pcjs/configs/pc/machines/5150/cga/64kb/donkey
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2014-10-24 14:42:17 -07:00
..
debugger New ChipSet parameter ('floppies') used to specify number and capacity of installed floppy drives 2014-10-24 14:42:17 -07:00
machine.xml New ChipSet parameter ('floppies') used to specify number and capacity of installed floppy drives 2014-10-24 14:42:17 -07:00
README.md Initial commit (a clone of the jsmachines project as of v1.15.3) 2014-09-27 14:52:57 -07:00
screenshot.png Initial commit (a clone of the jsmachines project as of v1.15.3) 2014-09-27 14:52:57 -07:00
state.json Initial commit (a clone of the jsmachines project as of v1.15.3) 2014-09-27 14:52:57 -07:00
thumbnail.jpg Initial commit (a clone of the jsmachines project as of v1.15.3) 2014-09-27 14:52:57 -07:00

IBM PC

The above simulation is configured for a clock speed of 4.77Mhz, with 64Kb of RAM and a CGA display, using the original IBM PC Model 5150 ROM BIOS and CGA font ROM. This configuration also includes a predefined state, with PC-DOS 1.0 already booted and DONKEY.BAS ready to run.

And now that PCjs automatically saves all your changes (subject to the limits of your browser's local storage), you can even close the browser in the middle of a game of DONKEY, and the next time you load this page, your progress (and the donkey) will be perfectly restored.

For more control over this machine, try the Control Panel configuration, featuring the built-in PCjs Debugger.