pcjs/modules/pc8080/lib/ram.js
2016-04-20 07:54:58 -07:00

198 lines
5.8 KiB
JavaScript

/**
* @fileoverview Implements the PC8080 RAM component.
* @author <a href="mailto:Jeff@pcjs.org">Jeff Parsons</a>
* @version 1.0
* Created 2016-Apr-19
*
* Copyright © 2012-2016 Jeff Parsons <Jeff@pcjs.org>
*
* This file is part of PCjs, which is part of the JavaScript Machines Project (aka JSMachines)
* at <http://jsmachines.net/> and <http://pcjs.org/>.
*
* PCjs is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* PCjs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCjs. If not,
* see <http://www.gnu.org/licenses/gpl.html>.
*
* You are required to include the above copyright notice in every source code file of every
* copy or modified version of this work, and to display that copyright notice on every screen
* that loads or runs any version of this software (see Computer.COPYRIGHT).
*
* Some PCjs files also attempt to load external resource files, such as character-image files,
* ROM files, and disk image files. Those external resource files are not considered part of the
* PCjs program for purposes of the GNU General Public License, and the author does not claim
* any copyright as to their contents.
*/
"use strict";
if (NODE) {
var str = require("../../shared/lib/strlib");
var web = require("../../shared/lib/weblib");
var Component = require("../../shared/lib/component");
var Memory = require("./memory");
var ROM = require("./rom");
var State = require("./state");
}
/**
* RAM(parmsRAM)
*
* The RAM component expects the following (parmsRAM) properties:
*
* addr: starting physical address of RAM (default is 0)
* size: amount of RAM, in bytes (default is 0, which means defer to motherboard switch settings)
*
* NOTE: We make a note of the specified size, but no memory is initially allocated for the RAM until the
* Computer component calls powerUp().
*
* @constructor
* @extends Component
* @param {Object} parmsRAM
*/
function RAM(parmsRAM)
{
Component.call(this, "RAM", parmsRAM, RAM);
this.addrRAM = parmsRAM['addr'];
this.sizeRAM = parmsRAM['size'];
this.fInstalled = (!!this.sizeRAM); // 0 is the default value for 'size' when none is specified
this.fAllocated = false;
}
Component.subclass(RAM);
/**
* initBus(cmp, bus, cpu, dbg)
*
* @this {RAM}
* @param {Computer} cmp
* @param {Bus} bus
* @param {CPUSim} cpu
* @param {Debugger} dbg
*/
RAM.prototype.initBus = function(cmp, bus, cpu, dbg)
{
this.bus = bus;
this.cpu = cpu;
this.dbg = dbg;
this.setReady();
};
/**
* powerUp(data, fRepower)
*
* @this {RAM}
* @param {Object|null} data
* @param {boolean} [fRepower]
* @return {boolean} true if successful, false if failure
*/
RAM.prototype.powerUp = function(data, fRepower)
{
if (!fRepower) {
/*
* The Computer powers up the CPU last, at which point CPUSim state is restored,
* which includes the Bus state, and since we use the Bus to allocate all our memory,
* memory contents are already restored for us, so we don't need the usual restore
* logic. We just need to call reset(), to allocate memory for the RAM.
*/
this.reset();
}
return true;
};
/**
* powerDown(fSave, fShutdown)
*
* @this {RAM}
* @param {boolean} [fSave]
* @param {boolean} [fShutdown]
* @return {Object|boolean} component state if fSave; otherwise, true if successful, false if failure
*/
RAM.prototype.powerDown = function(fSave, fShutdown)
{
/*
* The Computer powers down the CPU first, at which point CPUSim state is saved,
* which includes the Bus state, and since we use the Bus component to allocate all
* our memory, memory contents are already saved for us, so we don't need the usual
* save logic.
*/
return (fSave)? this.save() : true;
};
/**
* reset()
*
* @this {RAM}
*/
RAM.prototype.reset = function()
{
if (!this.fAllocated && this.sizeRAM) {
if (this.bus.addMemory(this.addrRAM, this.sizeRAM, Memory.TYPE.RAM)) {
this.fAllocated = true;
this.status(Math.floor(this.sizeRAM / 1024) + "Kb allocated");
}
}
if (!this.fAllocated) {
Component.error("No RAM allocated");
}
};
/**
* save()
*
* This implements save support for the RAM component.
*
* @this {RAM}
* @return {Object}
*/
RAM.prototype.save = function()
{
return null;
};
/**
* restore(data)
*
* This implements restore support for the RAM component.
*
* @this {RAM}
* @param {Object} data
* @return {boolean} true if successful, false if failure
*/
RAM.prototype.restore = function(data)
{
return true;
};
/**
* RAM.init()
*
* This function operates on every HTML element of class "ram", extracting the
* JSON-encoded parameters for the RAM constructor from the element's "data-value"
* attribute, invoking the constructor to create a RAM component, and then binding
* any associated HTML controls to the new component.
*/
RAM.init = function()
{
var aeRAM = Component.getElementsByClass(document, PCJSCLASS, "ram");
for (var iRAM = 0; iRAM < aeRAM.length; iRAM++) {
var eRAM = aeRAM[iRAM];
var parmsRAM = Component.getComponentParms(eRAM);
var ram = new RAM(parmsRAM);
Component.bindComponentControls(ram, eRAM, PCJSCLASS);
}
};
/*
* Initialize all the RAM modules on the page.
*/
web.onInit(RAM.init);
if (NODE) module.exports = RAM;