pcjs/versions/pc8080/1.22.0
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2016-05-03 13:16:07 -07:00
..
common.css Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
common.xsl Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
components.css Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
components.xsl Added smoothing control to both PCjs and PC8080 (setting it to false should probably be the new default) 2016-05-03 09:11:02 -07:00
document.css Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
document.xsl Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
machine.xsl Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
manifest.xsl Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
outline.xsl Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers) 2016-05-01 13:47:58 -07:00
pc8080-dbg.js PC8080 bufferRotate option appears to be working as well the screenRotate option, so when everything else is working, we can choose whichever rotation method yields the best performance 2016-05-03 13:16:07 -07:00
pc8080.js PC8080 bufferRotate option appears to be working as well the screenRotate option, so when everything else is working, we can choose whichever rotation method yields the best performance 2016-05-03 13:16:07 -07:00