pcjs/tests/pc/vga/L42-4.C
2015-06-30 20:29:51 -07:00

64 lines
2.2 KiB
C

/* Function to draw a non-antialiased line from (X0,Y0) to (X1,Y1), using a
* simple fixed-point error accumulation approach.
* Tested with Borland C++ in C compilation mode and the small model.
*/
extern void DrawPixel(int, int, int);
/* Non-antialiased line drawer.
* (X0,Y0),(X1,Y1) = line to draw, Color = color in which to draw
*/
void DrawLine(int X0, int Y0, int X1, int Y1, int Color)
{
unsigned long ErrorAcc, ErrorAdj;
int DeltaX, DeltaY, XDir, Temp;
/* Make sure the line runs top to bottom */
if (Y0 > Y1) {
Temp = Y0; Y0 = Y1; Y1 = Temp;
Temp = X0; X0 = X1; X1 = Temp;
}
DrawPixel(X0, Y0, Color); /* draw the initial pixel */
if ((DeltaX = X1 - X0) >= 0) {
XDir = 1;
} else {
XDir = -1;
DeltaX = -DeltaX; /* make DeltaX positive */
}
if ((DeltaY = Y1 - Y0) == 0) /* done if only one point in the line */
if (DeltaX == 0) return;
ErrorAcc = 0x8000; /* initialize line error accumulator to .5, so we can
advance when we get halfway to the next pixel */
/* Is this an X-major or Y-major line? */
if (DeltaY > DeltaX) {
/* Y-major line; calculate 16-bit fixed-point fractional part of a
pixel that X advances each time Y advances 1 pixel */
ErrorAdj = ((((unsigned long)DeltaX << 17) / (unsigned long)DeltaY) + 1) >> 1;
/* Draw all pixels between the first and last */
do {
ErrorAcc += ErrorAdj; /* calculate error for this pixel */
if (ErrorAcc & ~0xFFFFL) {
/* The error accumulator turned over, so advance the X coord */
X0 += XDir;
ErrorAcc &= 0xFFFFL; /* clear integer part of result */
}
Y0++; /* Y-major, so always advance Y */
DrawPixel(X0, Y0, Color);
} while (--DeltaY);
return;
}
/* It's an X-major line; calculate 16-bit fixed-point fractional part of a
pixel that Y advances each time X advances 1 pixel */
ErrorAdj = ((((unsigned long)DeltaY << 17) / (unsigned long)DeltaX) + 1) >> 1;
/* Draw all remaining pixels */
do {
ErrorAcc += ErrorAdj; /* calculate error for this pixel */
if (ErrorAcc & ~0xFFFFL) {
/* The error accumulator turned over, so advance the Y coord */
Y0++;
ErrorAcc &= 0xFFFFL; /* clear integer part of result */
}
X0 += XDir; /* X-major, so always advance X */
DrawPixel(X0, Y0, Color);
} while (--DeltaX);
}