pcjs/apps/pc/1988/moria/manifest.xml
Jeff Parsons 0f06c3f039 The 5170 AT hard disk controller is limping along now, so I'm getting ready for a 1.15.4 release
Some other interesting bugs were fixed along the way:
the Video component incorrectly assumed that masking a negative number with 0x80000000 would yield 0x80000000 (it actually yields -0x80000000, thank you JavaScript);
the ChipSet component provides a new addCMOSMemory() interface that RAM objects can use to bump the CMOS total to match the actual total;
the CPU properly implements INSW and OUTSW instructions now (kind of important for the AT hard disk controller)
2014-10-08 16:15:12 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/versions/pcjs/1.15.4/manifest.xsl"?>
<manifest type="software">
<title>The Dungeons of Moria</title>
<version>4.872</version>
<type>Game</type>
<category>ASCII Adventure</category>
<creator>
<name>Robert Alan Koeneke</name>
</creator>
<creationDate>March 25, 1983</creationDate>
<releaseDate>November 1, 1988</releaseDate>
<author>
<name>D. G. Kneller</name>
<desc>MSDOS port</desc>
</author>
<disk id="disk01" dir="/apps/pc/1988/moria/private/">
<name>Moria v4.872</name>
<file>CONFIG.DOC</file>
<file>GOD</file>
<file>MADNESS1</file>
<file>MORIA.CNF</file>
<file>MORIA.DOC</file>
<file>MORIA.EXE</file>
<file>MORIA.SCR</file>
<file>MORIACHR.DIE</file>
<file>ORC2</file>
<file>PKZIP.EXE</file>
</disk>
</manifest>