86 lines
3.4 KiB
JavaScript
86 lines
3.4 KiB
JavaScript
/**
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* @fileoverview Process-related helper functions
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a> (@jeffpar)
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* @copyright Jeff Parsons 2012-2016
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*
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* This file is part of PCjs, a computer emulation software project at <http://pcjs.org/>.
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*
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* PCjs is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCjs. If not,
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* see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every source code file of every
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* copy or modified version of this work, and to display that copyright notice on every screen
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* that loads or runs any version of this software (see COPYRIGHT in /modules/shared/lib/defines.js).
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*
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* Some PCjs files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of PCjs
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* for purposes of the GNU General Public License, and the author does not claim any copyright
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* as to their contents.
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*/
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"use strict";
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var proc = {};
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/**
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* getArgs()
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*
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* Processes command-line arguments. Arguments may be introduced by either
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* a double-hyphen (--) or a long dash (—), and argument values, if any, must be
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* separated by an "=" without any intervening whitespace. Arguments without
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* an explicit value default to true, and any argument appearing more than once
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* is automatically converted to an Array.
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*
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* Single-hyphen (-) arguments are allowed as well; they are treated as a series
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* of single-character arguments, each set to true, and any of these arguments
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* appearing more than once is discarded.
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*
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* @return {{argc:number, argv:{}}}
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*/
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proc.getArgs = function() {
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var argc = 0;
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var argv = {};
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for (var i = 2; i < process.argv.length; i++) {
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var j, sSep;
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var sArg = process.argv[i];
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if (!sArg.indexOf(sSep = "--") || !sArg.indexOf(sSep = "—")) {
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sArg = sArg.substr(sSep.length);
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var sValue = true;
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j = sArg.indexOf("=");
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if (j > 0) {
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sValue = sArg.substr(j+1);
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sArg = sArg.substr(0, j);
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sValue = (sValue == "true")? true : ((sValue == "false")? false : sValue);
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}
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if (argv[sArg] === undefined) {
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argc++;
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argv[sArg] = sValue;
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} else {
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// console.log("too many '" + sArg + "' arguments");
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if (typeof argv[sArg] == "string") {
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argv[sArg] = [argv[sArg]];
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}
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argv[sArg].push(sValue);
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}
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} else if (!sArg.indexOf("-")) {
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for (j = 1; j < sArg.length; j++) {
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var ch = sArg.charAt(j);
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if (argv[ch] === undefined) {
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argv[ch] = true;
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argc++;
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}
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}
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}
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}
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return {argc: argc, argv: argv};
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};
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if (NODE) module.exports = proc;
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