pcjs/modules
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2017-08-25 08:53:58 -07:00
..
build/lib v1.32.0: The New Year Release 2016-12-30 15:56:01 -08:00
c1pjs The Component printBuffer should only be used by Component static functions 2017-06-29 08:38:02 -07:00
diskdump Added TopView 1.10 disk image 2017-07-24 10:24:45 -07:00
filedump Added PC-DOS 0.90 disk image and appropriate Model 5150 machines to boot it 2017-05-26 10:18:47 -07:00
grunts v1.32.0: The New Year Release 2016-12-30 15:56:01 -08:00
htmlout Added an Modula-2 demo page and a new blog post on the 1984 FantasyLand EGA demo and an EGATEST program written in Modula-2 2017-07-03 22:37:40 -07:00
markout Changed scripts to machineScripts (for clarity) 2017-07-25 13:46:38 -07:00
pc6502/lib Updated addTimer() interface to include an ID; cleaned up how the CPU tracks the base speed, current speed, and target speed 2017-08-07 13:58:41 -07:00
pc8080 Added timer support to the PCx86 SerialPort component, so that we can honor the programmed baud rate now 2017-08-23 10:49:35 -07:00
pcx86 If a SerialPort is installed, the transmitter portion of the hardware is no longer required to be connected to anything, which avoids blocking software (eg, the OS/2 kernel debugger) that uses that port; uninstalling the SerialPort would be another option, but that's no longer required 2017-08-25 08:53:58 -07:00
pdp10 Fixed old, longstanding, and surprisingly bad bug in cleanMemory() for all machine implementations 2017-07-12 21:02:30 -07:00
pdp11 Smoothed out PCx86 dynamic CPU speed recalculation by no longer truncating the current cycle multiplier 2017-08-08 19:25:08 -07:00
shared Started laying groundwork for more mouse hardware 2017-08-24 19:20:39 -07:00
textout v1.32.0: The New Year Release 2016-12-30 15:56:01 -08:00
README.md Documentation updates to accommodate the PDP-10 work that's starting now 2017-02-23 15:14:51 -08:00

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page PCjs Project Modules /modules/

PCjs Project Modules

This folder contains all the JavaScript modules for the PCjs Project. It is our private counterpart to the node_modules folder, where all public Node modules are typically installed.

The project currently includes these emulation modules:

along with variety of Node support modules, such as:

Only private Node modules are checked into the project. If any of these modules are later published on npmjs.org, then they will be moved to node_modules and removed from this folder.