pcjs/devices/pcx86/machine/5150/cga/64kb/donkey
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2016-10-17 15:19:01 -07:00
..
debugger Commencing work on v1.30.1 2016-10-06 12:48:48 -07:00
machine.xml Lots of tweaks in advance of PDPjs support for loading tape files 2016-10-17 15:19:01 -07:00
README.md More README corrections 2016-05-23 17:22:45 -07:00
screenshot.png Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86 2016-05-16 20:55:32 -07:00
state.json And more PCjs/PCx86 disambiguation 2016-05-18 00:03:07 -07:00
thumbnail.jpg Starting work on disambiguating PCjs the emulator from PCjs the project/website; the emulator will become PCx86 2016-05-16 20:55:32 -07:00

layout title permalink redirect_from machines
page IBM PC (Model 5150, 64Kb, Color Display) running Donkey 1.00 /devices/pcx86/machine/5150/cga/64kb/donkey/
/devices/pc/machine/5150/cga/64kb/donkey/
/configs/pc/machines/5150/cga/64kb/donkey/
/configs/pc/machines/5150/cga/64kb/donkey/machine.xml/
/demos/pc/donkey/
type id
pcx86 ibm5150

IBM PC Running Donkey 1.00

{% include machine.html id="ibm5150" %}

The above simulation is configured for a clock speed of 4.77Mhz, with 64Kb of RAM and a CGA display, using the original IBM PC Model 5150 ROM BIOS and CGA font ROM. This configuration also includes a predefined state, with PC-DOS 1.0 already booted and DONKEY.BAS ready to run.

And now that PCx86 automatically saves all your changes (subject to the limits of your browser's local storage), you can even close the browser in the middle of a game of DONKEY, and the next time you load this page, your progress (and the donkey) will be perfectly restored.

For more control over this machine, try the Control Panel configuration, featuring the built-in PCx86 Debugger.