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2016-05-03 13:16:07 -07:00 |
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common.css
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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common.xsl
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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components.css
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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components.xsl
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Added smoothing control to both PCjs and PC8080 (setting it to false should probably be the new default)
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2016-05-03 09:11:02 -07:00 |
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document.css
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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document.xsl
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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machine.xsl
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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manifest.xsl
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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outline.xsl
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Try to be more consistent when referring to disks vs. drives (eg, Drive Controllers, not Disk Controllers)
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2016-05-01 13:47:58 -07:00 |
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pc8080-dbg.js
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PC8080 bufferRotate option appears to be working as well the screenRotate option, so when everything else is working, we can choose whichever rotation method yields the best performance
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2016-05-03 13:16:07 -07:00 |
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pc8080.js
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PC8080 bufferRotate option appears to be working as well the screenRotate option, so when everything else is working, we can choose whichever rotation method yields the best performance
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2016-05-03 13:16:07 -07:00 |