pcjs/modules/pc6502/lib/keyboard.js

81 lines
2.9 KiB
JavaScript

/**
* @fileoverview Implements the PC6502 Keyboard component.
* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
* @copyright Jeff Parsons 2012-2016
*
* This file is part of PCjs, a computer emulation software project at <http://pcjs.org/>.
*
* PCjs is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCjs. If not,
* see <http://www.gnu.org/licenses/gpl.html>.
*
* You are required to include the above copyright notice in every source code file of every
* copy or modified version of this work, and to display that copyright notice on every screen
* that loads or runs any version of this software (see COPYRIGHT in /modules/shared/lib/defines.js).
*
* Some PCjs files also attempt to load external resource files, such as character-image files,
* ROM files, and disk image files. Those external resource files are not considered part of PCjs
* for purposes of the GNU General Public License, and the author does not claim any copyright
* as to their contents.
*/
"use strict";
if (NODE) {
var str = require("../../shared/lib/strlib");
var web = require("../../shared/lib/weblib");
var Component = require("../../shared/lib/component");
var Keys = require("../../shared/lib/keys");
var Messages = require("./messages");
var State = require("./state");
var CPU = require("./cpu");
}
/**
* Keyboard(parmsKbd)
*
* @constructor
* @extends Component
* @param {Object} parmsKbd
*/
function Keyboard(parmsKbd)
{
Component.call(this, "Keyboard", parmsKbd, Keyboard, Messages.KEYBOARD);
this.setReady();
}
Component.subclass(Keyboard);
/**
* Keyboard.init()
*
* This function operates on every HTML element of class "keyboard", extracting the
* JSON-encoded parameters for the Keyboard constructor from the element's "data-value"
* attribute, invoking the constructor to create a Keyboard component, and then binding
* any associated HTML controls to the new component.
*/
Keyboard.init = function()
{
var aeKbd = Component.getElementsByClass(document, APPCLASS, "keyboard");
for (var iKbd = 0; iKbd < aeKbd.length; iKbd++) {
var eKbd = aeKbd[iKbd];
var parmsKbd = Component.getComponentParms(eKbd);
var kbd = new Keyboard(parmsKbd);
Component.bindComponentControls(kbd, eKbd, APPCLASS);
}
};
/*
* Initialize every Keyboard module on the page.
*/
web.onInit(Keyboard.init);
if (NODE) module.exports = Keyboard;