92 lines
3.5 KiB
JavaScript
92 lines
3.5 KiB
JavaScript
/**
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* @fileoverview Compile-time definitions used by C1Pjs and PCjs.
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* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
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* @version 1.0
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* Created 2014-May-08
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*
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* Copyright © 2012-2016 Jeff Parsons <Jeff@pcjs.org>
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*
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* This file is part of PCjs, a computer emulation software project at <http://pcjs.org/>.
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*
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* PCjs is free software: you can redistribute it and/or modify it under the terms of the
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* GNU General Public License as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
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* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCjs. If not,
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* see <http://www.gnu.org/licenses/gpl.html>.
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*
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* You are required to include the above copyright notice in every source code file of every
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* copy or modified version of this work, and to display that copyright notice on every screen
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* that loads or runs any version of this software (see COPYRIGHT in /modules/shared/lib/defines.js).
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*
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* Some PCjs files also attempt to load external resource files, such as character-image files,
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* ROM files, and disk image files. Those external resource files are not considered part of PCjs
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* for purposes of the GNU General Public License, and the author does not claim any copyright
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* as to their contents.
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*/
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"use strict";
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/**
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* @define {string}
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*/
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var APPVERSION = "1.x.x"; // this @define is overridden by the Closure Compiler with the version in package.json
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var XMLVERSION = null; // this is set in non-COMPILED builds by embedMachine() if a version number was found in the machine XML
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var COPYRIGHT = "Copyright © 2012-2016 Jeff Parsons <Jeff@pcjs.org>";
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var LICENSE = "License: GPL version 3 or later <http://gnu.org/licenses/gpl.html>";
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var CSSCLASS = "pcjs";
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/**
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* @define {string}
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*/
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var SITEHOST = "localhost:8088";// this @define is overridden by the Closure Compiler with "www.pcjs.org"
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/**
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* @define {boolean}
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*/
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var COMPILED = false; // this @define is overridden by the Closure Compiler (to true)
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/**
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* @define {boolean}
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*/
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var DEBUG = true; // this @define is overridden by the Closure Compiler (to false) to remove DEBUG-only code
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/**
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* @define {boolean}
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*/
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var MAXDEBUG = false; // this @define is overridden by the Closure Compiler (to false) to remove MAXDEBUG-only code
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/**
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* @define {boolean}
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*/
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var PRIVATE = false; // this @define is overridden by the Closure Compiler (to false) to enable PRIVATE code
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/*
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* NODE should be true if we're running under NodeJS (eg, command-line), false if not (eg, web browser)
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*/
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var NODE = false;
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if (typeof module !== 'undefined') {
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NODE = true;
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}
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if (NODE) {
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global.window = false; // provides an alternative "if (typeof window === 'undefined')" (ie, "if (window) ...")
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global.APPVERSION = APPVERSION;
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global.XMLVERSION = XMLVERSION;
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global.COPYRIGHT = COPYRIGHT;
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global.LICENSE = LICENSE;
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global.CSSCLASS = CSSCLASS;
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global.SITEHOST = SITEHOST;
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global.COMPILED = COMPILED;
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global.DEBUG = DEBUG;
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global.MAXDEBUG = MAXDEBUG;
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global.PRIVATE = PRIVATE;
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global.NODE = NODE;
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/*
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* TODO: When we're "required" by Node, should we return anything via module.exports?
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*/
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}
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