pcjs/versions
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2016-10-13 13:11:11 -07:00
..
c1pjs Factored out mapVirtualToPhysical() calls when MMU not enabled, and fixed HALT (it actually halts the CPU now) 2016-10-07 09:49:02 -07:00
icons More documentation updates 2016-04-08 22:45:25 -07:00
images More documentation updates 2016-04-08 22:45:25 -07:00
pc8080 Resolved a problem with the original timer implementation, where a call to setTimer() made in the middle of a CPU burst would not properly account for cycles already executed as part of the current burst 2016-10-12 22:08:45 -07:00
pcjs Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86 2016-05-16 20:55:32 -07:00
pcx86 Fixed some idiosyncrasies involving the versioned folder names for the various emulators. Any compiled pdp*.js script (eg, pdp11.js) will be stored in the /versions/pdpjs folder, just as any compiled c1p*.js script will be stored in the /versions/c1pjs folder. Other emulators that don't use a "js" suffix in their name (eg, PCx86 and PC8080) are stored in /versions folders that mirror their names. 2016-10-11 12:19:54 -07:00
pdpjs In the spirit of the PCx86 Debugger, the PDP11 Debugger can now distinguish between virtual and physical addresses; physical addresses are specified with a leading '%'; this necessitated special CPU memory interfaces that mirror the Bus memory interfaces, which perform mapVirtualToPhysical() as needed, with traps disabled. 2016-10-13 13:11:11 -07:00
README.md Renamed PDP11js to PDPjs (mostly a cosmetic change, except for the versions directory, and less of a mouthful) 2016-10-05 17:43:46 -07:00

layout title permalink
page Compiled Emulator Releases /versions/

Compiled Emulator Releases

Compiled versions of PCjs emulators (current and past releases) are stored here: