pcjs/modules/pcjs/lib/x86help.js
2014-12-29 23:06:28 -08:00

731 lines
29 KiB
JavaScript

/**
* @fileoverview Implements PCjs 8086 opcode helpers.
* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
* @version 1.0
* Created 2012-Sep-05
*
* Copyright © 2012-2015 Jeff Parsons <Jeff@pcjs.org>
*
* This file is part of PCjs, which is part of the JavaScript Machines Project (aka JSMachines)
* at <http://jsmachines.net/> and <http://pcjs.org/>.
*
* PCjs is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCjs. If not,
* see <http://www.gnu.org/licenses/gpl.html>.
*
* You are required to include the above copyright notice in every source code file of every
* copy or modified version of this work, and to display that copyright notice on every screen
* that loads or runs any version of this software (see Computer.sCopyright).
*
* Some PCjs files also attempt to load external resource files, such as character-image files,
* ROM files, and disk image files. Those external resource files are not considered part of the
* PCjs program for purposes of the GNU General Public License, and the author does not claim
* any copyright as to their contents.
*/
"use strict";
if (typeof module !== 'undefined') {
var X86 = require("./x86");
var Messages = require("./messages");
}
var X86Help = {
/**
* @this {X86CPU}
* @param {number} dst (current value, ignored)
* @param {number} src (new value)
* @return {number} dst (updated value, from src)
*/
opHelpMOV: function(dst, src) {
this.nStepCycles -= (this.regEAWrite < 0? (this.regEA < 0? this.CYCLES.nOpCyclesMovRR : this.CYCLES.nOpCyclesMovRM) : this.CYCLES.nOpCyclesMovMR);
return src;
},
/**
* @this {X86CPU}
* @param {number} dst (current value, ignored)
* @param {number} src (new value)
* @return {number} dst (src is overridden, replaced with regMD16, as specified by opMOVSegSrc)
*/
opHelpMOVSegSrc: function(dst, src) {
return X86Help.opHelpMOV.call(this, dst, this.regMD16);
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpTESTb: function(dst, src) {
this.resultValue = this.resultParitySign = this.resultAuxOverflow = dst & src;
this.resultSize = X86.RESULT.SIZE_BYTE;
this.nStepCycles -= (this.regEAWrite < 0? (this.regEA < 0? this.CYCLES.nOpCyclesTestRR : this.CYCLES.nOpCyclesTestRM) : this.CYCLES.nOpCyclesTestRM);
if (EAFUNCS) this.setEAByte = this.setEAByteDisabled; else this.opFlags |= X86.OPFLAG.NOWRITE;
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpTESTw: function(dst, src) {
this.resultValue = this.resultParitySign = this.resultAuxOverflow = dst & src;
this.resultSize = X86.RESULT.SIZE_WORD;
this.nStepCycles -= (this.regEAWrite < 0? (this.regEA < 0? this.CYCLES.nOpCyclesTestRR : this.CYCLES.nOpCyclesTestRM) : this.CYCLES.nOpCyclesTestRM);
if (EAFUNCS) this.setEAWord = this.setEAWordDisabled; else this.opFlags |= X86.OPFLAG.NOWRITE;
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*
* 80286_and_80287_Programmers_Reference_Manual_1987.pdf, p.B-44 (p.254) notes that:
*
* "The low 16 bits of the product of a 16-bit signed multiply are the same as those of an
* unsigned multiply. The three operand IMUL instruction can be used for unsigned operands as well."
*
* However, we still sign-extend the operands before multiplying, making it easier to range-check the result.
*
* (80186/80188 and up)
*/
opHelpIMUL8: function(dst, src) {
var result = ((src << 16) >> 16) * ((this.getIPByte() << 24) >> 24);
this.resultValue = this.resultAuxOverflow = this.resultParitySign = result;
this.resultSize = X86.RESULT.SIZE_BYTE;
/*
* TODO: Look into a more efficient way of setting/synchronizing CF and OF; this code works,
* but it somewhat defeats the purpose of the indirect result variables that we've set above.
*/
if (result > 32767 || result < -32768) {
this.setCF(); this.setOF();
} else {
this.clearCF(); this.clearOF();
}
result &= 0xffff;
if (DEBUG && DEBUGGER) this.traceLog('IMUL8', dst, src, null, this.getPS(), result);
/*
* NOTE: These are the cycle counts for the 80286; the 80186/80188 have slightly different values (ranges):
* 22-25 and 29-32 instead of 21 and 24, respectively. However, accurate cycle counts for the 80186/80188 is
* not super-critical. TODO: Fix this someday.
*/
this.nStepCycles -= (this.regEA < 0? 21 : 24);
return result;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*
* 80286_and_80287_Programmers_Reference_Manual_1987.pdf, p.B-44 (p.254) notes that:
*
* "The low 16 bits of the product of a 16-bit signed multiply are the same as those of an
* unsigned multiply. The three operand IMUL instruction can be used for unsigned operands as well."
*
* However, we still sign-extend the operands before multiplying, making it easier to range-check the result.
*
* (80186/80188 and up)
*/
opHelpIMUL16: function(dst, src) {
var result = ((src << 16) >> 16) * ((this.getIPWord() << 16) >> 16);
this.resultValue = this.resultAuxOverflow = this.resultParitySign = result;
this.resultSize = X86.RESULT.SIZE_WORD;
/*
* TODO: Look into a more efficient way of setting/synchronizing CF and OF; this code works,
* but it somewhat defeats the purpose of the indirect result variables that we've set above.
*/
if (result > 32767 || result < -32768) {
this.setCF(); this.setOF();
} else {
this.clearCF(); this.clearOF();
}
result &= 0xffff;
if (DEBUG && DEBUGGER) this.traceLog('IMUL16', dst, src, null, this.getPS(), result);
/*
* NOTE: These are the cycle counts for the 80286; the 80186/80188 have slightly different values (ranges):
* 22-25 and 29-32 instead of 21 and 24, respectively. However, accurate cycle counts for the 80186/80188 is
* not super-critical. TODO: Fix this someday.
*/
this.nStepCycles -= (this.regEA < 0? 21 : 24);
return result;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number} dst unchanged
*/
opHelpESC: function(dst, src) {
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpLEA: function(dst, src) {
if (this.regEA < 0) {
X86Help.opHelpUndefined.call(this);
return dst;
}
this.nStepCycles -= this.CYCLES.nOpCyclesLEA;
return this.regEA;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpLDS: function(dst, src) {
if (this.regEA < 0) {
X86Help.opHelpUndefined.call(this);
return dst;
}
this.setDS(this.getWord(this.regEA + 2));
this.nStepCycles -= this.CYCLES.nOpCyclesLS;
return src;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpLES: function(dst, src) {
if (this.regEA < 0) {
X86Help.opHelpUndefined.call(this);
return dst;
}
this.setES(this.getWord(this.regEA + 2));
this.nStepCycles -= this.CYCLES.nOpCyclesLS;
return src;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpBOUND: function(dst, src) {
if (this.regEA < 0) {
/*
* Generate UD_FAULT (INT 0x06: Invalid Opcode) if src is not a memory operand.
*/
X86Help.opHelpInvalid.call(this);
return dst;
}
/*
* Note that BOUND performs signed comparisons, so we must transform all arguments into signed values.
*/
var wIndex = (dst << 16) >> 16;
var wLower = (this.getWord(this.regEA) << 16) >> 16;
var wUpper = (this.getWord(this.regEA + 2) << 16) >> 16;
this.nStepCycles -= this.CYCLES.nOpCyclesBound;
if (wIndex < wLower || wIndex > wUpper) {
/*
* The INT 0x05 handler must be called with CS:IP pointing to the BOUND instruction.
*
* TODO: Determine the cycle cost when a BOUND exception is triggered, over and above nOpCyclesBound.
*/
this.setIP(this.opEA - this.segCS.base);
X86Help.opHelpINT.call(this, X86.EXCEPTION.BOUND_ERR, null, 0);
}
if (EAFUNCS) this.setEAByte = this.setEAByteDisabled; else this.opFlags |= X86.OPFLAG.NOWRITE;
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpARPL: function(dst, src) {
this.nStepCycles -= (10 + (this.regEA < 0? 0 : 1));
if ((dst & X86.SEL.RPL) < (src & X86.SEL.RPL)) {
dst = (dst & ~X86.SEL.RPL) | (src & X86.SEL.RPL);
this.setZF();
return dst;
}
this.clearZF();
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpLAR: function(dst, src) {
this.nStepCycles -= (14 + (this.regEA < 0? 0 : 2));
/*
* Currently, segVER.load() will return an error only if the selector is beyond the bounds of the
* descriptor table or the descriptor is not for a segment.
*
* TODO: This instruction's 80286 documentation does not discuss conforming code segments; determine
* if we need a special check for them.
*/
if (this.segVER.load(src, true) != X86.ADDR_INVALID) {
if (this.segVER.dpl >= this.segCS.cpl && this.segVER.dpl >= (src & X86.SEL.RPL)) {
this.setZF();
return this.segVER.acc & X86.DESC.ACC.MASK;
}
}
this.clearZF();
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src (the selector)
* @return {number}
*/
opHelpLSL: function(dst, src) {
/*
* TODO: Is this an invalid operation if regEAWrite is set? dst is required to be a register.
*/
this.nStepCycles -= (14 + (this.regEA < 0? 0 : 2));
/*
* Currently, segVER.load() will return an error only if the selector is beyond the bounds of the
* descriptor table or the descriptor is not for a segment.
*
* TODO: LSL is explicitly documented as ALSO requiring a non-null selector, so we check X86.SEL.MASK;
* are there any other instructions that were, um, less explicit but also require a non-null selector?
*/
if ((src & X86.SEL.MASK) && this.segVER.load(src, true) != X86.ADDR_INVALID) {
var fConforming = ((this.segVER.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) == X86.DESC.ACC.TYPE.CODE_CONFORMING);
if ((fConforming || this.segVER.dpl >= this.segCS.cpl) && this.segVER.dpl >= (src & X86.SEL.RPL)) {
this.setZF();
return this.segVER.limit;
}
}
this.clearZF();
return dst;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpXCHGrb: function(dst, src) {
if (this.regEA < 0) {
switch (this.bModRM & 0x7) {
case 0x0: // AL
this.regAX = (this.regAX & ~0xff) | dst;
break;
case 0x1: // CL
this.regCX = (this.regCX & ~0xff) | dst;
break;
case 0x2: // DL
this.regDX = (this.regDX & ~0xff) | dst;
break;
case 0x3: // BL
this.regBX = (this.regBX & ~0xff) | dst;
break;
case 0x4: // AH
this.regAX = (this.regAX & 0xff) | (dst << 8);
break;
case 0x5: // CH
this.regCX = (this.regCX & 0xff) | (dst << 8);
break;
case 0x6: // DH
this.regDX = (this.regDX & 0xff) | (dst << 8);
break;
case 0x7: // BH
this.regBX = (this.regBX & 0xff) | (dst << 8);
break;
default:
break; // there IS no other case, but JavaScript inspections don't know that
}
this.nStepCycles -= this.CYCLES.nOpCyclesXchgRR;
} else {
/*
* This is a case where the ModRM decoder that's calling us didn't know it should have called modEAByte()
* instead of getEAByte(), so we compensate by updating regEAWrite.
*/
this.regEAWrite = this.regEA;
this.setEAByte(dst);
this.nStepCycles -= this.CYCLES.nOpCyclesXchgRM;
}
return src;
},
/**
* @this {X86CPU}
* @param {number} dst
* @param {number} src
* @return {number}
*/
opHelpXCHGrw: function(dst, src) {
if (this.regEA < 0) {
switch (this.bModRM & 0x7) {
case 0x0: // AX
this.regAX = dst;
break;
case 0x1: // CX
this.regCX = dst;
break;
case 0x2: // DX
this.regDX = dst;
break;
case 0x3: // BX
this.regBX = dst;
break;
case 0x4: // SP
this.regSP = dst;
break;
case 0x5: // BP
this.regBP = dst;
break;
case 0x6: // SI
this.regSI = dst;
break;
case 0x7: // DI
this.regDI = dst;
break;
default:
break; // there IS no other case, but JavaScript inspections don't know that
}
this.nStepCycles -= this.CYCLES.nOpCyclesXchgRR;
} else {
/*
* This is a case where the ModRM decoder that's calling us didn't know it should have called modEAByte()
* instead of getEAByte(), so we compensate by updating regEAWrite.
*/
this.regEAWrite = this.regEA;
this.setEAWord(dst);
this.nStepCycles -= this.CYCLES.nOpCyclesXchgRM;
}
return src;
},
/**
* opHelpLMSW(w)
*
* Factored out of x86op0f.js, since both opLMSW and opLOADALL are capable of loading a new MSW.
* The caller is responsible for assessing the appropriate cycle cost.
*
* @this {X86CPU}
* @param {number} w
*/
opHelpLMSW: function(w) {
/*
* This instruction is always allowed to set MSW.PE, but it cannot clear MSW.PE once set;
* therefore, we always OR the previous value of MSW.PE into the new value before loading.
*/
w |= (this.regMSW & X86.MSW.PE);
this.regMSW = (this.regMSW & X86.MSW.SET) | (w & ~X86.MSW.SET);
/*
* Since the 80286 cannot return to real-mode via this instruction, the only transition we
* must worry about is to protected-mode. And don't worry, there's no harm calling setProtMode()
* if the CPU is already in protected-mode (we could certainly optimize the call out in that
* case, but this instruction isn't used frequently enough to warrant it).
*/
if (this.regMSW & X86.MSW.PE) this.setProtMode(true);
},
/**
* opHelpCALLF(off, sel)
*
* For protected-mode, this function must attempt to load the new code segment first, because if the new segment
* requires a change in privilege level, the return address must be pushed on the NEW stack, not the current stack.
*
* @this {X86CPU}
* @param {number} off
* @param {number} sel
*/
opHelpCALLF: function(off, sel) {
var regCS = this.segCS.sel;
var regIP = this.regIP;
if (this.setCSIP(off, sel, true) != null) {
this.pushWord(regCS);
this.pushWord(regIP);
}
},
/**
* opHelpRETF(n)
*
* For protected-mode, this function must be prepared to pop any arguments off the current stack AND
* whatever stack we may have switched to (setCSIP() returns true only when a stack switch has occurred).
*
* @this {X86CPU}
* @param {number} n
*/
opHelpRETF: function(n) {
var regIP = this.popWord();
var regCS = this.popWord();
if (n) this.regSP = (this.regSP + n) & 0xffff;
if (this.setCSIP(regIP, regCS, false)) {
if (n) this.regSP = (this.regSP + n) & 0xffff;
/*
* As per Intel documentation: "If any of [the DS or ES] registers refer to segments whose DPL is
* less than the new CPL (excluding conforming code segments), the segment register is loaded with
* the null selector."
*
* TODO: I'm not clear on whether a conforming code segment must also be marked readable, so I'm playing
* it safe and using CODE_CONFORMING instead of CODE_CONFORMING_READABLE. Also, for the record, I've not
* seen this situation occur in OS/2 1.0 yet.
*/
if ((this.segDS.sel & X86.SEL.MASK) && this.segDS.dpl < this.segCS.cpl && (this.segDS.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) != X86.DESC.ACC.TYPE.CODE_CONFORMING) {
this.assert(false); // I'm not asserting this is bad, I just want to see it in action
this.segDS.load(0);
}
if ((this.segES.sel & X86.SEL.MASK) && this.segES.dpl < this.segCS.cpl && (this.segES.acc & X86.DESC.ACC.TYPE.CODE_CONFORMING) != X86.DESC.ACC.TYPE.CODE_CONFORMING) {
this.assert(false); // I'm not asserting this is bad, I just want to see it in action
this.segES.load(0);
}
}
if (n == 2 && this.cIntReturn) this.checkIntReturn(this.regEIP);
},
/**
* opHelpINT(nIDT, nError, nCycles)
*
* NOTE: We no longer use setCSIP(), because it always loads the new CS using segCS.load(), which
* only knows how to load GDT and LDT descriptors, whereas interrupts must use setCS.loadIDT(), which
* deals exclusively with IDT descriptors.
*
* This means we must take care to replicate critical features of setCSIP(); eg, setting segCS.fCall before
* calling loadIDT(), updating EIP, and flushing the prefetch queue.
*
* @this {X86CPU}
* @param {number} nIDT
* @param {number|null|undefined} nError
* @param {number} nCycles (in addition to the default of nOpCyclesInt)
*/
opHelpINT: function(nIDT, nError, nCycles) {
/*
* TODO: We assess the cycle cost up front, because otherwise, if loadIDT() fails, no cost may be assessed.
*/
this.nStepCycles -= this.CYCLES.nOpCyclesInt + nCycles;
this.segCS.fCall = true;
var regPS = this.getPS();
var regCS = this.segCS.sel;
var regIP = this.regIP;
var base = this.segCS.loadIDT(nIDT);
if (base != X86.ADDR_INVALID) {
this.regEIP = base + this.regIP;
if (PREFETCH) this.flushPrefetch(this.regEIP);
this.pushWord(regPS);
this.pushWord(regCS);
this.pushWord(regIP);
if (nError != null) this.pushWord(nError);
this.nFault = -1;
}
},
/**
* opHelpIRET()
*
* @this {X86CPU}
*/
opHelpIRET: function() {
/*
* TODO: We assess a fixed cycle cost up front, because at the moment, switchTSS() doesn't assess anything.
*/
this.nStepCycles -= this.CYCLES.nOpCyclesIRet;
if (this.regMSW & X86.MSW.PE) {
if (this.regPS & X86.PS.NT) {
var addrNew = this.segTSS.base;
var sel = this.getWord(addrNew + X86.TSS.PREV_TSS);
X86Seg.switchTSS.call(this.segCS, sel, false);
return;
}
}
var cpl = this.segCS.cpl;
var regIP = this.popWord();
var regCS = this.popWord();
var regPS = this.popWord();
if (this.setCSIP(regIP, regCS, false) != null) {
this.setPS(regPS, cpl);
if (this.cIntReturn) this.checkIntReturn(this.regEIP);
}
},
/**
* opHelpDIVOverflow()
*
* @this {X86CPU}
*/
opHelpDIVOverflow: function() {
this.setIP(this.opEA - this.segCS.base);
/*
* TODO: Determine the proper cycle cost.
*/
X86Help.opHelpINT.call(this, X86.EXCEPTION.DIV_ERR, null, 2);
},
/**
* opHelpFault(nFault, nError, fHalt)
*
* Helper to dispatch faults.
*
* @this {X86CPU}
* @param {number} nFault
* @param {number} [nError]
* @param {boolean} [fHalt] will halt the CPU if true *and* a Debugger is loaded
*/
opHelpFault: function(nFault, nError, fHalt)
{
if (!this.aFlags.fComplete) {
this.printMessage("Fault " + str.toHexByte(nFault) + " blocked by Debugger", Messages.WARN);
this.setIP(this.opEA - this.segCS.base);
return;
}
var fDispatch = false;
if (this.model >= X86.MODEL_80186) {
if (this.nFault < 0) {
/*
* Single-fault (error code is passed through, and the responsible instruction is restartable)
*/
this.setIP(this.opEA - this.segCS.base);
fDispatch = true;
} else if (this.nFault != X86.EXCEPTION.DF_FAULT) {
/*
* Double-fault (error code is always zero, and the responsible instruction is not restartable)
*/
nError = 0;
nFault = X86.EXCEPTION.DF_FAULT;
fDispatch = true;
} else {
/*
* Triple-fault (usually referred to in Intel literature as a "shutdown", but at least on the 80286,
* it's actually a "reset")
*/
X86Help.opHelpFaultMessage.call(this, -1, 0, fHalt);
this.resetRegs();
return;
}
}
if (X86Help.opHelpFaultMessage.call(this, nFault, nError, fHalt)) {
fDispatch = false;
}
if (fDispatch) X86Help.opHelpINT.call(this, this.nFault = nFault, nError, 0);
/*
* Since this fault is likely being issued in the context of an instruction that hasn't finished
* executing, and since we currently don't do anything to interrupt that execution (eg, throw a
* JavaScript exception), we should shut off all further reads/writes for the current instruction.
*
* That's easy for any EA-based memory accesses (provided we're not using EAFUNCS): simply set both
* the NOREAD and NOWRITE flags. However, there are also direct, non-EA-based memory accesses to
* consider. A perfect example is opPUSHA(): if a GP fault occurs on any PUSH other than the last,
* a subsequent PUSH is likely to cause another fault, which we will misinterpret as a double-fault.
*
* TODO: Throw a special JavaScript exception that cpu.js must intercept and quietly ignore.
*/
if (!EAFUNCS) {
this.opFlags &= ~(X86.OPFLAG.NOREAD | X86.OPFLAG.NOWRITE);
}
},
/**
* opHelpFaultMessage()
*
* Aside from giving the Debugger an opportunity to report every fault, this also gives us the ability to
* halt exception processing in tracks: return true to prevent the fault handler from being dispatched.
*
* At the moment, the only Debugger control you have over fault interception is setting MESSAGE.FAULT, which
* will display faults as they occur, and MESSAGE.HALT, which will halt after any Debugger message, including
* MESSAGE.FAULT. If you want execution to continue after halting, clear MESSAGE.FAULT and/or MESSAGE.HALT,
* or single-step over the offending instruction, which will allow the fault to be dispatched.
*
* @this {X86CPU}
* @param {number} nFault
* @param {number} [nError]
* @param {boolean} [fHalt] true if the CPU should always be halted, false if "it depends"
* @return {boolean|undefined} true to block the fault (often desirable when fHalt is true), otherwise dispatch it
*/
opHelpFaultMessage: function(nFault, nError, fHalt)
{
var bitsMessage = Messages.FAULT;
var bOpcode = this.bus.getByteDirect(this.regEIP);
/*
* OS/2 1.0 uses an INT3 (0xCC) opcode in conjunction with an invalid IDT to trigger a triple-fault
* reset and return to real-mode, and these resets happen quite frequently during boot; for example,
* OS/2 startup messages are displayed using a series of INT 0x10 BIOS calls for each character, and
* each series of BIOS calls requires a round-trip mode switch.
*
* Since we really only want to halt on "bad" faults, not "good" (ie, intentional) faults, we take
* advantage of the fact that all 3 faults comprising the triple-fault point to an INT3 (0xCC) opcode,
* and so whenever we see that opcode, we ignore the caller's fHalt flag, and suppress FAULT messages
* unless CPU messages are also enabled.
*
* When a triple fault shows up, nFault is -1; it displays as "ff" because we display nFault as a byte.
*/
if (bOpcode == X86.OPCODE.INT3) {
fHalt = false;
bitsMessage |= Messages.CPU;
}
/*
* Similarly, the PC AT ROM BIOS deliberately generates a couple of GP faults as part of the POST
* (Power-On Self Test); we don't want to ignore those, but we don't want to halt on them either. We
* detect those faults by virtue of EIP being in the range %0F0000 to %0FFFFF.
*/
if (this.regEIP >= 0x0F0000 && this.regEIP <= 0x0FFFFF) {
fHalt = false;
}
/*
* However, the foregoing notwithstanding, if MESSAGE.HALT is enabled along with all the other required
* MESSAGE bits, then we want to halt regardless.
*/
if (this.messageEnabled(bitsMessage | Messages.HALT)) {
fHalt = true;
}
if (this.messageEnabled(bitsMessage) || fHalt) {
var sMessage = (fHalt? '\n' : '') + "Fault " + str.toHexByte(nFault) + (nError != null? " (" + str.toHexWord(nError) + ")" : "") + " on opcode 0x" + str.toHexByte(bOpcode) + " at " + str.toHexAddr(this.regIP, this.segCS.sel) + " (%" + str.toHex(this.regEIP, 6) + ")";
var fRunning = this.aFlags.fRunning;
if (this.printMessage(sMessage, bitsMessage)) {
if (fHalt) {
/*
* By setting fHalt to fRunning (which is true while running but false while single-stepping),
* this allows a fault to be dispatched when you single-step over a faulting instruction; you can
* then continue single-stepping into the fault handler, or start running again.
*
* Note that we had to capture fRunning before calling printMessage(), because if MESSAGE.HALT
* is set, printMessage() will have already halted the CPU.
*/
fHalt = fRunning;
this.dbg.stopCPU();
}
} else {
/*
* If printMessage() returned false, then messageEnabled() must have returned false as well, which
* means that fHalt must be true. Which means we should shut the machine down.
*/
this.assert(fHalt);
this.notice(sMessage);
this.stopCPU();
}
}
return fHalt;
},
/**
* @this {X86CPU}
*/
opHelpInvalid: function() {
X86Help.opHelpFault.call(this, X86.EXCEPTION.UD_FAULT);
this.stopCPU();
},
/**
* @this {X86CPU}
*/
opHelpUndefined: function() {
this.setIP(this.opEA - this.segCS.base);
this.setError("Undefined opcode 0x" + str.toHexByte(this.bus.getByteDirect(this.regEIP)) + " at " + str.toHexAddr(this.regIP, this.segCS.sel));
this.stopCPU();
}
};
if (typeof module !== 'undefined') module.exports = X86Help;