pcjs/versions/pcx86/1.35.1
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2017-06-25 10:18:08 -07:00
..
common.css Started work on v1.35.1 2017-06-21 11:18:02 -07:00
common.xsl Got rid of more app-specific demo machines (eg, DONKEY and WIN101); demos like that are more properly located in either the /apps or /disks folders (not /devices) 2017-06-22 12:03:52 -07:00
components.css Started work on v1.35.1 2017-06-21 11:18:02 -07:00
components.xsl Got rid of more app-specific demo machines (eg, DONKEY and WIN101); demos like that are more properly located in either the /apps or /disks folders (not /devices) 2017-06-22 12:03:52 -07:00
document.css Started work on v1.35.1 2017-06-21 11:18:02 -07:00
document.xsl Started work on v1.35.1 2017-06-21 11:18:02 -07:00
machine.xsl Started work on v1.35.1 2017-06-21 11:18:02 -07:00
manifest.xsl Started work on v1.35.1 2017-06-21 11:18:02 -07:00
outline.xsl Started work on v1.35.1 2017-06-21 11:18:02 -07:00
pcx86-dbg.js Fixed KEYGRID support, so Rogue should be much more playable now on an iPad using the touchscreen 2017-06-25 10:18:08 -07:00
pcx86-dbg.map Fixed KEYGRID support, so Rogue should be much more playable now on an iPad using the touchscreen 2017-06-25 10:18:08 -07:00
pcx86-uncompiled.js Fixed KEYGRID support, so Rogue should be much more playable now on an iPad using the touchscreen 2017-06-25 10:18:08 -07:00
pcx86.js Fixed KEYGRID support, so Rogue should be much more playable now on an iPad using the touchscreen 2017-06-25 10:18:08 -07:00
pcx86.map Fixed KEYGRID support, so Rogue should be much more playable now on an iPad using the touchscreen 2017-06-25 10:18:08 -07:00