pcjs/_includes/machine-command.html

16 lines
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HTML

{% comment %}
As discussed in /_posts/2017-01-03-pdp-11-tutorials.md, when a page (usually part of a tutorial)
wants to create a control that tests some feature of a machine, the page will define a machine command
using a Liquid-style include that looks like:
{% include machine-command.html type='button' label='Try It!' machine='vt100' component='Keyboard' command='sendString' value='Hello World' %}
and which should generate something like:
<button type="button" onclick="commandMachine('vt100','Keyboard','sendString','Hello World')">Try It!</button>
Well, that's us. So let's do it!
{% endcomment %}
{% if include.type == "button" %}<button type="button" onclick="commandMachine('{{ include.machine }}','{{ include.component }}','{{ include.command }}','{{ include.value }}')">{{ include.label }}</button>{% else %}<!-- Unrecognized machine control type: {{ include.type }} -->{% endif %}