BDA_MOUSE + mouse.cur_oldy]
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mov byte [BDA_MOUSE + mouse.bkg_saved], 0 ; le background a été restauré
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call gfx_calc_addr ; ES:DI = byteaddr pour (X,Y)
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mov dx,0x2000 ; offset pour lignes impaire
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cmp di,dx
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jl .no_odd_bank
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neg dx ; Y est déja une ligne impaire, on retire l'offset
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.no_odd_bank:
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mov cx,word [BDA_MOUSE + mouse.cur_x] ; restore de la position
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mov dx,word [BDA_MOUSE + mouse.cur_y]
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mov byte [BDA_MOUSE + mouse.bkg_saved], 0 ; le background a été restauré
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mov ax, word [BDA_MOUSE + mouse.cur_addr_start]
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mov di,ax
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mov dx, word [BDA_MOUSE + mouse.cur_bank_add]
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mov ax, BDA_MOUSE + mouse.bkg_buffer
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mov si, ax ; DS:SI = buffer de sauvegarde
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mov bx, 8
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mov si, ax ; DS:SI = buffer de sauvegarde
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mov bx, 8 ; 16 lignes, mais nous traitons "en une fois" les paire/impaires
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cmp byte [BDA_MOUSE + mouse.cur_bytes], 2 ; si la sauvegarde est en 2 bytes/ligne
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je .row2
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.row3: ; restore en 3 bytes/ligne
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.row: ; restore en 3 bytes/ligne
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; ligne 'y', peut etre paire ou impaire
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mov ax,word [ds:si] ; recupère le 1er word
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mov word [es:di],ax
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mov al,byte [ds:si+2] ; charge 3ème byte
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mov byte [es:di+2],al
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add si, 3
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; ligne 'y'+1; si paire +0x2000, si impaire -0x2000
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add di, dx ; autre banque mémoire
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mov ax,word [ds:si] ; recupère le 1er word
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mov word [es:di],ax
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mov al,byte [ds:si+2] ; charge 3ème byte
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mov byte [es:di+2],al
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add si, 3
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; ligne 'y'+1; si paire +0x2000, si impaire -0x2000
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add di, dx ; charge first word other bank (+0x2000 ou -0x2000)
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mov ax,word [ds:si] ; recupère le 1er word
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mov word [es:di],ax
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mov al,byte [ds:si+2] ; charge 3ème byte
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mov byte [es:di+2],al
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add si, 3
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sub di, dx
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add di, CGA_STRIDE
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sub di, dx ; destination - bank
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add di, CGA_STRIDE * 2 ; desination+=160 (on vient de faire 2 lignes)
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dec bx
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jnz .row3
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jmp .done
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.row2: ; restore en 2 bytes/ligne
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; ligne 'y', peut etre paire ou impaire
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mov ax,word [ds:si] ; recupère le 1er word
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mov word [es:di],ax
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add si, 2
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; ligne 'y'+1; si paire +0x2000, si impaire -0x2000
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add di, dx ; charge first word other bank (+0x2000 ou -0x2000)
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mov ax,word [ds:si] ; recupère le 1er word
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mov word [es:di],ax
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add si, 2
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sub di, dx
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add di, CGA_STRIDE
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dec bx
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jnz .row2
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jnz .row
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.done:
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popa
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; popa
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ret
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@ -38,43 +38,7 @@
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%define I8042_CMD_DIS_MOUSE 0xA7
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%define I8042_CMD_WRITE_AUX 0xD4
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%define CURSOR_W 16
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%define CURSOR_H 16
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mouse_arrow:
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dw 1001111111111111b ; 0x9FFF
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dw 1000111111111111b ; 0x8FFF
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dw 1000011111111111b ; 0x87FF
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dw 1000001111111111b ; 0x83FF
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dw 1000000111111111b ; 0x81FF
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dw 1000000011111111b ; 0x80FF
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dw 1000000001111111b ; 0x807F
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dw 1000000000111111b ; 0x803F
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dw 1000000000011111b ; 0x801F
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dw 1000000000001111b ; 0x800F
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dw 1000000011111111b ; 0x80FF
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dw 1000100001111111b ; 0x887F
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dw 1001100001111111b ; 0x987F
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dw 1111110000111111b ; 0xFC3F
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dw 1111110000111111b ; 0xFC3F
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dw 1111111000111111b ; 0xFE3F
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dw 0000000000000000b ; 0x0000
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dw 0010000000000000b ; 0x2000
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dw 0011000000000000b ; 0x3000
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dw 0011100000000000b ; 0x3800
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dw 0011110000000000b ; 0x3C00
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dw 0011111000000000b ; 0x3E00
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dw 0011111100000000b ; 0x3F00
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dw 0011111110000000b ; 0x3F80
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dw 0011111111000000b ; 0x3FC0
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dw 0011111000000000b ; 0x3E00
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dw 0011011000000000b ; 0x3600
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dw 0010001100000000b ; 0x2300
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dw 0000001100000000b ; 0x0300
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dw 0000000110000000b ; 0x0180
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dw 0000000110000000b ; 0x0180
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dw 0000000000000000b ; 0x0000
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%include "./services/cursor.asm"
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; ------------------------------------------------------------
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; remise a zero des valeurs internes du "drivers"
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@ -87,7 +51,7 @@ mouse_reset:
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; effacer les variables du drivers
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mov byte [fs:BDA_MOUSE + mouse.idx],0
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mov dword [fs:BDA_MOUSE + mouse.buffer],0
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mov byte [fs:BDA_MOUSE + mouse.packetlen],3
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mov byte [fs:BDA_MOUSE + mouse.packetlen],3 ; 3 bytes par défaut
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mov byte [fs:BDA_MOUSE + mouse.status],0
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mov word [fs:BDA_MOUSE + mouse.x],320 ; vous pouvez aussi préciser le centre
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@ -97,8 +61,8 @@ mouse_reset:
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mov word [fs:BDA_MOUSE + mouse.wheel],0
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mov byte [fs:BDA_MOUSE + mouse.cur_visible], 1
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mov word [fs:BDA_MOUSE + mouse.cur_oldx], 0
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mov word [fs:BDA_MOUSE + mouse.cur_oldy], 0
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mov word [fs:BDA_MOUSE + mouse.cur_x], 0
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mov word [fs:BDA_MOUSE + mouse.cur_y], 0
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mov ax, cs
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mov word [fs:BDA_MOUSE + mouse.cur_seg], ax
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@ -351,16 +315,18 @@ isr_mouse_handler:
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mov al, [BDA_MOUSE + mouse.buffer] ; status
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mov [BDA_MOUSE + mouse.status], al
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mov al, [BDA_MOUSE + mouse.buffer+1] ; delta X
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xor ax,ax
|
||||
mov al, byte [BDA_MOUSE + mouse.buffer+1] ; delta X
|
||||
cbw
|
||||
add [BDA_MOUSE + mouse.x], ax
|
||||
|
||||
mov al, [BDA_MOUSE + mouse.buffer+2] ; delta Y
|
||||
xor ax,ax
|
||||
mov al, byte [BDA_MOUSE + mouse.buffer+2] ; delta Y
|
||||
cbw
|
||||
sub [BDA_MOUSE + mouse.y], ax
|
||||
|
||||
; si packetlen = 4, gérer la molette; experimental
|
||||
mov al, [BDA_MOUSE + mouse.buffer+3] ; delta Wheel
|
||||
movsx ax, byte [BDA_MOUSE + mouse.buffer+3] ; delta Wheel
|
||||
cbw
|
||||
add word [BDA_MOUSE + mouse.wheel], ax
|
||||
|
||||
|
|
|
|||
38
src/services/cursor.asm
Normal file
38
src/services/cursor.asm
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
|
||||
|
||||
%define CURSOR_W 16
|
||||
%define CURSOR_H 16
|
||||
|
||||
mouse_arrow:
|
||||
dw 1001111111111111b ; 0x9FFF
|
||||
dw 1000111111111111b ; 0x8FFF
|
||||
dw 1000011111111111b ; 0x87FF
|
||||
dw 1000001111111111b ; 0x83FF
|
||||
dw 1000000111111111b ; 0x81FF
|
||||
dw 1000000011111111b ; 0x80FF
|
||||
dw 1000000001111111b ; 0x807F
|
||||
dw 1000000000111111b ; 0x803F
|
||||
dw 1000000000011111b ; 0x801F
|
||||
dw 1000000000001111b ; 0x800F
|
||||
dw 1000000011111111b ; 0x80FF
|
||||
dw 1000100001111111b ; 0x887F
|
||||
dw 1001100001111111b ; 0x987F
|
||||
dw 1111110000111111b ; 0xFC3F
|
||||
dw 1111110000111111b ; 0xFC3F
|
||||
dw 1111111000111111b ; 0xFE3F
|
||||
dw 0000000000000000b ; 0x0000
|
||||
dw 0010000000000000b ; 0x2000
|
||||
dw 0011000000000000b ; 0x3000
|
||||
dw 0011100000000000b ; 0x3800
|
||||
dw 0011110000000000b ; 0x3C00
|
||||
dw 0011111000000000b ; 0x3E00
|
||||
dw 0011111100000000b ; 0x3F00
|
||||
dw 0011111110000000b ; 0x3F80
|
||||
dw 0011111111000000b ; 0x3FC0
|
||||
dw 0011111000000000b ; 0x3E00
|
||||
dw 0011011000000000b ; 0x3600
|
||||
dw 0010001100000000b ; 0x2300
|
||||
dw 0000001100000000b ; 0x0300
|
||||
dw 0000000110000000b ; 0x0180
|
||||
dw 0000000110000000b ; 0x0180
|
||||
dw 0000000000000000b ; 0x0000
|
||||
Loading…
Reference in a new issue